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Author Topic: The Elder Scrolls V: Skyrim  (Read 1625771 times)

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #8475 on: March 11, 2013, 07:49:35 pm »

What would you guys go with out of these two outfits?

This is what my character has been wearing: http://imgur.com/F5tGNkO

And this is a slightly different look: http://imgur.com/BdwM5M1

I remade my character to be more of a Necromancer, but still a vampire.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #8476 on: March 11, 2013, 07:53:33 pm »

What would you guys go with out of these two outfits?

This is what my character has been wearing: http://imgur.com/F5tGNkO

And this is a slightly different look: http://imgur.com/BdwM5M1

I remade my character to be more of a Necromancer, but still a vampire.
I think the first one looks better.
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NobodyPro

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Re: The Elder Scrolls V: Skyrim
« Reply #8477 on: March 11, 2013, 07:56:11 pm »

Tropical Skyrim has been released.
[Just Cause 2]
I love mods like this. I can't play Fallout 3 without Greenworld
Quote
Raptors -- replaces Wolves
Delicious.
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PanH

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Re: The Elder Scrolls V: Skyrim
« Reply #8478 on: March 11, 2013, 08:41:24 pm »

Quote
Raptors -- replaces Wolves
Delicious.
And pandas !
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #8479 on: March 11, 2013, 10:11:28 pm »

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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

joey4track

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Re: The Elder Scrolls V: Skyrim
« Reply #8480 on: March 12, 2013, 03:53:34 pm »

Tropical mod is awesome but it doesn't change any of my monsters for some reason.. :(
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Solifuge

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Re: The Elder Scrolls V: Skyrim
« Reply #8481 on: March 12, 2013, 10:10:16 pm »

Tropical Skyrim has been released.

Oh my. Someone use this to make a Hammerfall/Elseweyr mod, stat.

Reminds me of the effect Their World had on my Fallout 3 experience.
« Last Edit: March 12, 2013, 10:11:50 pm by Solifuge »
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forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #8482 on: March 13, 2013, 06:33:38 am »

Tropical Skyrim has been released.

Oh my. Someone use this to make a Hammerfall/Elseweyr mod, stat.

Reminds me of the effect Their World had on my Fallout 3 experience.
They already made an elseweyr mod.
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Metalax

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Re: The Elder Scrolls V: Skyrim
« Reply #8483 on: March 13, 2013, 07:50:03 am »

If doing an Elseweyr mod you need to use this as theme music.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #8484 on: March 13, 2013, 09:23:02 am »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.
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Mech#4

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Re: The Elder Scrolls V: Skyrim
« Reply #8485 on: March 13, 2013, 09:30:09 am »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

The only choice for such a mod http://www.youtube.com/watch?v=9OPc7MRm4Y8 :P
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

MaximumZero

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Re: The Elder Scrolls V: Skyrim
« Reply #8486 on: March 13, 2013, 11:58:16 am »

I prefer the Mission: Impossible theme.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #8487 on: March 13, 2013, 08:36:32 pm »

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Tobel

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Re: The Elder Scrolls V: Skyrim
« Reply #8488 on: March 18, 2013, 09:03:03 pm »

1.9 was released today it seems, however, I cannot change the difficulty past Master. I'm wondering if any of my mods aren't playing nice. Does anyone else that has a few standard mods (SkyUI, killmoves, smithing) experience the same?
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dennislp3

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Re: The Elder Scrolls V: Skyrim
« Reply #8489 on: March 18, 2013, 09:55:21 pm »

probably the UI mod...since a UI has to be made to fit the options available.
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