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Author Topic: The Elder Scrolls V: Skyrim  (Read 1615467 times)

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7155 on: October 23, 2012, 07:19:50 am »

* The Darkling Wolf bookmarks everything.

I'm getting a new PC soon, so I'll be needing mods.
Are there any that make the economy less meh? I'd quite like something that heavily nixes the amount of gold you can sell things for, and severely boosts the amount things cost. So that raiding a single cave doesn't set you up with a full suit of god tier armour, I aspire to leave my adventuring career behind and set up a small farm near Whiterun, visiting the market on sundays to buy a fresh jug of honey and some bread.
Well I only included some of the mods I'm using as I'm still testing various things. I'm trying Skyrim Scaling Stopper, but it makes the early game incredibly unfairly hard. Not like "hey this is difficult and kinda fun" hard but "Hey I was just one-shotted by a bandit while at full health, oh dear" hard. I'm trying to decide if I like it. It has an optional download which severely lowers the amount of loot you get as well.
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The Darkling Wolf

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Re: The Elder Scrolls V: Skyrim
« Reply #7156 on: October 23, 2012, 07:38:14 am »

I'm not really looking for stuff along the lines of "lol, you walked out the gate of the town so you die now" stuff, mostly just things that make it so you can't go spend 5 minutes gathering plants and sell them for enough money to buy the entirety of Skyrim.

The economics one I listed reduces the amount of money you get for local goods, and increases the amount you get for imported goods, so it looks like it'll be a nice start.
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My cabbages!
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7157 on: October 23, 2012, 07:44:04 am »

I think I'll be trying RCRN for render enhancement.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7158 on: October 23, 2012, 07:47:31 am »

I think I'll be trying RCRN for render enhancement.
I've tried a lot of different mods like this. The only one I've liked so far has been http://skyrim.nexusmods.com/mods/7654
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7159 on: October 23, 2012, 07:55:56 am »

In the past, I've gone with Stakado's ENB, but I think I want something a little less resource intensive this time around.

I've noticed Realistic Lighting, but can't seem to find any videos showcasing it.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7160 on: October 23, 2012, 08:08:49 am »

I use the realistic lighting one precisely because it is resource light while still giving me good shadows and lighting.

I'll make a video when I get home if you like.
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7161 on: October 23, 2012, 08:17:26 am »

That would be awesome.  There aren't any videos of that mod less than half a year old.  RCRN looks like it takes roughly the same approach, but looks more extensive at a glance.  It boasts no more than a 10% FPS loss in the most intensive areas.

I think what I need the most is recommendation for spell and equipment expansions/overhauls. 

There's tons of individual armors and weapons and stuff out there.  They grace the front page of Nexus every day.  I just want a nice balanced package.  Nothing fancy.  Just some broader flavor.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7162 on: October 23, 2012, 08:21:45 am »

SkyRe completely changes the game as far as spells and equipment, and it all works very well. My conjuration specialist ran around with 3 skeletal bowmen which were permanent animated undead, as well as two reanimated zombies of whatever corpse was handy.

Illusion magic is supposed to be very fun in SkyRe too, with illusionary doubles you can use to distract the enemy or swap places with, etc. Even alteration is actually useful, with some teleport spells and spells to unlock locked containers/doors, etc. Overall a very nice mod.

I'll do up a video and see if I can put together a simple mod pack later today when I get home.
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7163 on: October 23, 2012, 08:35:59 am »

I originally wanted SkyRe to be the centerpiece of this play, but I saw that they're no longer updating it for vanilla.  You have to have Dawnguard or get an older version.  Disappointing. 

I'm debating at this point if I want to go with it or just try to strike a good balance with my own compilation, which I know is less likely....

One of the things I want most is a decent combat overhaul.  It looks like SkyRe has some good stuff in this regard, but I wonder how it stacks up against Duel or if there are any other new ones I haven't spotted yet.  I don't know what features I'll get with SkyRe from the outdated version I'll have to use.

I'm also interested in Warzones, and doubt that's compatible.
« Last Edit: October 23, 2012, 08:38:24 am by SalmonGod »
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

TwilightWalker

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Re: The Elder Scrolls V: Skyrim
« Reply #7164 on: October 24, 2012, 02:46:02 am »

So, browsing for other mods made me find of this site, which is posted on more than a few pages of mods in question and I have to say, it's a pretty good sorted repository of nice mods.
« Last Edit: October 24, 2012, 12:54:27 pm by TwilightWalker »
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7165 on: October 24, 2012, 04:06:20 am »

That's a really nice list.  Very helpful.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7166 on: October 24, 2012, 04:28:13 am »

That video ended up being longer than intended, so I had to do some editing and cut out bits like the loading screen and me fiddling with some things. It is encoding now and uploading, will post it soon. Basically it shows a tiny bit of skyre, some of the other mods I have, and the lighting as I run through (and die in) bleak falls barrow. I died because I wasn't really prepared (I actually died 3 times making the video, but the 3rd time was far enough along that I figured it was a good stopping point). I should have brought more potions, for certain. I can assure you that you cannot bring a new level 1 character into even bleak falls barrow without some preparation, so SkyRe does its job there.
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7167 on: October 24, 2012, 05:46:43 am »

Yeah, I'm reconsidering using SkyRe.  I looked again, and it hasn't advanced too many versions since switching to the Dawnguard requirement.  I wish I could look at the changelog, though.  Doesn't seem to be up anywhere.

I also noticed there's a big list of proven compatible mods on the FAQ, which helps a lot.  One of the major turnoffs initially was not knowing what would be compatible with such a major overhaul.

Here's what I'm looking at so far

Spoiler (click to show/hide)
« Last Edit: October 24, 2012, 07:27:05 am by SalmonGod »
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7168 on: October 24, 2012, 09:25:54 am »

Finally finished encoding/uploading. 1080p takes some time.

http://www.youtube.com/watch?v=Y9iNeRmFxsE

Its no masterpiece but it gives you an idea.
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Rex_Nex

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Re: The Elder Scrolls V: Skyrim
« Reply #7169 on: October 24, 2012, 09:26:29 am »

I've got SkyRE and warzones working, and I'm pretty sure Duel will work too.
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