Stop! You've violated the law! Pay the court a fine or serve your sentence! You used the word 'quality' and 'EA' in the same sentence!
Stop! You've violated the law! Pay the court a fine or serve your sentence! You used the word 'quality' and 'EA' in the same sentence!
He said Jehovah! *gets pelted with stones*
If EA is going to succumb to dredging up their old libraries in an attempt to turn old IPs into new franchises, then they need to go WAY back into their vaults and get stuff from the mid-80's when EA was the shit. Really, if you look at some of their biggest hits then, there were design elements that would be lapped up by the gaming community today.
Mail Order Monsters is a game that has been screaming for a remake for decades now. It was like the unholy love-child of Pokemon and a multiplayer arena-combat type game decades ahead of its time. Hell, I don't care if they made it an FPS or a top-down RTS. Either way would rock.
Racing Destruction Set: Multiplayer racing game with multiple configurable vehicles, variable track conditions (even physics), combat (in the form of oil slicks and land mines), and the ability to implement user-created content in the form of player-built tracks. Imagine that with a modern 3D facelift and the ability to share tracks (and possibly vehicles) across a global playerbase.
Starflight: A game like that basically hasn't been done since Star Control 2. There's a whole generation coming up that has never really seen the space-exploration-RPG genre.
Wing Commander: The space-combat sim genre is virtually dead on the PC. It needs some new blood. Hell, get joystick makers like Saitek to chip in a bit--I'm sure their sales have been hurt by the lack of flight and space-combat sims. You've already got an established universe to work in, and name recognition that would allow you to recoup the cost of putting in some serious production values.
Earth Orbit Stations: Hmm...a management sim about commercial space programs? Where players have cutthroat competition for limited resources? Topical and potentially awesome multiplayer strategy game that doesn't involve actual fighting.
Wasteland: Yeah, I know...it's called Fallout. But an honest-to-god remake of Wasteland, or something set in the same setting? I could even see Wasteland done as a multiplayer co-op FPS/RPG with an expansive world, like Borderlands.