... Toady is currently developing next version (and thus is not releasing bug-fix versions). Also they might be a bit different to what Toady (the only programmer working with DF) ...
Ok, so this explains many things.
I got very passioned with DF 1 week ago, and I didn't do anything else than to play with it so I really like it so much.
But of course I have seen it's huge limits of the game interface and game graphics
It's a miracle that sound, utilities, and some fan-made graphics made it a playable game,
but I think that if this was an open-source game it would have been very better.
A good example is what they did with "The Battle for Wesnoth".
I don't want to make a troll/flame with this post,
I really think that the 2 developers of DF are geniuses,
but I also would like (for the love I'm feeling for that game now) that this in the future will became open source,
allowing hundreds of fans and programmers to make it a better game, only in the game interface, graphics, and other "secondary" stuff that actually are it's only flaw.
I think it's just impossible with 2 programmers to do it better, because it must be a really really huge project, and that makes me sad because I would like to play it 10 years from now and see a totaly modern kick-assing game like it seems, digging inside, and not on the surface.
Expecially if the game is going to be a free game, I don't see the reason to keep the code for themselves,
considering that there are a lot of licenses that protect copyright out there.
In the meantime, I'll just keep going in understanding this beautiful game and install 15+ other plugins/software to play it better.
p.s. So much thanks to Tarn and Zach Adams for this amazing game.