This is just a tiny detail, but when looking at things on the map, it would be nice if there was a distinction between Salt Water and Fresh Water. I embarked on a site with a brook and an ocean view, and while I expected the ocean to be salty, I didn't realize that my brook and therefore all my wells were salty until one of my Dwarfs died of dehydration next to a bucket of "water laced with salt". Yet when I examine the water sources, it only reports as "Water (7/7)". A clearer label would be nice, if it's not too much trouble.
EDITED TO EXPAND.
Rather than waste a thread, I figure why not modify it to cover any suggestions/whining we may have about water in general?
(For Sea Life and Undersea Ruins, etc., see This Thread Here.) It's more tidy this way, isn't it? Here's what we got so far:
1. Label Salt WaterWe seem pretty agreed that saltwater and freshwater should be in some way distinguishable from each other.
2. Sloping Pool/Stream EdgesThat conversation is happening in
this thread over here, but it seemed relevant enough to warrant a mention.
3. Better Contaminant HandlingAccording to the wiki, you can have a gigantic cistern of desalinated water, and once it touches a tile of natural stone or dirt, the entire supply becomes unusable saltwater. This is implausible as well as inconvenient, and probably warrants some discussion.
4. Water BarrelsThe ability to store water in barrels. Handy for transport and getting through droughts.
5. Special Tile InteractionsRamps that only fill half-way up because of their shape. Gutters that drain, and special floors / rain barrels that collect water.
Does anyone else have anything to add or expound upon?
-This Post Subject To Frequent Edits.