Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 285 286 [287] 288 289 ... 896

Author Topic: The Elder Scrolls V: Skyrim  (Read 1623008 times)

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4290 on: January 05, 2012, 12:01:53 am »

Not going to try it. Already having problems with the previous Construction/Creation kits, and I can't seem to wrap my mind around it.

Going to wait for hi-quality mods though, once that gets released.
Logged
Thank you for all the fish. It was a good run.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4291 on: January 05, 2012, 12:07:21 am »

Haha, same. Took a look at Oblivion's construction kit. Went from looking at the screen to pressing exit within a minute.
Logged

scriver

  • Bay Watcher
  • City streets ain't got much pity
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4292 on: January 05, 2012, 12:24:42 am »

I'm very much looking forward to it. Playing with the CS/GECK was my favourite parts of OB and F3. I didn't write up any of my ideas for Skyrim, though, so i've forgotten most of it. Not that it matters. Just messing around will be awesome.
Logged
Love, scriver~

Leatra

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4293 on: January 05, 2012, 06:21:31 am »

It's not that difficult to create a mod using CS. You'll get the hang of it after following some tutorials. DF is much more complex ;D

http://cs.elderscrolls.com is a good source for modding tutorials. They will probably create some tutorials for CK too.
Logged

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4294 on: January 05, 2012, 10:26:52 am »

Spoiler (click to show/hide)
Logged

Mictlantecuhtli

  • Bay Watcher
  • Grinning God of Death
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4295 on: January 05, 2012, 10:28:27 am »

I still highly unenjoy this game. I'm reinstalling it today to try out the plethora of mods out there now. I hope they make this game enjoyable (as they did for Oblivion, which was... dull, to say the least, without mods) and fix the atrocious balance. Nothing bugs me more then level scaling on Bethesda's post-Morrowind endeavors. Honestly, I'd like a total conversion mod.

Anyone have any tried-and-true mods for this to give a shot? I'd rather have some sort of idea instead of diving in blind, there's not really an "essentials" pack for Skyrim like there is for Morrowind and Oblivion. Yet.
« Last Edit: January 05, 2012, 10:31:17 am by Mictlantecuhtli »
Logged
I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

Santorum leaves a bad taste in my mouth,
Card-carrying Liberaltarian

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4296 on: January 05, 2012, 10:31:01 am »

Spoiler (click to show/hide)

It's because it's involved in a slightly long questline.

Seriously, it would've been better if there was a guard who told you that room was off limits, and disappear when that quest activates.
Logged
Thank you for all the fish. It was a good run.

freeformschooler

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4297 on: January 05, 2012, 10:46:21 am »

Okay, I'm at the 7000 steps Frost Troll. I seriously underestimated this game, because while I got out of two Restless Druagr with 10% of my HP, this thing FLATTENS me with a single hit.
Logged

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4298 on: January 05, 2012, 10:47:41 am »

Okay, I'm at the 7000 steps Frost Troll. I seriously underestimated this game, because while I got out of two Restless Druagr with 10% of my HP, this thing FLATTENS me with a single hit.

Try outrunning it instead, those idiots usually do their ape taunts before chasing you, and their attacks can be easily dodged.
Logged
Thank you for all the fish. It was a good run.

Jopax

  • Bay Watcher
  • Cat on a hat
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4299 on: January 05, 2012, 10:59:32 am »

You can also sneak past it (well walk really) if you jump up to that cliff above it a while before you meet it, shoul get trough unnoticed pretty easily that way.
Logged
"my batteries are low and it's getting dark"
AS - IG

Tellemurius

  • Bay Watcher
  • Positively insane Tech Thaumaturgist
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4300 on: January 05, 2012, 11:18:13 am »

Okay, I'm at the 7000 steps Frost Troll. I seriously underestimated this game, because while I got out of two Restless Druagr with 10% of my HP, this thing FLATTENS me with a single hit.

Try outrunning it instead, those idiots usually do their ape taunts before chasing you, and their attacks can be easily dodged.
Have you tried barbecuing it yet?

redacted123

  • Bay Watcher
    • View Profile
-
« Reply #4301 on: January 05, 2012, 11:22:26 am »

-
« Last Edit: December 29, 2015, 04:40:35 pm by Stany »
Logged

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4302 on: January 05, 2012, 11:25:50 am »

I dont get why people have so much trouble with the frost troll.

I just went *whooooosh* with the flames while moonwalking and killed it before it reached me. Had to use some magicka potions though.
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

Leatra

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4303 on: January 05, 2012, 11:29:46 am »

This is how I got rid of him

          |
          |
 @    F |
          |
          |

@ = You
F = Frost Troll
| = Mountain Edge

FUS RO DAH!
And a power attack to stagger him maybe.
Logged

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #4304 on: January 05, 2012, 11:35:14 am »

 I'm sorta noticing a pattern with the quests for these games. They are all generally simple and easy enough for low-level characters to accomplish and they all either imply a sense of urgency to get it done or imply it's a simple task. So you get a bunch of quests done quickly and before you know it you are facing a Dragon Priest you were supposed to be ten levels higher to face. It was a frustrating little system, but the old skill requirements and various quests prerequisites to advance in factions was a nice way in Morrowind of pacing these things out. Take a break from the faction and adventure around for a while, check out the world.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO
Pages: 1 ... 285 286 [287] 288 289 ... 896