Dark Dungeons
Ok, you know what? Fuck you Bethesda. That's the point at which I lost my patience. The fact that qualifies as a week of free experimentation is bullshit. Everything I see screams a dev team that understands the same stale ass thing they've been doing for 5 years and wants to grow. Does any of that show in the final game? Fuck no.
When something as fundamental as light's impact on game play and immersion seems like a novel concept to Bethesda, it seriously makes me question what their dev sessions look like. "We should make dungeons darker." "Sorry, our cost benefit analysis shows that some fat kid with low self-esteem will flame us on a message board for that decision, and 5 of his other fat friends won't buy it because of that. Sorry guys, maybe next game!"
"But these things have already worked! In Assassin's Creed, in Thief...."
"Nonsense. This is fruit from the mana tree and it's just too rarefied for our player's tastes!"
It also doesn't help that I've seen almost half of those features already implemented by modders WITHOUT the CK. Truly, they seem to assume that because someone is capable of making it themselves, they've got no responsibility for upping their own game.
Dark fucking dungeons. BAH!