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Author Topic: The Elder Scrolls V: Skyrim  (Read 1624568 times)

NullForceOmega

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Re: The Elder Scrolls V: Skyrim
« Reply #11160 on: October 01, 2014, 06:32:05 pm »

I'm fairly certain that the trauma of having 6' plus of steel strike them, whether it's cutting or crushing, would be equivalently fatal to a normal sized being.
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Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #11161 on: October 01, 2014, 06:56:39 pm »

Rounding the discussion back to Skyrim, has anyone else tried to use the race menu to play as a giant-sized character or a microscopic one?  I find the latter to be fun with the tailed races, as when you die, the tail goes to the size of a normal character, but the rest of your model doesn't.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #11162 on: October 01, 2014, 08:06:08 pm »

Micro characters are awesome. Can get into places others can't / you weren't intended to get into, projectiles are really easy to dodge. The only problem is the proportionally tiny move speed.
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Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #11163 on: October 01, 2014, 10:11:18 pm »

Funfact: armor seems to scale with the SETSCALE command. I had a level 1 micro-Khajiit called Mittens who was taking easily 1/3 of his HP to wolves per hit, and I made a SETSCALE 20 mudcrab that managed to survive more than one hit on my level 48 warrior with 100 blade and Armsman 5/5.

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #11164 on: October 01, 2014, 10:15:27 pm »

I think that damage resistance and damage done scale with size, but I haven't actually done any testing to determine whether that's true.

Sappho

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Re: The Elder Scrolls V: Skyrim
« Reply #11165 on: October 02, 2014, 01:31:08 am »

*Thread getting a little activity again after being quiet for a long while, someone asking about mods*
*Two pages of jokes about Skyrim becoming a "porn game"*
*Someone posts a comic about modders featuring many things, including porn mods, plus those which complain about weapons not being realistic.*
*Go to bed.*
*Wake up, FOUR pages of argument about weapon sizes, weights, and names.*

Baneling

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Re: The Elder Scrolls V: Skyrim
« Reply #11166 on: October 02, 2014, 02:13:08 am »

I think that damage resistance and damage done scale with size, but I haven't actually done any testing to determine whether that's true.

Considering the shenanigans with giants and mammoths - two of the larger enemies in the game - it wouldn't be surprising, honestly.
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Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #11167 on: October 02, 2014, 02:34:37 pm »

I'm actually not sure if that's the case with giants, it might just be that they've been given a really big chunk of base health in the same way that dragon "difficulty" scaling is just tacking more health on, because they're at their default size (as opposed to a human scaled up to be the same size as a giant).
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Sergius

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Re: The Elder Scrolls V: Skyrim
« Reply #11168 on: October 02, 2014, 05:22:43 pm »

I want to drive Liberty Prime in Skyrim.

He would be all like "EMBRACE TALOS OR YOU WILL BE ERADICATED".
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KingofstarrySkies

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Re: The Elder Scrolls V: Skyrim
« Reply #11169 on: October 02, 2014, 05:30:42 pm »

OH MY GOD YES PLEASE THAT THAT ALL OF THAT YES MORE OF  THAAAT
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Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #11170 on: October 02, 2014, 05:34:39 pm »

I want to drive Liberty Prime in Skyrim.

He would be all like "EMBRACE TALOS OR YOU WILL BE ERADICATED".

There was apparently a mod for that on Nexus, but has been hidden for some reason.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11171 on: October 02, 2014, 05:45:24 pm »

Size doesn't matter in Skyrim. That is why you can make a dragon the size of Skyrim and nothing changes, except tons of glitching. Damage remains the same.

Or play as a monli (child race) and nothing changes number wise.
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Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #11172 on: October 03, 2014, 01:08:00 am »

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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #11173 on: October 03, 2014, 01:39:47 am »

Yes. Now I can't help but imagine that as the literal goings on of the game.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11174 on: October 03, 2014, 01:52:53 am »

I'm working on my Skyrim overhaul again.

I updated my video drivers, updated a bunch of other drivers that were really old (no wonder my PC was having so many problems) and Oblivion stopped working. Won't even run anymore. And no, not rolling back...a bunch of games perform way better and some that didn't work now work.

