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Author Topic: The Elder Scrolls V: Skyrim  (Read 1615825 times)

The Darkling Wolf

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Re: The Elder Scrolls V: Skyrim
« Reply #8025 on: February 07, 2013, 06:32:08 am »

Just putting this out there: No spoilers please! I'm looking forward to playing Dragonborn myself when I have enough spare time.
All the trailers lied. It's actually a dragon maternal ward simulator.
Hawt.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #8026 on: February 07, 2013, 08:02:59 am »

Damn you all. I thought I was done with skyrim, but here I am again. 300+ hours logged on this game and I am still finding and doing new stuff.
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Grakelin

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Re: The Elder Scrolls V: Skyrim
« Reply #8027 on: February 08, 2013, 12:13:08 pm »

Elder Scrolls are an exception, being 20 each.
Stones of Barenziah?
Mods fix both of those.

I have the stones sitting on my shelf at home for when I get the full set. They make good decoration items.

My girlfriend found a 7lb. item called "Radvir's Drum" in a non-quest dungeon she explored. It's undroppable because it's a quest item, but she doesn't know what it's for.

I can only imagine the plight of some unlucky soul who accidentally collects that drum and all the stones before knowing what to do with them.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

miauw62

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Re: The Elder Scrolls V: Skyrim
« Reply #8028 on: February 08, 2013, 12:14:47 pm »

Elder Scrolls are an exception, being 20 each.
Stones of Barenziah?
Mods fix both of those.

I have the stones sitting on my shelf at home for when I get the full set. They make good decoration items.

My girlfriend found a 7lb. item called "Radvir's Drum" in a non-quest dungeon she explored. It's undroppable because it's a quest item, but she doesn't know what it's for.

I can only imagine the plight of some unlucky soul who accidentally collects that drum and all the stones before knowing what to do with them.
Well, the stones give you a misc marker pointing at the thieves guild city I forgot what it's called.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

PanH

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Re: The Elder Scrolls V: Skyrim
« Reply #8029 on: February 08, 2013, 12:20:35 pm »

The drums sounds like a quest of the Bards School. It's been a long time since I did them, but I'm pretty sure it's that.
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The Darkling Wolf

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Re: The Elder Scrolls V: Skyrim
« Reply #8030 on: February 08, 2013, 12:22:08 pm »

I'unno. I'd rather have that than find out a quest I just picked up requires the Swift Ham of Justice, only to find out that I left it in the inventory of a now dead companion.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #8031 on: February 08, 2013, 12:25:02 pm »

I'unno. I'd rather have that than find out a quest I just picked up requires the Swift Ham of Justice, only to find out that I left it in the inventory of a now dead companion.
Or sold it to a merchant who's inventory has since refreshed.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #8032 on: February 08, 2013, 01:27:04 pm »

I'unno. I'd rather have that than find out a quest I just picked up requires the Swift Ham of Justice, only to find out that I left it in the inventory of a now dead companion.
Or sold it to a merchant who's inventory has since refreshed.
Or put it in a container which didn't even belong to you.
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Culise

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Re: The Elder Scrolls V: Skyrim
« Reply #8033 on: February 08, 2013, 01:37:59 pm »

Elder Scrolls are an exception, being 20 each.
Stones of Barenziah?
Mods fix both of those.

I have the stones sitting on my shelf at home for when I get the full set. They make good decoration items.

My girlfriend found a 7lb. item called "Radvir's Drum" in a non-quest dungeon she explored. It's undroppable because it's a quest item, but she doesn't know what it's for.

I can only imagine the plight of some unlucky soul who accidentally collects that drum and all the stones before knowing what to do with them.
Well, the stones give you a misc marker pointing at the thieves guild city I forgot what it's called.
Yeah, and if your character ends up not being a thief for RP reasons (in an RPG? blasphemy!), you're still quite out of luck.  Thankfully, there are mods for that, too. 
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Alkhemia

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Re: The Elder Scrolls V: Skyrim
« Reply #8034 on: February 08, 2013, 03:08:52 pm »

Elder Scrolls are an exception, being 20 each.
Stones of Barenziah?
Mods fix both of those.

I have the stones sitting on my shelf at home for when I get the full set. They make good decoration items.

My girlfriend found a 7lb. item called "Radvir's Drum" in a non-quest dungeon she explored. It's undroppable because it's a quest item, but she doesn't know what it's for.

I can only imagine the plight of some unlucky soul who accidentally collects that drum and all the stones before knowing what to do with them.
http://www.uesp.net/wiki/Skyrim:Rjorn's_Drum
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Devling

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Re: The Elder Scrolls V: Skyrim
« Reply #8035 on: February 08, 2013, 07:20:44 pm »

In the limited time I have played this game (friends house on the xbox) I found it's quite easy to exploit.
Not in the usual, "Steal everything LOL" way (I was trying to play a semiserious nord hero guy), but at level four I managed to kill 2 giants.
By hiding in a rock crevasse and shooting them with arrows and lighting for about half an hour.
Then I went and smacked a couple vampires to death.

Because I'm the dragonborn.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #8036 on: February 08, 2013, 07:24:56 pm »

« Last Edit: February 08, 2013, 07:27:13 pm by Ultimuh »
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alexandertnt

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Re: The Elder Scrolls V: Skyrim
« Reply #8037 on: February 08, 2013, 11:18:16 pm »

In the limited time I have played this game (friends house on the xbox) I found it's quite easy to exploit.
Not in the usual, "Steal everything LOL" way (I was trying to play a semiserious nord hero guy), but at level four I managed to kill 2 giants.
By hiding in a rock crevasse and shooting them with arrows and lighting for about half an hour.
Then I went and smacked a couple vampires to death.

When a bunch of people tried to kill me (something about Stealing Everything pissed them off  :P) I just jumped up a small natural step near a boulder, cauing them to pathfind all the way around this boulder. Step down and they have to pathfind right around again. Rinse and repeat and I just chipped their health away with a bow and very little skill.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #8038 on: February 08, 2013, 11:55:36 pm »

That's it, the big feature that everyone will get hyped for in the next game is Bethesda finally cracking vertical pathfinding. NPC's will use the acrobatics skill and there will be bosmer ninjas.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #8039 on: February 09, 2013, 08:42:09 am »

That's it, the big feature that everyone will get hyped for in the next game is Bethesda finally cracking vertical pathfinding. NPC's will use the acrobatics skill and there will be bosmer ninjas.
Will that mean that walled cities will be in the open world?
And no longer limited to their own cells?
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