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Author Topic: (Slightly) Homebrewed *Rogue Trader* - Map Tools / IRC - FULL! Saturdays 3PM EST  (Read 53405 times)

Yoink

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #120 on: August 16, 2011, 07:13:51 pm »

Hey, I'm good at that! [expletive deleted]!!

Anyway, it looks like you put a lot of work into your sheet. :) I'm looking foward to this game.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Glowcat

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #121 on: August 16, 2011, 07:29:35 pm »

Glowcat, you have my stats wrong in the OP.
All of them should be 30, except for BS (should be 31) and WP (should be 50).

Did you edit or something? The post where I quoted you had the values I used.

Finally done, I believe. I put a lot of thought and effort into this.

Spoiler (click to show/hide)

Spoiler: Stats (click to show/hide)

No Wounds investment? I hope you're ready for some !FUN! heh.
Come to think of it, I might let everyone who used point buy add +1 Wounds. It seems to produce slightly lower levels than it should.

Also, minor thing, but those laspistol charges are only for the Belasco Dueling Pistol. They can't be used with any other weapon.
« Last Edit: August 16, 2011, 08:00:14 pm by Glowcat »
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.

forsaken1111

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #122 on: August 16, 2011, 07:32:01 pm »

Okay, I'll edit in +1 wounds.

...

You could always give us the normal 1d5 or whatever wounds we would get from our homeworld.
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Glowcat

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #123 on: August 16, 2011, 07:34:52 pm »

Nah, that's what the extra 25 points were for. Otherwise I'd have just used the normal 100 Point Buy system.
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.

forsaken1111

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #124 on: August 16, 2011, 07:35:57 pm »

Nah, that's what the extra 25 points were for. Otherwise I'd have just used the normal 100 Point Buy system.
Ahh, I didn't realize.

<.<

Can you increase your wounds during play? If not I may do a shuffle.
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Glowcat

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #125 on: August 16, 2011, 07:49:51 pm »

Yup. Sound Constitution raises Wounds by +1 each time it's taken.
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.

forsaken1111

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #126 on: August 16, 2011, 07:53:37 pm »

Yup. Sound Constitution raises Wounds by +1 each time it's taken.
There, dropped characteristics by 6 and upped wounds by 2. With the free +1 that's 9 wounds. Edited and saved.
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NewsMuffin

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #127 on: August 16, 2011, 08:33:18 pm »

Glowcat, you have my stats wrong in the OP.
All of them should be 30, except for BS (should be 31) and WP (should be 50).
Did you edit or something? The post where I quoted you had the values I used.
Never mind, I hadn't refreshed the page in a while.

Still need to work on the background for Skive.
I think I'll have my delusion as hallucinations of various things, and general insanity that may get more specific as we go on.
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Atomicdremora

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #128 on: August 17, 2011, 07:35:39 am »

Ja'ne is probably our glass cannon then. I'm fairly fragile, but I can hit fairly hard when I get up close, or hit the face.
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NewsMuffin

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #129 on: August 17, 2011, 09:13:31 am »

If you're our glass cannon, I'm our hyper-fragile mono-molecular thin ice nuke.
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forsaken1111

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #130 on: August 17, 2011, 09:16:55 am »

If you're our glass cannon, I'm our hyper-fragile mono-molecular thin ice nuke.
You're the live nuke-cannon we point in the direction of the enemy and hope incinerates them instead of blowing up in our faces.
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Yoink

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #131 on: August 17, 2011, 09:18:11 am »

We'll probably all end up looking like Forsaken's avatar in our first combat engagement. :P
« Last Edit: August 17, 2011, 09:24:07 am by Yoink »
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

NewsMuffin

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #132 on: August 17, 2011, 09:21:34 am »

TPK.
That'd be Fun.
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forsaken1111

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #133 on: August 17, 2011, 09:25:56 am »

I plan to have several lines of NPCs between newsmuffin and myself. At all times. Also some armplas bulkheads. And a convenient airlock that I can space him out of. And several terminators.

And a battle cruiser.
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NewsMuffin

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Re: (Slightly) Homebrewed *Rogue Trader* - Map Tools - FULL! Saturdays 3PM EST
« Reply #134 on: August 17, 2011, 09:30:13 am »

That's probably a good idea.
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