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Author Topic: You are King OOC Thread  (Read 286338 times)

Ardas

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Re: You are King OOC Thread
« Reply #9450 on: February 01, 2012, 06:08:19 am »

Oops, my bad then.
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Dwarmin

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Re: You are King OOC Thread
« Reply #9451 on: February 01, 2012, 06:38:12 am »

That was my summer training roll, yes.

So I think we're all caught up.
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micelus

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Re: You are King OOC Thread
« Reply #9452 on: February 04, 2012, 05:25:20 pm »

Back to the forums!

I tip my hat to you Fili, Hatcur is truly and utterly, screwed.  :D
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CyberGenesis

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Re: You are King OOC Thread
« Reply #9453 on: February 04, 2012, 05:39:51 pm »

Or he just caused them to send a fleet, who knows
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Ardas

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Re: You are King OOC Thread
« Reply #9454 on: February 06, 2012, 06:18:01 am »

I don't get one thing terenos: that 4 is attached to a roll for the land claim or to the messengers? because if its about the messengers, then what roll would count as succesful letter delivery?

nvm.
« Last Edit: February 06, 2012, 06:59:24 am by Ardas »
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Terenos

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Re: You are King OOC Thread
« Reply #9455 on: February 06, 2012, 07:53:21 am »

My bad, that 4 should have been a 3. Musta mistyped.
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CyberGenesis

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Re: You are King OOC Thread
« Reply #9456 on: February 09, 2012, 02:49:21 am »

Mice, what exactly are you trying to accomplish?
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micelus

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Re: You are King OOC Thread
« Reply #9457 on: February 09, 2012, 03:29:40 am »

Looking for lost artworks, lost structures...trying to make it seem that the hatcuri aren't just expansionist lizards. They also happen to have a liking for knowledge. This way (maybe) the hatcuri might have a chance of being slightly more accepted in Ligoria.

The technology system is established, right? Maybe some lost technology for Ligoria?

...Or could all this just be rp'd?


 
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Tiruin

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Re: You are King OOC Thread
« Reply #9458 on: February 09, 2012, 06:41:40 am »

So I've been lurking and watching this and the main thread for the past...27 or so new pages? I'm very interested in it, but truly unsure on anything and how everything (Player roles and how they post) correlates with each other.
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Terenos

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Re: You are King OOC Thread
« Reply #9459 on: February 09, 2012, 06:46:23 am »

By all means ask questions. Or come hang out in our IRC channel!
Wed be more than happy to help.
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Tiruin

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Re: You are King OOC Thread
« Reply #9460 on: February 09, 2012, 07:10:38 am »

(( :-[ I...don't even know what an IRC is...))

So first off, I get that this is incredibly complex and multiplayer, as the wiki and mostly everything else suggests, which got my attention right after I learned of the Forum Games and Roleplaying sub-forum. (First time for me. This is beautiful.)

Is the wiki maintained and made by the players I see here (as well as the art, I can guess)? Meaning, is this the first 'You are King' idea to be made?

Spoiler: What I don't get (click to show/hide)

Sorry for the load of questions.
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Terenos

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Re: You are King OOC Thread
« Reply #9461 on: February 09, 2012, 08:00:51 am »

Well an IRC is internet relay chatting, its just a chat program for many people.
So far as I know, You are King is a spin off of You Are a Lord, with a much more concrete ruleset. As such it may be the first of its kind, but our Wiki is mostly to keep track of defined township data and so on.

1) Everything is driven by the players. It may be difficult to acquire meetings with players who see themselves as nobility, or are in positions of power. As its up to them if they want to meet with you.
You may, while making your character, define the area they start in. We do want everything to occur in the relative area of the Storm Coast. (See Nukes map on post 1, the crappy paint version for the general play area).
2) By all means be a traveling merchant. The player creation is set up so that people can define themselves better (at the cost of starting ducats). Please keep in mind we're about to update the merchant system, come the new year. So if merchanting is your goal, you may wish to wait to see the revised ruleset.
3) Anope. We're pretty lax about enforcing strict timelines, outside the Season changes. And most people are fairly good about waiting for replies.
4) Not particularly. Ducats are used for large scale purchases. If you want to play a 'poor' character, thats entirely possible.
5) Should be possible. But I wouldn't worry about screwing up. We play DF after all, losing is FUN! you wont lose the character, we're very against killing players off for any reason (unless its absolutely unavoidable/permitted by the character)
6)So far as I can tell, the Storm Coast is fairly relaxed regarding gender roles.
7) By all means. It would add depth to your character, and create a more engaging story.
8) Yep.
9) ..Wellllllll seeing as how magic is 'crazy rare' and for the most part we dont have any wizards (we had some but they vanished)...Go right ahead? I've hinted at the existence of Talosist witch hunters, so clearly its not unheard of to hate magic.
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filiusenox

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Re: You are King OOC Thread
« Reply #9462 on: February 09, 2012, 10:31:59 am »

Start in Polca! William needs some PC's under his control.
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Tiruin

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Re: You are King OOC Thread
« Reply #9463 on: February 09, 2012, 11:43:50 am »

Well, that's a lot of reading to go through. Cheers for speedreading.

Will post a sheet...several hours from now.
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Tiruin

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Re: You are King OOC Thread
« Reply #9464 on: February 10, 2012, 05:13:23 am »

Um, before I post down the sheet, could the role be along the notes of a merchant, but as the caravan guard?

Start in Polca! William needs some PC's under his control.

Where is Polca by the way?  :-\
« Last Edit: February 10, 2012, 05:21:55 am by Tiruin »
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