Dragons Diversified
SkyRe
SkyUI
W.A.T.E.R
SkyTEST
That's a marvelous mod list! The game NEEDS mods to be interesting again, but I couldn't decide on a decent mod list yet.
Can anyone else add a mod to that list, that is both lore-friendly and improves the gameplay? =)
Where to start...
I won't link but just type the names into Skyrim Nexus should get you them.
Well if you like the idea of Armour and Weapons that fit and are quite Lore Friendly you have
Weapons -
Jaysus Swords, Weapons of the Third Era and the Dragon Bone Weaponset.Armour -
Sabercat Gear, Lord/Scout/Warmage armoursets and Cloaks of Skyrim/Winter is Coming.For Odds and Ends you always have the
Bandolier mod that gives you a grouping on Multislot Bags that can be worn on your character *visual appearance* to boost your carry weight. There are added mods that can give them to NPCs as well. There is also a small little mod called
SkBBP - Lore Friendly Stats and Encumbrance which changes the Health/Magicka/Stamina and a few other things such as Crit chance, Prices and Speed to a more Inline style of how your Race should really be built. Currently though, starting new characters requires this mod to be unloaded until after character creation and pref before entering Helgen Keep...
Your High Elf now starts with 90 HP, 60 Stm and 180 MP. They can only carry 70 at the start, have a movement speed of 95 and all Prices everywhere in Skyrim are at a Terrible State for you cause the Nords all hate the High Elves...
For UI Boosting things,
A Quality Road Map, SkyUI and
Categorized Favorites Menu. Also the
Static Mesh Improvement is great for the idea of having Barrels actually OPEN when you look into them and better looking styled things such as tables and the like.
Oh and if you want more Meetings with NPC/Battles try.
WARZONES and
Skyrim NPC Immersion Mod. Warzones add Areas in Skyrim were Battles between Stormcloak/Imperials or Soldiers/Bandits are facing eachother in combat. SIM (as its called) adds more kinds of NPCs that move between towns and villages making the roads feel more alive. They can and will be attacked by Bandits and Beasts so help them out or heck, be the attacker if you want...
For tougher combat, add in
Duel Combat Realism which makes things act a little different in how combat works, that and some of
ACE plugins such as Realistic Combat, Armour and Synagie all work with SkyRe (Currently Using them). These mods give you more of a challenge where playing a Mage wearing FULL IRON PLATE ARMOUR will actually inhibit his casting ability and then on the flipside wearing no armour at all will make it so that you take bonus damage and a higher chance at being critically hit. Also gives you the ability to use true combat movements to increase your damage such as flanking an enemy will give Crits and such for boosted damage...
For World Enhancing feeling try the
Birds of Skyrim,
Pets of Skyrim, Lanterns of Skyrim and
Sounds of Skyrim: Dungeon and Wilds. These not only give a few smaller animals and birds around the map to give it more life but the Sounds of Skyrim mod can make the Dungeons more spooky as background noises start to include unseen dragur moaning and rat noises and werid movement sounds, Wilds gives Howling Wolves in the distance and birds in trees and other sound enhancing things. Lanterns of Skyrim adds Lanterns all around the place in will Placed locations that brighten up paths and towns in ways that it should have done so to begin with...
Finally make your game more difficult and challenging by using the
ACE BYOG and
Deleveled Skyrim. the BYOG will Balance your own game with a menu that gives you a wide array of different things that can be changed, from the amount of EXP you gain for your skills to how much damage weapons do. Haven't played with it much. Meanwhile Deleveled Skyrim does what it says, it DELEVELS everything. Those Wolves you meet at the start could have one in their pack which is level 45 and has a TON of health and can hit like a truck if not careful. Add in other minor mods that give more random spawnings and you could see things such as Bandits along that road to Riverwood or maybe a Hag. Who knows...
I could include more, my Mod list has nearly 200 .esp files loaded and as far as I can tell they are all working side by side well. Some things are hard to tell though and sometimes I see small bugs (Helgen Keep first room is kinda bugged and requires a Reload to fix yet I can't be buggered figuring out which mods doing it...). So yeah...