Oh yeah. I played a bit today and my thoughts strayed towards all the little things my Skyrim does that the console version can't do. My character has a ponytail that actually has physics and flaps about as she runs. When she pulls out a weapon, she puts her helmet on automatically, then takes the helmet off again when she sheathes the weapon. When she switches to her healing spells, the greatsword she'd been using doesn't just magically vanish from her back. Her armor doesn't have breasts. Her swords are actually shaped like swords, not paddles. Her horse can be equipped with a variety of saddles and armors (which didn't cost $2.50 each), and she can whistle to make it come to her. She doesn't run the risk of wasting a grand soulgem by accidentally filling it with a petty soul. She doesn't have to spend a million years digging out a single ore vein, and neither does she have to drop silver ore one by one before casting transmute again. In fact, she doesn't have to cast transmute again at all, because her transmute converts all the ore she has in one go. She doesn't have to bother with things like torches and light spells because she has a lantern on her hip that lights up automatically at night or in dungeons and turns itself off automatically when she sneaks. She doesn't have to remember what alchemy ingredients do and what stats various items have because she's wearing Google Glass and has an app that tells her the stats of whatever she happens to be looking at. The people in her world don't get slaughtered by dragons and vampires because they're smart enough to run the fuck away and hide in their houses. She never gets lost, because the map she has actually shows things maps are primarily made to show, like, oh I don't know, roads. And so on and so forth.
It's just little things, but a lot of little things together makes a big, big difference.