So Oblivion is done. Oh well, a fun few weeks of playing it.

But my skyrim overhaul should be epic :D I posted it before, but I pretty much modded myself to death...and came to a brick wall. It works, no bugs or anything in it that I found. I just hit a dead end and didn't want to touch skyrim again after literally 80+ hours (yup) of downloading, installing, cleaning, testing mods. (edit: That doesn't include the additional 40-50 hours of getting the overhaul started, I didn't include that since there was a long break of downloading any mods. So a total of over 120+ hours on this one overhaul...that is a lot...) It was close to being done, which was funny...but I wanted to jump off a bridge before I finished. So I took a break before I finished (had a few hours left...a few hours too many :P). I know I was all hyping it up before, but man, I think every developer or whoever hits that wall where they crash...mine just came when it almost ended xD

Expect the mod to actually be released next week. Very likely on Monday (so a few days from now). Do some touch ups, check newest mods...see if any good ones...keep new mods at most 5-7 (not adding more than that, tired of cleaning and installing) and will be ready to go. Mod list comes out to 200+ mods, but I have to double check whats in the folder...I have a few mods to remove.

Like playable dragons is way too buggy and crashing too much. Game works without it just fine. Too script heavy of a mod.

Btw, mod list comes with rare mods either deleted from nexus, deleted from loverslab (I have the OLD monli, not the kind of ugly and bad looking new one that they made) and I also have mods from another overhaul that is no longer up or really hard to find. I also included two really unique races that only me...and the creator have. Seeing that he stopped working on them, I'm going to include them. They are a tiny bit buggy with the tail, but not a big deal to me...may be to you. The physics go crazy on them. I have a TON of rare mods. Like SUPER rare. Most I would never find again if I didn't keep backups. Though most are clothing wise, quite a bit is gameplay/graphics wise too...a lot come from the old skyrim overhaul I used (anime skyrim overhaul).

Actually cut that 5-7...my friend wants me to add a bunch of races. And that I can do...race mods are easy as heck to install, and unless they use scripts (I'm avoiding adding ANY script mod at all on top of what I have)...won't have any issues.

Also, you'll have to torrent it. Right now it is 50.7 GB, but might increase a bit with the race mods and 5-7 (at most) extra additions I put. I'm not going to risk being banned on moddb (they most likely won't accept it), and nexus would delete it and perma ban me to neverland lol. Mostly cause for all intents and purposes, every mod author is gonna hate it (well, a lot). Its definitely going to be slow as hell torrent, and I'm going to have bad bandwidth limit problems once its done. So...I'm going to stop seeding after 2 days (going to stop on wednesday) and...its up to other seeders at that point. Not interested in getting internet company angry. Hopefully the download finishes for people by then...or you guys are kinda screwed out of the mod till another month from now. As it is, I have a 400gb bandwidth limit each month...51gb mod...I assume will take a lot of bandwidth if others are downloading it. I expect it will be a 24 hour or less download...my friend downloaded my other overhaul in less than 24 hours...

And that does not take how much 7zip will lower the GB...probably be 35 gb or so file. But...you guys get the point.

As for what it adds. Far more than adult content (okay I got a pervo side :P)...but since most porno mods caused too many issues, I didn't use much of them. They are better for a separate install where its just a Skyrim porno...not good with all the other mods I added. But I mostly focused on...STOP STARING AT MY CHARACTERS SIDE BOOB! THAT SIDE BOOB? ITS A MALE GIANT! FEEL PROUD OF YOURSELF?

sorry about that...now onto business...look at THAT...okay okay...

I added a TON of new lands. But a lot of mods are going to be outdated, and I'm not going through them to redo them. I would go crazy again and stop skyrim if I had to do that. Thats like re-doing my whole skyrim again just to update mods lol. NO THANKS. I'm only going to update alternate start, and...probably that is it.

Added a ton of quests, new villages, new races, new gameplay elements...

to be honest...more hours of gameplay worth than a year of playing ESO or WoW :P No exaggeration...especially if you roleplay characters...
« Last Edit: October 03, 2014, 02:02:59 am by Vendayn »
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