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Author Topic: The Elder Scrolls V: Skyrim  (Read 1623779 times)

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #10605 on: March 26, 2014, 02:37:49 pm »

I've never had any problems that I could link to Skyrim Immersive Creatures, but upgrading SKSE made my game stop lagging. Now it runs about twice as fast as normal...
Looks like it's time for another clean install.

It does seem a tad random. For example...those wolves near riverwood? Crash with Skytest. Remove skytest, crash gone. On another install, with skytest and same exact mods...no crash. Install again on another PC...crashes again...remove some random mod that doesn't even touch wolves, animals or anything related? Crash gone...on another install, same exact mods...another random mod causes wolf crashes. I don't get it lol. Its like the scripted wolf crashes are completely random, but one mod always does it on my installs when it never did before with same exact mods and load orders...with many hours of extensive testing.

At least my current game is stable :P
« Last Edit: March 26, 2014, 02:39:23 pm by Vendayn »
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Eotyrannus

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Re: The Elder Scrolls V: Skyrim
« Reply #10606 on: April 01, 2014, 11:57:04 am »

Running around as a werewolf, generally being awesome after having torn Ustengrav to shreds. (Yup, got that werewolf mod, I like the music.) Then the Dragonborn quest kicks in and a bunch of cultists run up to a random werewolf and...

"You there! Are you the one they call Dragonborn?"
"...Depends. Who's asking?"

After ranting, I murder them all in seconds and kill a dragon for good measure.
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10607 on: April 01, 2014, 12:06:48 pm »

I figured out how to make NPCs friendly do I can continue playing my Mage game!
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Mr. Strange

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Re: The Elder Scrolls V: Skyrim
« Reply #10608 on: April 01, 2014, 05:02:38 pm »

I just found the awesomeness of going all Mongol on Whiterun. Horseback archery and javelling throwing in the streets is fun... Also, this does away all the issues I had with killing dragons in heavy armor.
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Then you get cities like Paris where you should basically just kill yourself already.

You won’t have to think anymore: it’ll be just like having fun!

WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #10609 on: April 01, 2014, 05:38:18 pm »

I just found the awesomeness of going all Mongol on Whiterun. Horseback archery and javelling throwing in the streets is fun... Also, this does away all the issues I had with killing dragons in heavy armor.
What mod is this with javelins?
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Mr. Strange

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Re: The Elder Scrolls V: Skyrim
« Reply #10610 on: April 02, 2014, 06:12:14 pm »

Throwing Weapons Redux.

On completely unrelated note I just rode past a bandit and beheaded him with battleaxe. Orcish heavy cavalry is a thing.
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Then you get cities like Paris where you should basically just kill yourself already.

You won’t have to think anymore: it’ll be just like having fun!

Dunamisdeos

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Re: The Elder Scrolls V: Skyrim
« Reply #10611 on: April 05, 2014, 03:20:19 pm »

I have 914 hours in this game. The vast majority is actual game time. Am I a monster.
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Eotyrannus

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Re: The Elder Scrolls V: Skyrim
« Reply #10612 on: April 05, 2014, 03:41:39 pm »

Tralalalalala bein' a werewolf not a Companion traaaalaaaaaaaaaaaaa
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10613 on: April 05, 2014, 03:56:06 pm »

Tralalalalala bein' a werewolf not a Companion traaaalaaaaaaaaaaaaa
Did you kill them? S'what I did.
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Eotyrannus

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Re: The Elder Scrolls V: Skyrim
« Reply #10614 on: April 05, 2014, 03:56:59 pm »

Tralalalalala bein' a werewolf not a Companion traaaalaaaaaaaaaaaaa
Did you kill them? S'what I did.
Naa, just had a random hobo-werewolf attack and got infected. I hung around in Ivarstead for a while, hoping that the infection would culminate in randomly turning into a werewolf in the middle of the pub. Alas, no such luck, so I went off and murdered a bear.
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #10615 on: April 05, 2014, 04:59:23 pm »

(Yup, got that werewolf mod, I like the music.)

The one I suggested? Nature of the Beast 2?
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Eotyrannus

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Re: The Elder Scrolls V: Skyrim
« Reply #10616 on: April 05, 2014, 05:03:38 pm »

(Yup, got that werewolf mod, I like the music.)

The one I suggested? Nature of the Beast 2?
The Moonlight Tales one. I'd tried it at a much earlier date, and decided that it felt too artificial for my tastes.
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10617 on: April 08, 2014, 01:10:54 am »

RGH
Hey, is Faralda, the lady who welcomes you to the college of Winterhold, a necessary NPC in any of the Mage Guild quests? Don't have to say how, I just want to know so I can see if I can edit the bitch out of existence since she keeps killing me ever since I accidentally hit Lydia with one too many fireballs and permakilled her, and I can't kill her in self defence since she's apparently immortal.
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Culise

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Re: The Elder Scrolls V: Skyrim
« Reply #10618 on: April 08, 2014, 10:56:02 am »

UESP suggests she's linked to three quests.  You've already done the first one (joining the college), and her role in the second quest is (I think) a secondary one, but if you want to get the spell rewards for maximizing Destruction, the third quest relies on her being around.  The first and last are probably the reasons she's set as Essential. 
« Last Edit: April 08, 2014, 11:01:08 am by Culise »
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10619 on: April 08, 2014, 11:21:44 am »

Aww.
Anyone know how to make people nonhostile? She hates my guts for having killed Lydia.

I didn't mean it...
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