I was forever disapointed when
-stamina-violating a enemy does not make him pass out.
-you always have to kill a enemy, even after they yelled "I YIELD".
-many main-quest (and overall quests) simply focus completly on the "punch it till its dead" as only way to solve it.
I was disappointed that my Orkish Bow of Weakness did little in anyway to anything. It was really a wasted Enchantment for me, as the only time I would use a bow would be to Sneaksnipe or to shoot at a dragon. And Even if I attacked someone with it, and they were not sneak killed, they would have the amount of stamina back by the time they got to me and started swinging as if nothing happened before except for that arrow sticking out of them...
The I Yield cry is kinda a "Huh What???" question when I first heard it, it was in the Starting area, and it was one of the Stormcloaks, he went down to a knee and began to crawl away, screaming I yeild. The Ally I was with just went up to him and slapped him over the head. I was like. But he had Yielded...
Finally, I get tired of this system in everything... "I have a problem with this guy..." "Oh don't worry, I will kill him for you", and, "These people are asking for more money." "I'll kill them then." And. "I need you to transport this to that city." "Do I kill someone?" "Bandits perhaps" "Done"