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Author Topic: The Elder Scrolls V: Skyrim  (Read 1615818 times)

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10335 on: February 02, 2014, 04:25:58 pm »

i was playing as vegeta just yesterday believe it or not

punch that draugr deathlord yeah!!!!!
Pics or it didn't happen.

... also the mods involved
Spoiler: pics (click to show/hide)

This is him right before punching a mammoth and a guar to death then ki blasting 2 giants and 2 mammoths right after to death.

It's this mod, which I wouldn't really recommend. Unupdated, old, the only way to get most of the stuff in-game is through the console...

Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10336 on: February 02, 2014, 06:26:32 pm »

In my own humble opinion those hairs and eyebrows dosn't seem to suit Skyrim at all.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10337 on: February 02, 2014, 06:31:15 pm »

I don't give a shit :P I've already railed against the "lore-friendly" label in here (it signifies nothing of consequence, you're playing a goddamn mod, etc)

The eyebrows are actually vanilla, I'm pretty sure.

GrizzlyAdamz

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Re: The Elder Scrolls V: Skyrim
« Reply #10338 on: February 02, 2014, 06:39:46 pm »

I'd say a "Doesn't take anything seriously" category is missing. Alt. title: "Doesn't give a crap"

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Sociopath?



That vegeta hair isn't big enough. Or the nord is too large. One of those two.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10339 on: February 02, 2014, 06:43:03 pm »

That's not a Nord, that's a Saiyan. To be fair, Saiyans are identical in appearance to Nords and there was no way for you to tell that I wasn't a Nord BUT still a Saiyan.

Also yeah the hair's too small. I even made the head smaller relative to the body to get the proportions just right (it might not look like it, but that Vegeta there is about 4 feet tall).

EDIT: I'm also reminded of how much I hate the "X in Skyrim" mod titling as if Skyrim is somehow space or something.
« Last Edit: February 02, 2014, 06:45:47 pm by Putnam »
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #10340 on: February 02, 2014, 06:46:44 pm »

I don't give a shit :P I've already railed against the "lore-friendly" label in here (it signifies nothing of consequence, you're playing a goddamn mod, etc)

The eyebrows are actually vanilla, I'm pretty sure.
I think "lore friendly" connotes "something that tries to blend in/integrate." It's not so much a label of kosher, it's just an advert for RP'ers or people who feel less camouflaged mods would break their immersion somehow.

This precludes a lot of zany antics, but it's all just a matter of preference.
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GrizzlyAdamz

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Re: The Elder Scrolls V: Skyrim
« Reply #10341 on: February 03, 2014, 03:42:25 am »

That's not a Nord, that's a Saiyan. To be fair, Saiyans are identical in appearance to Nords and there was no way for you to tell that I wasn't a Nord BUT still a Saiyan.

Also yeah the hair's too small. I even made the head smaller relative to the body to get the proportions just right (it might not look like it, but that Vegeta there is about 4 feet tall).

EDIT: I'm also reminded of how much I hate the "X in Skyrim" mod titling as if Skyrim is somehow space or something.

Ah, my mistake, I offer my most profuse apologies.

All I want to know is, is there a 'Skyrim in Space' mod?
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10342 on: February 03, 2014, 04:10:17 am »

Well there's Valve's "Official" Space core mod on the Steam Workshop. But that's not exactly IN space.
There are various Star Wars based mods out there, but they are not the mods you are looking for.
Then there's the Joke Mod - UFO2.
Also the Aethernautics: The Space Travel Mod. While it's taken down from the Nexus website, it's still on the Steam Workshop.
« Last Edit: February 03, 2014, 04:12:52 am by Ultimuh »
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Spitfire

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Re: The Elder Scrolls V: Skyrim
« Reply #10343 on: February 03, 2014, 06:24:32 am »

Aethernautics: The Space Travel Mod

That looks like a pretty solid mod! In space.
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GrizzlyAdamz

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Re: The Elder Scrolls V: Skyrim
« Reply #10344 on: February 03, 2014, 10:59:24 am »

That's freakin awesome.

I wonder when we'll learn more about the dwemer? (or if we will..)
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Spitfire

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Re: The Elder Scrolls V: Skyrim
« Reply #10345 on: February 03, 2014, 12:35:00 pm »

That's freakin awesome.

I wonder when we'll learn more about the dwemer? (or if we will..)

I enjoy the mystery and possibility of interpretation.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #10346 on: February 03, 2014, 01:11:28 pm »

I think Morrowind was the most Dwemer-centered game we're going to get.

Which reminds me: what did Dagoth Ur/That one dragon priest do when the protagonist of Arena invaded their respective lairs? You go to Dagoth Ur and Saarthal in that game, yet in more detailed games each seems relatively untouched.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10347 on: February 03, 2014, 01:44:24 pm »

I wonder when we'll learn more about the dwemer? (or if we will..)

The answer is in Morrowind. You just have to find it.

I could link you to an essay that Michael Kirkbride said was "spot-on", but that would ruin the fun.

I think Morrowind was the most Dwemer-centered game we're going to get.

Which reminds me: what did Dagoth Ur/That one dragon priest do when the protagonist of Arena invaded their respective lairs? You go to Dagoth Ur and Saarthal in that game, yet in more detailed games each seems relatively untouched.

Dagoth Ur was still dormant when Talin entered Dagoth-Ur, I think. I assume Talin just didn't go to where Morokei is while s/he was in Labyrinthian.

Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10348 on: February 03, 2014, 02:07:18 pm »

Could you though? I'm likely never going to get Morrowind, so I'll never know. 

Also, Dragon Soul Relenquishment is ridiculously OP with enough dragon souls to convert into perks.
EVERY PERK IS TAKEN.
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Re: The Elder Scrolls V: Skyrim
« Reply #10349 on: February 03, 2014, 02:13:49 pm »

I started a new game using Live Another Life mod and started in Solitude. I need a hireling to survive any of the quests nearby so I went to the inn and tried to hire Belrand, but it wont let me, it keeps saying i dont have enough gold. Is there some kind of lvl minimum to hire him and/or other hirelings?
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