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Author Topic: The Elder Scrolls V: Skyrim  (Read 1602484 times)

BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #9960 on: January 08, 2014, 01:30:08 am »

Alteration spellsword is fun. I like not wearing armour. It's like running around in underwear!
Yeah except you have to reapply your armor every ten seconds to not die.

Also, I recently started a playthrough with the intent of using Immortal Mode to make a Headless Horseman, because apparently there is a permanent decapitation bug associated with that cheat. Did that get fixed or something? Because I got the "you die" animations like 5000 times (due to spawning in Windhelm dungeon and escaping. The ENTIRE Stormcloak army tried to kill me. If I could do more then stand there and get instagibbed over and over it woulda been the most epic fight ever.) and I STILL didn't get decapped.
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umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #9961 on: January 08, 2014, 02:34:40 am »

Mmm... I think it requires the enemy have access to the standing power attacking decapitation perk. Or at the very least they need to standing power attack you because that's how you trigger the decapitation in vanilla.

I haven't decapitated anything in Skyrim in ages as many of the mods mess with skeletons and models and such.

Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #9962 on: January 08, 2014, 03:38:47 am »

Personally, I never encountered that bug.
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Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #9963 on: January 08, 2014, 04:08:32 am »

Alteration spellsword is fun. I like not wearing armour. It's like running around in underwear!
Yeah except you have to reapply your armor every ten seconds to not die.
I'm pretty sure at least one of the magic overhaul mods changed the magic armor spells so that they were toggled rather than cast with a time limit, but keeping them on would keep your magicka drained to a certain point in accordance with the cost of casting the spell. Actually a pretty good way to handle it, IMO.
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #9964 on: January 08, 2014, 04:10:08 am »

Alteration spellsword is fun. I like not wearing armour. It's like running around in underwear!
Yeah except you have to reapply your armor every ten seconds to not die.
I'm pretty sure at least one of the magic overhaul mods changed the magic armor spells so that they were toggled rather than cast with a time limit, but keeping them on would keep your magicka drained to a certain point in accordance with the cost of casting the spell. Actually a pretty good way to handle it, IMO.
Oh, so like sustained abilities from typical RPGs?
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Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #9965 on: January 08, 2014, 04:12:26 am »

Alteration spellsword is fun. I like not wearing armour. It's like running around in underwear!
Yeah except you have to reapply your armor every ten seconds to not die.
I'm pretty sure at least one of the magic overhaul mods changed the magic armor spells so that they were toggled rather than cast with a time limit, but keeping them on would keep your magicka drained to a certain point in accordance with the cost of casting the spell. Actually a pretty good way to handle it, IMO.
Oh, so like sustained abilities from typical RPGs?
Pretty much. Bethesda's magic in vanilla Skyrim was retarded in so many ways, but that was one of the most obvious, especially because you can't even really game it much like you can in Morrowind and Oblivion. Heh, I remember running around cycling four high-level featherweight spells in Oblivion to let me carry some absurd weight of crap.
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Gamerlord

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Re: The Elder Scrolls V: Skyrim
« Reply #9966 on: January 08, 2014, 04:21:56 am »

I remember scrounging colossal amounts of gold and high-level souls in Morrowind to finance enchantments that made me more or less immortal. Gotta love all the different pieces we had back then to enchant. Had slowfall, health restore and a few others. I could stand stock still - during the day as a vampire - in a pool of lava while in combat with multiple magic-hurling opponents and not lose health. Those were great days.

Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #9967 on: January 08, 2014, 04:45:01 am »

Anywhere I can get Morrowind and Oblivion? I wanna game the magic system all of the sudden.
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Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #9968 on: January 08, 2014, 04:49:07 am »

Anywhere I can get Morrowind and Oblivion? I wanna game the magic system all of the sudden.
Well, Steam, for one. I bet you can get Morrowind GOTY for cheaper than $20 somewhere else if you look around though. Maybe if you have a Half Price Books or similar store.
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Ibid Straydrink

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Re: The Elder Scrolls V: Skyrim
« Reply #9969 on: January 08, 2014, 05:03:14 am »

If procuring Morrowind and the expansions, make sure they are all the same CD type. Running the game with different CD variations was known to cause serious problems, as I recall.

Unfortunately, I can't remember what they two types were called...
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Gamerlord

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Re: The Elder Scrolls V: Skyrim
« Reply #9970 on: January 08, 2014, 05:06:07 am »

Guys, what's the ethics of illegally acquiring a computer version of Morrowind to play modded when I already own an old Xbox version that I unfortunately cannot mod?

Ibid Straydrink

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Re: The Elder Scrolls V: Skyrim
« Reply #9971 on: January 08, 2014, 05:16:46 am »

The same as if you bought the wrong light bulb for that lamp on your desk, then upon learning that the store did not accept returns on such items as a matter of rightful policy, decided to steal the right one.

Or, "don't get caught" if that's what you wanted to hear.
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Gamerlord

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Re: The Elder Scrolls V: Skyrim
« Reply #9972 on: January 08, 2014, 05:17:24 am »

Sweeeeeeeeeeet.

Eotyrannus

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Re: The Elder Scrolls V: Skyrim
« Reply #9973 on: January 08, 2014, 11:27:04 am »

I got vanilla Skyrim on PC, since I found it was quite cheap. Could anyone recommend a set of mods that would enhance the core game? I quite like it how it is, but it needs stuff like a bit more variety and better-scaling magic.
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miauw62

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Re: The Elder Scrolls V: Skyrim
« Reply #9974 on: January 08, 2014, 11:34:06 am »

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