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Author Topic: The Elder Scrolls V: Skyrim  (Read 1622562 times)

Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #12465 on: February 12, 2016, 04:29:01 pm »

TBH those mods that let you up dragon attacks to being something like four or five at once were a lot of fun, once you got to the point where one or two were just an annoyance.
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SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12466 on: February 12, 2016, 04:53:37 pm »

Dragons are always annoyances because you gain 30-50 carry weight every time, compulsively, unless you're a weenie and aren't collecting trophies / smithing materials for the far, far future.
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Bauglir

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Re: The Elder Scrolls V: Skyrim
« Reply #12467 on: February 12, 2016, 05:32:30 pm »

I actually hated getting side tracked by Random Dragon Fight 87 on my way to do something else, so I disabled random dragon attacks and installed one that positioned a bunch of (new species of) dragons around the map manually. Since they didn't scale by level, it made early games quite challenging, while making late-game a good deal more satisfying.
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itisnotlogical

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Re: The Elder Scrolls V: Skyrim
« Reply #12468 on: February 12, 2016, 05:54:24 pm »

Whenever I see a dragon, it usually just fucks off into the sunset as soon as possible. So in order to actually fight the dragon and get the shit I want, I have to wait until it finishes roasting wolves and goats so that it'll actually come back to me.
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umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #12469 on: February 12, 2016, 06:06:05 pm »

Some of the best fun I've had was the one mod that amplified dragon power levels by hundreds of times. So fights against them would take actual hours.

Glorious times.

Of course, the Skyrim combat system being as crap as it is... well... it basically boiled down to whack enemy on foot until dead.

If Skyrim had Dragon's Dogma's combat it'd be awesome as all hell.

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #12470 on: February 12, 2016, 07:17:01 pm »

If Skyrim had combat it'd be awesome as all hell.

SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12471 on: February 12, 2016, 07:34:29 pm »

Good joke
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Kot

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Re: The Elder Scrolls V: Skyrim
« Reply #12472 on: February 12, 2016, 09:18:00 pm »

titty window
Yeah, that bothered me too, I mean... you're going to get a fucking sunburn lady and in your case this is going to be pretty bad sunburn.
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SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12473 on: February 12, 2016, 10:12:16 pm »

She should be dead, but Skyrim cheats and has "lolno your powers just suck in sunlight and feeding weakens you so MEH.
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Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #12474 on: February 12, 2016, 10:18:24 pm »

She should be dead, but Skyrim cheats and has "lolno your powers just suck in sunlight and feeding weakens you so MEH.

Ah, the good ol' days of Sun Damage (2) as a vampire in Oblivion.
I remember drawing up plans to make myself as a playable race - being a redhead, I burn super easily, so I was gonna give the race Sun Damage (1).

BurnedToast

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Re: The Elder Scrolls V: Skyrim
« Reply #12475 on: February 12, 2016, 11:17:40 pm »

TBH those mods that let you up dragon attacks to being something like four or five at once were a lot of fun, once you got to the point where one or two were just an annoyance.

Dragon attacks are always just an annoyance, other than maybe the very first scripted one depending on when you do it.

It's probably my biggest problem with the game, the dragons are presented as this massive threat that will destroy everything and you're the only one who can save skyrim, and yet they are comically underpowered - not even just compared to you (which would make sense) but to the point where a single random troll, or a camp full of bandits, or 2 city guards can destroy them without any help from you.

Anyway, adreanne avenecci(sp?) the lady blacksmith in whiterun died in my game and I have no idea how. I hadn't been to whiterun in at least an ingame week (or longer) since I was doing mage guild stuff. When I left, I'm pretty sure everything was fine (no dragon or vampire attack) and when I came back, I just fast traveled there and a courier told me she was dead. Does anyone know what might have happened? I know she dies a lot in vampire attacks (because she's right by the door) but I'm 90% sure there was no vampire attack that killed her while I was there.  I tried to use the moveto command to see where she died but it was already too late and she was in that strange NPC graveyard room.

I thought the game didn't really simulate the world when you were gone so people couldn't die "off-screen", but maybe it's something special with dawnguard? Or maybe a vampire did kill her and somehow I didn't notice (it seems pretty unlikely but I guess possible)

annoying because I liked to sell stuff to her since she was right there :(

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Arcvasti

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Re: The Elder Scrolls V: Skyrim
« Reply #12476 on: February 13, 2016, 12:42:01 am »

TBH those mods that let you up dragon attacks to being something like four or five at once were a lot of fun, once you got to the point where one or two were just an annoyance.

Dragon attacks are always just an annoyance, other than maybe the very first scripted one depending on when you do it.

It's probably my biggest problem with the game, the dragons are presented as this massive threat that will destroy everything and you're the only one who can save skyrim, and yet they are comically underpowered - not even just compared to you (which would make sense) but to the point where a single random troll, or a camp full of bandits, or 2 city guards can destroy them without any help from you.

eHHH, if I'm not uberfocussing myself, there's this 4-5 level window where I've started getting the next tier of dragons but don't have that much damage or health, where I am in legitimate danger from them. Especially near Winterhold & Dawnstar, which I SWEAR get attacked by a dragon every time I go there.
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Darkmere

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Re: The Elder Scrolls V: Skyrim
« Reply #12477 on: February 13, 2016, 01:19:26 am »

Quote
Dragons

Try the Skyrim Immersive Creatures mod. It adds new dragon types (Dwemer Steam Dragon...) and scatters some minor draconoids around that WILL end you. Among lots of other nifty critters all over the place.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12478 on: February 13, 2016, 01:22:30 am »

Dwemer what
Draconwhat
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Darkmere

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Re: The Elder Scrolls V: Skyrim
« Reply #12479 on: February 13, 2016, 01:36:14 am »

Well if I told you it would ruin the !!surprise!! now, wouldn't it?
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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