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Author Topic: The Elder Scrolls V: Skyrim  (Read 1622942 times)

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #7785 on: December 24, 2012, 06:53:36 pm »

I distinctly remember the melee combat being not at all like the Mount & Blade style, which is what one of the mods turned it into. I remember it being really click spammy and boring. This is really awesome. Also it's so damn scary at night. When I first spawned in the random start mod, I was being held hostage by bandits in some random cave. I snuck out (after dying a lot) and straight into a bloody hurricane at midnight. Literally midnight, I couldn't see anything!

which mods

umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #7786 on: December 24, 2012, 07:06:05 pm »

Most of the stuff on the OP and some other ones I liked.

So in addition to the OP list, Dragons Diversified, Mighty Dragons, Apocalyse spell package, X-Character Enhancement,  and Immersive Weapons. Couldn't find any immersive hair mods, so the character hair is the only non-HD and funky part of my game. Overcame that by playing a balding guy.

SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7787 on: December 24, 2012, 11:37:25 pm »

Umm... Mount & Blade combat as in directional blocking and stuff?... or comparing it to Mount & Blade just for the fact that they managed to make it deeper than a paper plate?

Skyrim would instantly be one of my favorite games ever if Mount & Blades' combat system were directly ported into it.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7788 on: December 25, 2012, 02:11:47 am »

Umm... Mount & Blade combat as in directional blocking and stuff?... or comparing it to Mount & Blade just for the fact that they managed to make it deeper than a paper plate?

Skyrim would instantly be one of my favorite games ever if Mount & Blades' combat system were directly ported into it.
you mean like morrowind's combat system?

Thecard

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Re: The Elder Scrolls V: Skyrim
« Reply #7789 on: December 25, 2012, 02:17:14 am »

Uhhh... So...
I installed SkyUI, but didn't realize it's utter shit in windowed mode.
Somehow, I fucked up royally while trying to uninstall it with Nexus.
Now, not only is my inventory like 2 and a half inches, but I am literally unable to get fix that.
I'm pretty sure it's possible to redownload a fresh copy if the game onto my computer, but nothing I've tried has worked.

Do any of you know?
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Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7790 on: December 25, 2012, 02:19:35 am »

just run a verify game cache to fix the changes (is the Skyui.dll still in the plugins folder for SKSE?)

SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7791 on: December 25, 2012, 02:20:41 am »

Umm... Mount & Blade combat as in directional blocking and stuff?... or comparing it to Mount & Blade just for the fact that they managed to make it deeper than a paper plate?

Skyrim would instantly be one of my favorite games ever if Mount & Blades' combat system were directly ported into it.
you mean like morrowind's combat system?

Haven't played Morrowind, so I wouldn't know.  Is it comparable?
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7792 on: December 25, 2012, 02:22:08 am »

Umm... Mount & Blade combat as in directional blocking and stuff?... or comparing it to Mount & Blade just for the fact that they managed to make it deeper than a paper plate?

Skyrim would instantly be one of my favorite games ever if Mount & Blades' combat system were directly ported into it.
you mean like morrowind's combat system?

Haven't played Morrowind, so I wouldn't know.  Is it comparable?
well you got the choice to slash or poke, not directional

Domenique

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Re: The Elder Scrolls V: Skyrim
« Reply #7793 on: December 25, 2012, 02:30:31 am »

Umm... Mount & Blade combat as in directional blocking and stuff?... or comparing it to Mount & Blade just for the fact that they managed to make it deeper than a paper plate?

Skyrim would instantly be one of my favorite games ever if Mount & Blades' combat system were directly ported into it.
you mean like morrowind's combat system?

Haven't played Morrowind, so I wouldn't know.  Is it comparable?
well you got the choice to slash or poke, not directional

Also, chop. Also, boring to death.
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7794 on: December 25, 2012, 02:31:13 am »

The directional thing is where the majority of the depth comes from, in my opinion.  It forces you to actually watch for something more than the beginning of the enemy's attack animation, and quickly process a reaction to a variable instead of simply "press block button".  Or even worse... just attack wildly and leave it to raw numbers...  It's my #1 complaint about Skyrim and most similar games.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7795 on: December 25, 2012, 02:33:00 am »

meh i think its fine for a fantasy rpg like skyrim, the power attacks give me enough to do strategy in fights

fqllve

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Re: The Elder Scrolls V: Skyrim
« Reply #7796 on: December 25, 2012, 02:35:37 am »

There's no directional blocking in Morrowind though, just auto-blocking.

Also the different damage types vs armor types is pretty great in M&B too. And the relative amounts of health. Enemies just have way too much health in Skyrim.
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Thecard

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Re: The Elder Scrolls V: Skyrim
« Reply #7797 on: December 25, 2012, 02:36:12 am »

Huh.  I'm a bowman myself, so fuck y'all.

And you, especially.  Ninja.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7798 on: December 25, 2012, 02:36:51 am »

BOWMAN-FRIEND!
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SalmonGod

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Re: The Elder Scrolls V: Skyrim
« Reply #7799 on: December 25, 2012, 02:39:12 am »

I mostly play bowman, too, just because I find the melee combat so boring.

But there are a couple mods that do improve on it considerably, to the point that I can enjoy it.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.
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