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Author Topic: The Elder Scrolls V: Skyrim  (Read 1623614 times)

Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #10620 on: April 08, 2014, 11:28:29 am »

you would need to reset the deposition i believe

Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10621 on: April 08, 2014, 11:37:53 am »

How is that done? 'setrelationshiprank player 3' does nothing.
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Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #10622 on: April 08, 2014, 11:42:09 am »

oh wait you can try
 setav aggression 0
or resetai

Metalax

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Re: The Elder Scrolls V: Skyrim
« Reply #10623 on: April 08, 2014, 11:54:22 am »

Is it just Faralda who is hostile? Did you kill Lydia in Winterhold? They don't share any factions so their shouldn't be any reason for her attacking if you killed her elsewhere, only reason I can think of is if she witnessed the crime, unless you have a mod that has altered something related to them then all bets are off.

Make sure Faralda is selected while you have the console open and enter "resetAI" that should force her to stop attacking, however if she actually regards you as an enemy then she will restart combat when she sees you.

with Faralda selected enter "getrelationshiprank player" if it returns a value less than zero then she has been set to regard you as hostile.

Check you have no bounty in Winterhold.

Of course the easiest way would be to load a save from before you killed Lydia.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #10624 on: April 08, 2014, 12:20:41 pm »

Finally got Skyrim to a fully playable state, and managed to keep my most "needed" mods. From 152 mods down to 71 lol. But those 71 add so much. The ones I removed didn't exactly need, just thought they added depth.

Luckily the new save cleaner (its #1 for mod of month) on nexus works perfectly and even experienced modders agree that it surprisingly works great. So no need to lose my saves :D

Plus tesedit and wrye bash :) now my game actually runs better than nonmodded skyrim rofl
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #10625 on: April 08, 2014, 12:49:53 pm »

Does anyone know if the Kinect shouts thing works for the PC version, with a mic?
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #10626 on: April 08, 2014, 12:57:29 pm »

Does anyone know if the Kinect shouts thing works for the PC version, with a mic?

There is a mod that does what you want. Forgot what it was called or if its still up to date.
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10627 on: April 08, 2014, 01:15:42 pm »

Is it just Faralda who is hostile? Did you kill Lydia in Winterhold? They don't share any factions so their shouldn't be any reason for her attacking if you killed her elsewhere, only reason I can think of is if she witnessed the crime, unless you have a mod that has altered something related to them then all bets are off.

Make sure Faralda is selected while you have the console open and enter "resetAI" that should force her to stop attacking, however if she actually regards you as an enemy then she will restart combat when she sees you.

with Faralda selected enter "getrelationshiprank player" if it returns a value less than zero then she has been set to regard you as hostile.

Check you have no bounty in Winterhold.

Of course the easiest way would be to load a save from before you killed Lydia.
I accidentally killed Lydia in the Middens while going to visit the Augur of Dunlain. Yeah, Faralda's the only hostile one.

I guess I'd better re-enable her; right now I have her deleted.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10628 on: April 08, 2014, 02:21:52 pm »

Does anyone know if the Kinect shouts thing works for the PC version, with a mic?

There is a mod that does what you want. Forgot what it was called or if its still up to date.

Thu'umic and it still works and it works well. It even has a customizable horse call!

WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #10629 on: April 08, 2014, 04:31:34 pm »

Awesome! But I just remembered that I'm in a dorm, and would be a complete spaz if I used that.
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Sordid

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Re: The Elder Scrolls V: Skyrim
« Reply #10630 on: April 08, 2014, 08:54:48 pm »

Honestly, I would feel like a complete berk while using that even if I was absolutely certain there wasn't a human being within a hundred kilometers.
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Spitfire

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Re: The Elder Scrolls V: Skyrim
« Reply #10631 on: April 09, 2014, 04:09:10 am »

I wasn't entirely happy with ThuuMic, did recognize my shouts outside fights just fine, but crumbled when I really depended on it. There's an alternative called Total Voice Control, which worked really well, but depended on time-trail software, so that sucked.

It really improves the game.* I've been running around Skyrim yelling WULD at my monitor for so long. No regrets.

*If it works
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BuriBuriZaemon

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Re: The Elder Scrolls V: Skyrim
« Reply #10632 on: April 12, 2014, 03:29:24 am »

I got back to Skyrim after a long hiatus and in need of some assistance.

I tried power-leveling Sneak by sneak-attacking Grey Beards at High Hoghtar, but they became aggro, despite the sneak attack multiplier being triggered. I haven't done any main quest yet, do I have to do it until I am told to see the Grey Beards to prevent them being aggro?

I noticed NPCs start dying to random dragon and vampire attacks. Is there a mod to make these NPCs unkilleable by dragons and vampires, but killable by myself? Googling led me to old mods from 2012 only.

Thanks!
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Johuotar

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Re: The Elder Scrolls V: Skyrim
« Reply #10634 on: April 12, 2014, 05:55:39 am »

Oh I've gotten multiple inheritances because of vampire attacks, I really could use that mod! Thanks.  :D
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