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Author Topic: You are King OOC Thread  (Read 289716 times)

Yoink

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Re: You are King OOC Thread
« Reply #3195 on: September 18, 2011, 01:34:07 pm »

Crud, sorry Vagel. Kinda forgot... :-\ I'll do it this morning, I'll even take a break from rolling for my RtD, since I should have done this earlier. :-X
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CyberGenesis

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Re: You are King OOC Thread
« Reply #3196 on: September 18, 2011, 02:43:04 pm »

Jormundr, I was looking at the urban potential on the Weyland East wikia page. There it says the region has 0/5 urban potential, and you're already taxing that land for 2 ducats a year so it can't go up further.

Unless I've completely misunderstood the way urban potential works...

According to our trade tables, Weyland East produces Coal - so technically his cap is 5. Since it's listed as 0/5 isn't he technically not using any of it? No towns exist, only 1 Market under Munro.
« Last Edit: September 18, 2011, 03:47:12 pm by CyberGenesis »
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filiusenox

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Re: You are King OOC Thread
« Reply #3197 on: September 18, 2011, 03:37:49 pm »

Welp,I have to go and hunt down the Zimtar clan...and I had plans for their Khan...
Dammit...
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thatkid

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Re: You are King OOC Thread
« Reply #3198 on: September 18, 2011, 04:57:26 pm »

Jormundr, I was looking at the urban potential on the Weyland East wikia page. There it says the region has 0/5 urban potential, and you're already taxing that land for 2 ducats a year so it can't go up further.

Unless I've completely misunderstood the way urban potential works...

According to our trade tables, Weyland East produces Coal - so technically his cap is 5. Since it's listed as 0/5 isn't he technically not using any of it? No towns exist, only 1 Market under Munro.
I thought it started as 5/5, and then was slowly lowered as it was used up? The market under Munro makes a metric crap top on ducats a year compared to any other market I've seen the stats for so far, so I assumed that the High Fane had used the 5 Urban Potential points up.

...but then, markets and ports use trade potential instead anyways, don't they? Well, crap.

Jormundr, I'll make your roll for that in a bit. My bad.
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Mr. Dwarfinton

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Re: You are King OOC Thread
« Reply #3199 on: September 18, 2011, 05:31:21 pm »

Elfeater you should realize that he's dead because you traveled to Corv after he died. You would have probably seen him with Corv.
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thatkid

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Re: You are King OOC Thread
« Reply #3200 on: September 18, 2011, 05:57:44 pm »

Elfeater you should realize that he's dead because you traveled to Corv after he died. You would have probably seen him with Corv.
Not necessarily. If Elfeater doesn't want Sir Joseph to know that the Doctor is dead than he hasn't yet realized it. It's not like the doctor is always at Corv's side.
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Yoink

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Re: You are King OOC Thread
« Reply #3201 on: September 18, 2011, 06:12:05 pm »

Okay, so I'll start rolling for Zako and Vagel. It's most likely going to take a while for Zako's, since it involves me describing the Stretched Stocking in detail, (Well, unless you get some really strange rolls :P ) so I might post Vagel's first just to prove I'm actually doing something. ::)
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CyberGenesis

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Re: You are King OOC Thread
« Reply #3202 on: September 18, 2011, 06:16:46 pm »

Jormundr, I was looking at the urban potential on the Weyland East wikia page. There it says the region has 0/5 urban potential, and you're already taxing that land for 2 ducats a year so it can't go up further.

Unless I've completely misunderstood the way urban potential works...

According to our trade tables, Weyland East produces Coal - so technically his cap is 5. Since it's listed as 0/5 isn't he technically not using any of it? No towns exist, only 1 Market under Munro.
I thought it started as 5/5, and then was slowly lowered as it was used up? The market under Munro makes a metric crap top on ducats a year compared to any other market I've seen the stats for so far, so I assumed that the High Fane had used the 5 Urban Potential points up.

...but then, markets and ports use trade potential instead anyways, don't they? Well, crap.

Jormundr, I'll make your roll for that in a bit. My bad.

I wants sure if it was a count DOWN or count UP...THey may be true then if he killed the UP. Makes sense then if there's a rediculous income off that market. You're probably right then *bows*
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thatkid

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Re: You are King OOC Thread
« Reply #3203 on: September 18, 2011, 07:14:16 pm »

Okay, so I'll start rolling for Zako and Vagel. It's most likely going to take a while for Zako's, since it involves me describing the Stretched Stocking in detail, (Well, unless you get some really strange rolls :P ) so I might post Vagel's first just to prove I'm actually doing something. ::)

(The Mask 1) You open the door to the stretched stocking...and immediately go blind. What do you do?


Done. olololol
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CyberGenesis

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Re: You are King OOC Thread
« Reply #3204 on: September 19, 2011, 08:39:56 pm »

Slackers


Im wondering if there's anything i can roll for people...so much of it seems to be on Yoink or Iituem for coherency's sake
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thatkid

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Re: You are King OOC Thread
« Reply #3205 on: September 19, 2011, 08:41:54 pm »

I'd roll for the other people if I knew what was going on with them/what they had planned.

As it is I can only really do Weyland rolls and, once I feel like putting in the time and effort, yours...
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filiusenox

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Re: You are King OOC Thread
« Reply #3206 on: September 19, 2011, 09:21:53 pm »

Slackers

Anything that needs to be updated or done on the wiki?
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CyberGenesis

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Re: You are King OOC Thread
« Reply #3207 on: September 19, 2011, 11:13:43 pm »

Slackers

Anything that needs to be updated or done on the wiki?

My wiki edits are basically all awaiting executive veto/modification
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Yoink

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Re: You are King OOC Thread
« Reply #3208 on: September 20, 2011, 01:04:13 am »

Jeez, I get interrupted so often these days whilst trying to use the computer. >:(
I'll think about the whole 'Stretched Stocking' business and work out what it's like, and then do Zako's turn later. Sorry.
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To deprive him of Drink is to steal divinity from God.
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micelus

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Re: You are King OOC Thread
« Reply #3209 on: September 20, 2011, 01:22:26 am »

Do you think Iituem would mind if I ran a game somewhat based on You are King? It wouldn't be a copy of the game, actually it would deal with the history of the world after a few hundred years of advancement. You may be wondering why I just don't use my own setting, well I just love the game setting too much already.


Course I don't even plan to run it for a very long time. I'm just asking in advance.
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