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Author Topic: Things Bay12ers can no longer do in a RPG  (Read 36992 times)

NewsMuffin

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Re: Things Bay12ers can no longer do in a RPG
« Reply #150 on: August 15, 2011, 12:41:53 am »

236: If your power goes out during an online session, you must not yell obscenities to the dark for five minutes, then drive to IHOP because, well, what else are you going to do?
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Aklyon

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Re: Things Bay12ers can no longer do in a RPG
« Reply #151 on: August 15, 2011, 12:44:16 am »

236a: You may not come back and blame the DM for closing IHOP when its obviously not open at the time. (not me, but my friend)
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Phantom

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Re: Things Bay12ers can no longer do in a RPG
« Reply #152 on: August 15, 2011, 12:49:50 am »

237. You may never make a radio out of Magic Elf Blood. EVER.
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Aklyon

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Re: Things Bay12ers can no longer do in a RPG
« Reply #153 on: August 15, 2011, 12:51:11 am »

237a: Especially not if you are in an infinite dungeon in a block-based world.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Scaraban

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Re: Things Bay12ers can no longer do in a RPG
« Reply #154 on: August 15, 2011, 12:53:43 am »

236a: You may not come back and blame the DM for closing IHOP when its obviously not open at the time. (not me, but my friend)
IHOP doesn't close, fool!
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Phantom

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Re: Things Bay12ers can no longer do in a RPG
« Reply #155 on: August 15, 2011, 12:55:56 am »

236b. Even if IHOP never closes.
236c. One may not yell: "This is Captain ____ of the Intergalactic House Of Pancakes!" if one has recently visited IHOP.


238. One does not warp away from a mad elf chaos lord.
« Last Edit: August 15, 2011, 01:30:42 am by Phantom »
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NewsMuffin

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Re: Things Bay12ers can no longer do in a RPG
« Reply #156 on: August 15, 2011, 01:46:05 am »

238a. Unless you're the Inquisition, because then they wouldn't expect it.
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Taricus

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Re: Things Bay12ers can no longer do in a RPG
« Reply #157 on: August 15, 2011, 01:48:18 am »

239. A player villan may not use foe-yay to either charm a foe into not attacking OR driving them into a furious killrage.
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Evergod41

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Re: Things Bay12ers can no longer do in a RPG
« Reply #158 on: August 15, 2011, 01:51:38 am »

238 a A. NOBODY EXPECTS THE SPANISH INQUISITION!

Phantom

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Re: Things Bay12ers can no longer do in a RPG
« Reply #159 on: August 15, 2011, 02:10:25 am »

240. NO MONTY PYTHON JOKES. EVER.
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Scaraban

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Re: Things Bay12ers can no longer do in a RPG
« Reply #160 on: August 15, 2011, 02:14:04 am »

240a. OR YOU WILL BE AN EX-POSTER!
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Evergod41

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Re: Things Bay12ers can no longer do in a RPG
« Reply #161 on: August 15, 2011, 02:47:42 am »

240 b. I fart in your general directions.

Angel Of Death

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Re: Things Bay12ers can no longer do in a RPG
« Reply #162 on: August 15, 2011, 02:57:13 am »

241: Don't suggest silly shit like "Throw your shit at the 200 foot man eating giant"
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NewsMuffin

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Re: Things Bay12ers can no longer do in a RPG
« Reply #163 on: August 15, 2011, 03:11:10 am »

241a. Unless it makes sense in context, like if that 200 foot man eating giant has an extreme weakness to shit.
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Scaraban

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Re: Things Bay12ers can no longer do in a RPG
« Reply #164 on: August 15, 2011, 03:14:59 am »

But then, in context, it's not a silly suggestion in the first place. So where are you left?
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