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Author Topic: The Elder Scrolls V: Skyrim  (Read 1625689 times)

amjh

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Re: Discussion on TES V: Skyrim
« Reply #1455 on: November 17, 2011, 10:23:52 am »

When talking about power, I didn't mean just damage. Can wards get strong enough to match the best shields? Can summons give and take enough damage to match best armor and weapons? It just seems it takes so much more effort and skill to even barely match the power others have for mages.
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umiman

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Re: Discussion on TES V: Skyrim
« Reply #1456 on: November 17, 2011, 10:29:11 am »

When talking about power, I didn't mean just damage. Can wards get strong enough to match the best shields? Can summons give and take enough damage to match best armor and weapons? It just seems it takes so much more effort and skill to even barely match the power others have for mages.
You know, there actually isn't any real penalty for a mage to wear heavy armour in this game other than making one spell less useful (the armour one).

At least, not that I know of. Maybe armour weight screws over magicka somehow I dunno. I can't see any difference.

But no one says a 'pure mage' can't wear full platemail instead of a frilly dress.

Sergius

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Re: Discussion on TES V: Skyrim
« Reply #1457 on: November 17, 2011, 10:29:40 am »

Something funny happened. I accidentally saved right before what seems to be a random encounter spot. The thing is that this spot doesn't spawn until I'm fairly close, meaning I got to savescum a lot to see all the interesting things that would pop up.

Spoiler (click to show/hide)
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Greiger

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Re: Discussion on TES V: Skyrim
« Reply #1458 on: November 17, 2011, 10:38:34 am »

Yea you would think you would build up a bounty for killing those elves...at least in the imperial areas.  Same with killing imperials and releasing prisoners.  I had some lady I was escorting back to the city get all pissy and make me get a bounty for killing some skooma dealer on the road, yet immediately after I ran into a patrol of elves that I killed, and some imperials escorting a prisoner that I released (these prisoners would live a bit longer if they actually used the awesome swords I gave them) and she didn't bat an eye.
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LoSboccacc

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Re: Discussion on TES V: Skyrim
« Reply #1459 on: November 17, 2011, 10:45:06 am »

When talking about power, I didn't mean just damage. Can wards get strong enough to match the best shields? Can summons give and take enough damage to match best armor and weapons? It just seems it takes so much more effort and skill to even barely match the power others have for mages.
You know, there actually isn't any real penalty for a mage to wear heavy armour in this game other than making one spell less useful (the armour one).

At least, not that I know of. Maybe armour weight screws over magicka somehow I dunno. I can't see any difference.

But no one says a 'pure mage' can't wear full platemail instead of a frilly dress.

at the start of magic 'training' the master tells that the armor reduce spell effectiveness. dunno, there is no real way to see the hard numbers from the interface.
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amjh

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Re: Discussion on TES V: Skyrim
« Reply #1460 on: November 17, 2011, 11:19:02 am »

Armor is less effective for magic users, since you need to waste enchancements on magic regeneration or lowering spell costs.

Anyway, my point was that it seems to take a lot more effort to get lesser results in both attack and defence when using magic. So, I was checking if I was missing something, or if playing a mage is 'hard mode'.
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Rose

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Re: Discussion on TES V: Skyrim
« Reply #1461 on: November 17, 2011, 11:21:05 am »

No, hard mode is playing an assassin.
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Imofexios

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Re: Discussion on TES V: Skyrim
« Reply #1462 on: November 17, 2011, 11:33:06 am »

Skyrim has no hard mode yet.
Waiting realism mod to fulfill that void.
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Reiina

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Re: Discussion on TES V: Skyrim
« Reply #1463 on: November 17, 2011, 11:36:13 am »

No, hard mode is playing an assassin.

I don't think so, you can one shot anything as an assassin with poison+sneak attack.
Of course being taken by surprise in an ambush with multiple opponents you might die rather quickly, but you're an assassin, not a heavily armored tank :p.

