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Author Topic: CurseLab! An ASCII Art Program in Beta.  (Read 5954 times)

Gatleos

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CurseLab! An ASCII Art Program in Beta.
« on: August 09, 2011, 02:00:29 pm »



So, I've been building my own configurable curses display library to emulate pdcurses in the Allegro Game Programming Library, and I recently decided to make a program rendered in ASCII as a test of its capabilities. The result is a program I like to call CurseLab!

The main goal was to build on the features of programs like ASCIIDraw and ASCIIPaint, making something closer to a full-featured paint program. The features so far include:
The program is feature-complete by my original goal and mostly bug-free, but there's sure to be some features I can add and more bugs to stomp. And so I ask for your comments and suggestions. Go on, try it!

>Download Here (v1.0.1)<

« Last Edit: April 28, 2012, 04:35:19 pm by Gatleos »
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klingon13524

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #1 on: August 10, 2011, 01:43:38 am »

So pretty much a better version of M$ paint?
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Armok

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #2 on: August 10, 2011, 08:15:03 am »

it just says it's missing some dll
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Gatleos

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #3 on: August 10, 2011, 11:23:59 am »

it just says it's missing some dll
Which one would that be?

EDIT: I got it. It should work now, just download the newer version up top.
« Last Edit: August 10, 2011, 11:57:07 am by Gatleos »
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
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quinnr

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #4 on: August 10, 2011, 02:53:26 pm »

Awesome! Definitely a cool project, I love all the ASCII art software :)
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Aklyon

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #5 on: August 11, 2011, 02:39:03 pm »

If the export to text works (not just spewing completely unrelated gibberish instead of walls, for example), this will be the best ASCII art program I've seen.
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The Merchant Of Menace

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #6 on: August 11, 2011, 02:41:57 pm »

Looks amusing. I shall download this.
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Armok

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #7 on: August 11, 2011, 04:28:05 pm »

now I cant download at all.
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quinnr

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #8 on: August 11, 2011, 04:48:18 pm »

now I cant download at all.

EDIT: or not, the error redirected to a working download page.
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The Merchant Of Menace

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #9 on: August 11, 2011, 04:49:06 pm »

Huh, oddness.
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Armok

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #10 on: August 11, 2011, 05:59:15 pm »

still not working. meh, I give up.
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Gatleos

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #11 on: August 11, 2011, 07:27:06 pm »

If the export to text works (not just spewing completely unrelated gibberish instead of walls, for example), this will be the best ASCII art program I've seen.
It... mostly works. .txt files don't seem to get along well with unicode.

Anyway, the download link should be stable now.
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Lectorog

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #12 on: August 11, 2011, 09:57:08 pm »

Issues:
You can't create a new file called "Untitled"
It crashes if you try to import a picture when there's one open.
I have no clue what "export to txt" is good for - it's just gibberish numbers.

Other than that, it works fine for me. Great program! It's fun and easy to use. One suggestion I have is to move the "change brush" from "ctrl+b" to a single button; it's the thing I used most, so that would make it a lot easier.

Thanks for this; good job!
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Vattic

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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #13 on: August 11, 2011, 10:53:28 pm »

Neat.

One suggestion: Make fill respect colour as well as symbol. I was using solid blocks of colour and if I tried to fill one colour then it would fill all others touching it ignoring their colour difference. This might be intentional of course.
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Re: CurseLab! An ASCII Art Program in Beta.
« Reply #14 on: September 01, 2011, 11:38:53 am »

There's no readme, and the only thing I can get it to do is move the cursor to a random location whenever I press space.
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