Ok, I have the embark!
We are near one of the few Dwarven Fortresses in this world. It seems our kin have not done well. All the more reason we need to free them up to defend us!
Our site, Villagecharm, is at the bottom of the mountains. Claystone and Phyllite hills rise up the east, a forest stretches to the northwest while plains lie to the south and west of us. A pleasant brook flows down out of the hills, plant life is abundant, and a herd of Yaks grazes nearby. Sadly, no clay or sand, though I did bring some along for basic use.
We have an array of tame animals. Four cave crabs, which we can train to hunt or guard us, breeding pairs of pigs, chickens, and alpacas. Oh, and we lucked out and got a breeding pair of Giant Beetles to pull our wagon. They'll make formidable war or hunting animals if we train them. Perfect for driving off hostile wild life, as well as any thieves or snatchers if they come around.
I also brought along a bunch of logs, some tetrahedrite, and a few chunks of cassiterite. Note that Civilization Forge uses a more realistic recipe for Bronze, so we have enough to make 15 Bronze Bars. Should be good enough to do a basic equipping of any military, or to make any picks, axes, or bolts we might need. I do recommend smelting the ores first, however, since we might get some silver from the tetrahedrite. Note that we did
not bring a smith along, but I assume one will show up at some point.
You can find the download of the save
here.
Personally, I think I'm going to do a Carpentry village. Harvesting lumber from both above and below grounds, though probably just in the upper caverns. The rest of the village will be focused on sustaining the population. Farming, hunting, ranching, and the like. I'm going to do a mix of above and below ground housing, using burrows to keep dwarves where I want them.