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Author Topic: Build! Explore! Loot! (Maptools freeform rpg)  (Read 13822 times)

Taricus

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #30 on: August 13, 2011, 01:50:50 pm »

I can be on most of the time, just not 4-5am to 9am GMT.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #31 on: August 13, 2011, 05:54:22 pm »

I think we are looking at about a 6-7pm GMT time. So I'm going to go ahead and suggest we meet this coming

thursday the 18th, at 7pm GMT.

Meaning 3pm EST, or Noon PST. There, we shall discuss characters, mechanics, and future play times. Hopefully that allows more than just me and Taricus to sign in.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #32 on: August 13, 2011, 06:01:13 pm »

That will be difficult for me.

An hour later and I'll be sure to make it.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #33 on: August 13, 2011, 06:05:46 pm »

That will be difficult for me.

An hour later and I'll be sure to make it.

Well, since this is just a set up type session, I expect being an hour late is fine, I'll probably try and keep the server around for 3-4 hours.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #34 on: August 13, 2011, 06:08:47 pm »

Thusday sounds goo. I'll be there.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #35 on: August 13, 2011, 06:19:38 pm »

You'll see me there, even if I am a little late! (Not a whole hour, but at least 15 minutes if not more. Cursed middle schoolers...)
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

evilcherry

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #36 on: August 14, 2011, 05:28:54 am »

It is going to be 3am here. Perhaps it is a cost in having a headstart in terms of time in the Far East.

Would like to stick around, but would like to see how things actually turn out for me.

EagleV

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #37 on: August 14, 2011, 03:34:30 pm »

So, that's 7 pm not counting daylight savings right? As in, it would actually be 8 pm in the UK?
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #38 on: August 16, 2011, 06:06:13 pm »

That sounds right, yes. I'm not in the UK, so I don't know for certain though.

Bumping this anyway, to remind people. First startup session this Thursday.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #39 on: August 16, 2011, 06:27:34 pm »

OK, now...

How exactly do I get on? Sorry, but I have no idea what the program really is other than a map maker/editor.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #40 on: August 16, 2011, 07:19:47 pm »

OK, now...

How exactly do I get on? Sorry, but I have no idea what the program really is other than a map maker/editor.

once you download the maptools version .86(newest version as far as I know)
You will be able to click under file-connect to server
there, when the time comes find the Aglaia server, and type in the word 'unekaru' for password. Then click join.
Should be that simple.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #41 on: August 16, 2011, 07:47:03 pm »

Got it.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #42 on: August 18, 2011, 04:09:10 am »

Alrighty, gonna get some sleep, then I'll be ready to get things started here. I'll play with as little as three people. So hopefully we have at least that many interested.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #43 on: August 18, 2011, 04:39:17 am »

T minus 9 hours, 20 minutes and counting.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

EagleV

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #44 on: August 18, 2011, 06:02:23 am »

T -7:58. Can't wait, too curious.  :)
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.
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