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Author Topic: The Elder Scrolls V: Skyrim  (Read 1616039 times)

Wolf Tengu

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Re: Discussion on TES V: Skyrim
« Reply #4425 on: January 11, 2012, 01:10:30 pm »

Have we any mad theories on the letters on the lids?
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Siquo

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Re: Discussion on TES V: Skyrim
« Reply #4426 on: January 11, 2012, 01:25:37 pm »

They have the cleavage armor, so yes.
That armor looked so damn good on me my char...
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Rose

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Re: Discussion on TES V: Skyrim
« Reply #4427 on: January 11, 2012, 01:31:11 pm »

Sadly, the scales detracted.
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kaenneth

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Re: Discussion on TES V: Skyrim
« Reply #4428 on: January 11, 2012, 07:26:46 pm »

My favorite thing about Skyrim is the potential for duel-weilding in the next Fallout.

But I hope I don't get disappointed like from the lack of horses in New Vegas... even if they were NPC only, like say, having the Khan's ride in to the battle at the dam... or NCR 'salvaged' power armor troops mounted like knights of yor...

But yeah, Skyrim just feels a little too generic; it's very good, but not quite great; evolutionary, not revolutionary.
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SirAaronIII

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Re: Discussion on TES V: Skyrim
« Reply #4429 on: January 11, 2012, 08:16:37 pm »

So what's up with that horned helmet with the eye socket things that everyone portrays the hero/ine with? Is that like your Special Helm of Dragonbornhooditudeness?

Or is it just a plain ol' generic helm?
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Re: Discussion on TES V: Skyrim
« Reply #4430 on: January 11, 2012, 08:19:26 pm »

So what's up with that horned helmet with the eye socket things that everyone portrays the hero/ine with? Is that like your Special Helm of Dragonbornhooditudeness?

Or is it just a plain ol' generic helm?

It's the iron helm.

Sirian

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Re: Discussion on TES V: Skyrim
« Reply #4431 on: January 11, 2012, 08:29:24 pm »

So what's up with that horned helmet with the eye socket things that everyone portrays the hero/ine with? Is that like your Special Helm of Dragonbornhooditudeness?

Or is it just a plain ol' generic helm?

It's the iron helm.

I think that everyone is using this helm to portray the hero because it was the one worn by the dragonborn in the trailers and preview videos. So it became a quick visual thing to identify him in other media. Note that if you want to keep this sort of look (but better imo) you can also use the ancient nord armor, which is actually as protective as the regular iron one, but more rare.

Edit : of course, with the proper level in blacksmithing and crafting gear, every armor can be very effective, so you can make aesthetic choices of armor without losing much survivability.
« Last Edit: January 11, 2012, 08:35:38 pm by Sirian »
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Wolf Tengu

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Re: Discussion on TES V: Skyrim
« Reply #4432 on: January 12, 2012, 05:12:58 pm »

Ebony, heck yeah!

Also, there is a ridiculous disparity in unrelenting force. Fus? They flinch slighty. Ro? Knocked back a little. Da? Okay frost troll/greybeard you've just been thrown off've the throat of the world.

Anyhow, I only say this because i'm doing the main quest. Good dragon should keep away, I was trying to rend good dragon my mistake and things went wrong.


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shadenight123

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Re: Discussion on TES V: Skyrim
« Reply #4433 on: January 12, 2012, 05:39:32 pm »

a guy i know says that skyrim dungeons are repetitive and their npc are flat and without "depth".

i need ammo.
lot's of ammo.
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Leatra

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Re: Discussion on TES V: Skyrim
« Reply #4434 on: January 12, 2012, 05:55:51 pm »

a guy i know says that skyrim dungeons are repetitive and their npc are flat and without "depth".

i need ammo.
lot's of ammo.

Dunegons get a bit repetitive since most of the quests ends up with you clearing a dungeon to retrieve something or kill someone. They are way better than Oblivion though.

The only problem I faced with NPCs, is their tendency to tell everything about themselves at the moment I pass near them. I can't immerse myself with the game when a complete strangers says things like "My house is at right there. I work with x guy. I have some sons and daughters and stuff. I like your evil looking daedric armor. Maybe I should give you the key of my house so you can murder me or something." This doesn't feel realistic at all. It also doesn't feel realistic when I visit a new city, every NPC decides to have fights and discussions so I can overhear them and start doing some misc quests and clear some dungeons.
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Realmfighter

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Re: Discussion on TES V: Skyrim
« Reply #4435 on: January 12, 2012, 05:56:31 pm »

Here is a hole. There are twists and turns in it. There are also three different puzzles for you to solve. Also Zombies.

Dat Depth.
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ThtblovesDF

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Re: Discussion on TES V: Skyrim
« Reply #4436 on: January 12, 2012, 06:25:42 pm »

Here are randrom items on a table- oh wait, they are sorted by texture, as there user is blind, oh wait you never noticed that.
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buckets

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Re: Discussion on TES V: Skyrim
« Reply #4437 on: January 12, 2012, 08:44:49 pm »

Here are randrom items on a table- oh wait, they are sorted by texture, as there user is blind, oh wait you never noticed that.
I know what place you're talking about, I never knew they were organised like that though. I need to return to this dungeon immediatley.
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Sensei

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Re: Discussion on TES V: Skyrim
« Reply #4438 on: January 12, 2012, 11:17:10 pm »

Yeah, yeah Skyrim dungeons do get pretty repetitive.
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Re: Discussion on TES V: Skyrim
« Reply #4439 on: January 12, 2012, 11:23:20 pm »

I'm fine with them. After running through countless Oblivion dungeons, Skyrim's look like they were made by van gogh.
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