Considering you can poison bows, they can end up being more versatile than destruction and have WAY higher damage because it's totally uncapped through smithing and perks.
So you make a bow that does fire/something else, put a paralyzation/weakness to fire poison on it, and the target isn't just stumbled, it's completely paralyzed and 70% weaker to every shot of your 1700 damage bow.
There's just o little to sink your teeth into when it comes to magic, by comparison. Maybe it's almost better to do your first play through as a spellcaster, and save all the war axe/heavy armor/warrior stuff for your second.
There's not a whole lot you can do with a fighter's guild though.
Well, it's clear they thought the same thing. Because instead of going the straight fighter's guild route, they made it more about a Nordic society of warrior heroes. What you do with that storyline is totally open. I think it was an issue of execution and passion in the case of the other two guilds. I haven't played them but that's my sense. Which is why I'm surprised at how the Companions Questline shakes out. It's obvious they were about the Nordic theme. Why it underdelivers...who knows. Maybe it suffered the fate of a lot of intro quests, where it blows its load too quickly. The whole:
Schmuck to leader in three days
Seems symptomatic of that. Anyways, in the end I think it was just poor execution. And the Mages Guild....man, I don't know how you foul that that up. It's the one place where players give you permission to totally break with the theme for a while, go to another plane, get turned into a chicken...something.
Heck you can go through it and you don't even feel more magical... At least Oblivion made it feel magical.
I think its an over-reliance on the both the shouts and the Dovhakin main quest delivering a lot of the epic moments. If you avoid the main quest like the plague, there's a lot of good but sort of mundane TES experiences out there. I've felt sort of underwhelmed by 3 of the 5 Daedra Encounters I've had. Oblivion seems to have spread the epic out a little more evenly....probably because it wasn't relying on Dragons to deliver awesome at regular intervals.
I miss Wisps though. And yes I've fought a Wisp Mother. Wisps in Oblivion used to terrify me.