Frankly as long as playing a pure mage is actually fun, I don't know why anyone care if it's overpowered/underpowered. It's not like you're actually competing against other players...
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irbis

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Re: Discussion on TES V: Skyrim
« Reply #1464 on: November 17, 2011, 12:04:30 pm »

actualy mage arent stronger. they are just better suited for diffrent situation.
as my warrior i can jump into group of enemies and fight them all at once. so basicly i can clean the spot faster. the things gets harder when i fight dragons(for which i have to wait to come down into my range), giants (who mostly 1hko me), mammoths (same) or hagravens(damn their firebols).

as a mage i can face all of those much sooner but it takes also more strategy. mages strongest point is their versality - they can face almost any kind of situation but they lacks the raw power. or should i say "they have just couple of shots of that raw power". but yeah i can imagine mages hittin the wall sooner. after all - you have a limited tiers of dmg spells and when you can improve their cost and regeneration their damage remains the same and is capped. at least i havent found any ways to buff spells dmg =\

whats beautifull is - are you a sneaky hunter-thief, dual wielding Drizzt wannabie, 2h axe nord or ork berzerker, a mage or a mix of all above - the game is still interesting.

i am actualy suprised how well its all made. no setup is broken, overpowered or underpowered. all are not only playble but enjoyble. the only diffrence is the style.

cool.
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shadenight123

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Re: Discussion on TES V: Skyrim
« Reply #1465 on: November 17, 2011, 12:06:23 pm »

been faceing a strange problem recently.
first off before updating the drivers for the video card, i had the "play high" default option.
after the install it turned to "play medium" default option.
after that it simply started going like this:
first 30 minutes, everything is fine, high texture, antianalising excetera.
after 30 minutes god bless me i have to remove everything and keep textures on the medium quality.
-.-''
just why.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

MorleyDev

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Re: Discussion on TES V: Skyrim
« Reply #1466 on: November 17, 2011, 12:15:43 pm »

I'll admit to loving the Frenzy spell as a mage a lot more than it probably deserves. But let's be honest, what's a more hilarious way for an assassin to operate: Stab the mark in open daylight and escape without being seen, or compel the mark to run fists first at their best friend who is then forced to cut them down only to unfortunately explode moments later when he walks through a door that somehow happened to have a fire rune on it?

Also I'm thinking my first mod project will be returning a class system. You pick 7 skills from a menu which are boosted by 10 points, with all other skills being dropped by 10 points. Any skills > 25 grant you the first perk in that tree and any magic skills > 25 also grant you an extra starting spell in that field. Then you pick your birthsign which basically acts as if you activated that stone...

I did the skill modifications with a new character and it seems alright, though the perk tree doesn't update when you add a perk for some reason so I'll have to look into/figure that one out when I get the modding tools.

BTW "hacking" the exe to allow more than 2GB of RAM is a must for anybody with a modern PC and it's silly the game doesn't already have this...
« Last Edit: November 17, 2011, 12:20:55 pm by MorleyDev »
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IronyOwl

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Re: Discussion on TES V: Skyrim
« Reply #1467 on: November 17, 2011, 12:23:28 pm »

Bear in mind, mages can attack at range, only use stamina for running, and have fair versatility. If you're standing in melee range wondering why you're not as hardy and strong as a warrior, you're probably doing it wrong.

That said, my limited experience has certainly favored the beatstick and heavy armor.


BTW "hacking" the exe to allow more than 2GB of RAM is a must for anybody with a modern PC and it's silly the game doesn't already have this...
Hm. I'm worried about breaking something, but I definitely want that...
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Re: Discussion on TES V: Skyrim
« Reply #1468 on: November 17, 2011, 12:24:02 pm »

A hardcore mode that changes the whole food system would be great. Make it so that you need to eat, and so that most foods also restore stamina. Of course, it would include non-regenerating health.
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shadenight123

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Re: Discussion on TES V: Skyrim
« Reply #1469 on: November 17, 2011, 12:25:56 pm »

A hardcore mode that changes the whole food system would be great. Make it so that you need to eat, and so that most foods also restore stamina. Of course, it would include non-regenerating health.

there was one for oblivion and morrowind, pretty sure it's going to be one of the more added.
that said definetively going to try the 4 gigs stuff.
i have 4 gigs. i want to USE THEM.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.
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