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Author Topic: The Elder Scrolls V: Skyrim  (Read 1621907 times)

WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #7110 on: October 09, 2012, 12:07:17 am »

Again, I strongly believe the Kirkbride is like Steven Moffat: purposefully leaving red herrings.
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scriver

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Re: The Elder Scrolls V: Skyrim
« Reply #7111 on: October 09, 2012, 05:45:47 am »

AND HROL MADE LOVE UNTO A HILLOCK.



...What? It needed to be said.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #7112 on: October 09, 2012, 06:58:07 pm »

Again, I strongly believe the Kirkbride is like Steven Moffat: purposefully leaving red herrings.

Oh, yeah, that much is clear. Kirkbride's blood runs with red herrings and barely-meaningful half-bullshit. It's all so interesting, though :P

kaenneth

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Re: The Elder Scrolls V: Skyrim
« Reply #7113 on: October 11, 2012, 08:58:20 pm »

There is one story that made me realize just how fucked up Elder Scrolls lore was. It by itself managed to confuse me so badly I needed to learn more.

KINMUNE.

Quote
KINMUNE (Kinetically-Interlinked Nirnian Multi-User Exoform) started her existence as any other proxy-synthetic of the 9th Era aurbical mining guilds: a limited sentience deep-pressure capable "thot-box"—a dreamsleevishell used by remote mortal operators to run the rigs of Kynareth's illicit breath trade.

I still wut every time.

Sounds like a remote controlled robot fused with a thesaurus.

It's the big blue sphere
Spoiler (click to show/hide)
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Furtuka

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Re: The Elder Scrolls V: Skyrim
« Reply #7114 on: October 11, 2012, 09:22:46 pm »

She was defeated by...     ...wasabi?
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Karnewarrior

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Re: The Elder Scrolls V: Skyrim
« Reply #7115 on: October 11, 2012, 10:47:32 pm »

She was defeated by...     ...wasabi?
Well at least it's green. And sort of not really rocky at all.

Talk about a weaksauce weakness!
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Re: The Elder Scrolls V: Skyrim
« Reply #7116 on: October 11, 2012, 10:52:31 pm »

I started playing again as a Conjuration/Restoration/Alteration mage.  No destruction, might be pick up illusion if needed someday.

Why did I never spent points in Conjuration to get Bound weapons that can instantly bind souls?  Now I can enchant things like crazy.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #7117 on: October 12, 2012, 06:29:44 am »

I started playing again as a Conjuration/Restoration/Alteration mage.  No destruction, might be pick up illusion if needed someday.

Why did I never spent points in Conjuration to get Bound weapons that can instantly bind souls?  Now I can enchant things like crazy.
Hm... I might try that out as well once SkyRe and SKSE update for the latest version and Hearthfires.
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Meta

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Re: The Elder Scrolls V: Skyrim
« Reply #7118 on: October 16, 2012, 10:41:05 am »

I just found about this, randomly surfing on the web :
Skyrim ‘Dragonborn’ DLC files leaked, dragon mounts, Morrowind area incoming – report
Quote
There are also new quests that take place in the locations Solstheim, Telvanni, Castle Karstaag, Raven Rock and Miraak Temple, as well as new armour types.

I hope they're right. :3
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Viken

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Re: The Elder Scrolls V: Skyrim
« Reply #7119 on: October 16, 2012, 11:17:43 am »

I have found that I cannot even play Skyrim with Dawnguard and Hearthfire installed.  I get those random freezes when entering outdoor areas every couple of minutes.  :'(  And that's without mods.
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ShoesandHats

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Re: The Elder Scrolls V: Skyrim
« Reply #7120 on: October 16, 2012, 07:14:46 pm »

I just found about this, randomly surfing on the web :
Skyrim ‘Dragonborn’ DLC files leaked, dragon mounts, Morrowind area incoming – report
Quote
There are also new quests that take place in the locations Solstheim, Telvanni, Castle Karstaag, Raven Rock and Miraak Temple, as well as new armour types.

I hope they're right. :3

I wonder how dragon mounts will work. Why even bother with dragon mounted combat? You'll be up in the air most of the ti--MY GOD.

I just realized.

The plot of the DLC will be centered around the return of the cliff racers! OH GOD RUN FOR THE HILLS
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Duke 2.0

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Re: The Elder Scrolls V: Skyrim
« Reply #7121 on: October 16, 2012, 07:28:59 pm »

 They had better not be yanking my chain with the Telvanni. They were one of my favorite factions of Morrowind because it was just a bunch of bored senile old wizards. It's as close to kooky Daedric quests without involving any daedra(Most of the time) as you can get.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #7122 on: October 16, 2012, 09:34:32 pm »

I hated the Telvanni as people, but loved them as characters. They were fun to hate. Except Divayth Fyr, the most awesome wizard ever.

And I must say that now I'm F*cking hyped. I was planning on doing a Morrowind TC where you play as the Nerevarine back from his long voyage, but looks like this will give me my MW fix.
« Last Edit: October 16, 2012, 09:42:54 pm by HugoLuman »
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Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7123 on: October 16, 2012, 11:01:58 pm »

I just found about this, randomly surfing on the web :
Skyrim ‘Dragonborn’ DLC files leaked, dragon mounts, Morrowind area incoming – report
Quote
There are also new quests that take place in the locations Solstheim, Telvanni, Castle Karstaag, Raven Rock and Miraak Temple, as well as new armour types.

I hope they're right. :3

I wonder how dragon mounts will work. Why even bother with dragon mounted combat? You'll be up in the air most of the ti--MY GOD.

I just realized.

The plot of the DLC will be centered around the return of the cliff racers! OH GOD RUN FOR THE HILLS
FFFFFFFFFFFFFFFs

Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #7124 on: October 17, 2012, 03:20:03 am »

Soltheim, eh? I will be disappointed if there is any lack of tiny gnomes riding war pigs. EMBRACE THE WEIRD, BETHESDA. EMBRACE IT!
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