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Author Topic: The Elder Scrolls V: Skyrim  (Read 1622629 times)

Neyvn

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Re: The Elder Scrolls V: Skyrim
« Reply #5400 on: February 27, 2012, 06:29:43 am »

Better Horses mod allows for tampling against none, all or only hostile NPCs...

There is a Combat Mod out there. Cant remember the name of it off top of head. Type Combat into Nexus and your sure to find it...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
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Domenique

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Re: The Elder Scrolls V: Skyrim
« Reply #5401 on: February 27, 2012, 06:34:08 am »

On the topic of 'New games are suxxorz': I owned a PS2. 1:100 ratio of good games to shit games. Nothing has changed!

The thing is that the ratio was always like that, it's just that bad games are forgotten while good ones are remembered, hence the feeling that almost everything in media was better in "olden days".
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Neyvn

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Re: The Elder Scrolls V: Skyrim
« Reply #5402 on: February 27, 2012, 06:43:04 am »

On the topic of 'New games are suxxorz': I owned a PS2. 1:100 ratio of good games to shit games. Nothing has changed!

The thing is that the ratio was always like that, it's just that bad games are forgotten while good ones are remembered, hence the feeling that almost everything in media was better in "olden days".
Taht or we put up with a lot more crap then we do now days. I mean look at DnD. If you ever played it when it was new it was awesome and you would kill anyone that would say otherwise. But then again if you look at the rules you wouldnt be able to make sense of it all that well. Heck Wizards had one spell at the most. Magic Missile. And he could only cast it once...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Johuotar

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Re: The Elder Scrolls V: Skyrim
« Reply #5403 on: February 27, 2012, 06:44:42 am »

I got complex needs mod, now I have huge penalties and I dont understand where they are coming from. Mayby I ate too many carrots or not enough potatoes? Or am I lacking minerals or vitamins? Mayby I should just drink some water, or wait until the food I have eaten is digested?
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[img height=x width=y]http://LINK TO IMAGE HERE[/img]
The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Neyvn

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Re: The Elder Scrolls V: Skyrim
« Reply #5404 on: February 27, 2012, 06:47:39 am »

I got complex needs mod, now I have huge penalties and I dont understand where they are coming from. Mayby I ate too many carrots or not enough potatoes? Or am I lacking minerals or vitamins? Mayby I should just drink some water, or wait until the food I have eaten is digested?
check your scrolls. see what and where the problem is. as you click on foods there is a button called special info or so. it tells you the contents of the food. stop drinking booze. sadly no dwarves.
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

NobodyPro

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Re: The Elder Scrolls V: Skyrim
« Reply #5405 on: February 27, 2012, 05:03:57 pm »

On the topic of 'New games are suxxorz': I owned a PS2. 1:100 ratio of good games to shit games. Nothing has changed!

The thing is that the ratio was always like that, it's just that bad games are forgotten while good ones are remembered, hence the feeling that almost everything in media was better in "olden days".
Ps2 is the "olden days for me". PSX if I count the first seven years of my life. You're basically explaining my observation :P

I thoroughly recommend realistic lighting, everything is so dark*!

*As dark as Oblivion's headless zombie cave. You know the one.
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Duke 2.0

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Re: The Elder Scrolls V: Skyrim
« Reply #5406 on: February 27, 2012, 05:18:05 pm »

 I'm not too much a fan of the darker dungeon mods. Any change to make things darker will have to mess with the fog and light sources so the fog doesn't light up distant geometry and light sources have a decent radius. Even candles can illuminate a pretty decent area with a dim light, why do all the lights in this game have super intense lamination but go out ten feet? Lights don't need to be brighter they just need to go farther.

 And as said before keep a few light sources to make the dungeons interesting, choices between using your own light sources or utilizing whatever crummy sources are available and being able to use the left hand.
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Johuotar

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Re: The Elder Scrolls V: Skyrim
« Reply #5407 on: February 27, 2012, 05:43:50 pm »

I just hot tealistic lightning, its looks pretty good.
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[img height=x width=y]http://LINK TO IMAGE HERE[/img]
The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Funk

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Re: The Elder Scrolls V: Skyrim
« Reply #5408 on: February 27, 2012, 07:35:14 pm »

looking at Oblivion vids of j pop music/soft porn i was getting scared for skyrims mods.
reading abou the mods you guys have found give me hope.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

fred1248

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Re: The Elder Scrolls V: Skyrim
« Reply #5409 on: February 27, 2012, 08:22:44 pm »

That's actually k pop, but I get what you mean.

More screenshot from me, using mods

Spoiler (click to show/hide)

God, was it hard using mods to create a decent character in Oblivion.

Skyrim is much better in terms of character making.
« Last Edit: February 27, 2012, 08:29:27 pm by fred1248 »
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How do you deliberately crutch a dwarf who seems to have no urge to go to the hospital and be diagnosed with "walklessness?"
Break his other leg.

bombzero

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Re: The Elder Scrolls V: Skyrim
« Reply #5410 on: February 27, 2012, 08:25:58 pm »


anyways, yeah, once some nice combat overhauls and enemy rebalance mods get made ill play skyrim some more, this is totally not a vaguely disguised coverup for that rant in the spoiler, it is also not a near repeat of my post a bit back, there is no cake.
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nenjin

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Re: The Elder Scrolls V: Skyrim
« Reply #5411 on: February 27, 2012, 08:30:24 pm »

Part of me thinks Skyrim Nexus needs to send all the adult content over to its own webspace. Not because I'm a prude about sexual content or anything, but it does make it impossible for any actual mods to show on their Top Mod list because it's so choked up with nudity, thong and slut armor re-textures. I was browsing SN daily to see what was showing up, but after a while it became too much of a chore.
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Tarran

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Re: The Elder Scrolls V: Skyrim
« Reply #5412 on: February 27, 2012, 08:33:45 pm »

At the very least the blatantly porn content. When I'm looking for new ways to kill my enemies, I don't think I'd be very interested in naked ladies if you know what I mean.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

bombzero

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Re: The Elder Scrolls V: Skyrim
« Reply #5413 on: February 27, 2012, 08:40:26 pm »

War and Love do not mix, ever, it just results in too much creepiness...

yay for providing nightmare fuel to the masses!
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blackmagechill

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Re: The Elder Scrolls V: Skyrim
« Reply #5414 on: February 27, 2012, 10:40:32 pm »

That's actually k pop, but I get what you mean.

More screenshot from me, using mods

Spoiler (click to show/hide)

God, was it hard using mods to create a decent character in Oblivion.

Skyrim is much better in terms of character making.
This is a pretty good face mod, although the rough edges on some stuff and the faded colors on the clother make me wonder if it's your graphics settings or if some of the colors are just weird and the hair is kinda sharp.
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