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Author Topic: Build! Explore! Loot! (Maptools freeform rpg)  (Read 13806 times)

Taricus

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Re: Fantasy Maptools RPG, signups now open!
« Reply #15 on: August 08, 2011, 12:28:50 pm »

Just let me activate it.
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Haika

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Re: Fantasy Maptools RPG, signups now open!
« Reply #16 on: August 08, 2011, 12:30:52 pm »

Yeah go for it, set up a server, and give me the info. I should be able to connect to games just fine. Not sure why this won't let me host.
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The research assistant couldn't experiment with plants because he hadn't botany
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Taricus

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Re: Fantasy Maptools RPG, signups now open!
« Reply #17 on: August 08, 2011, 12:34:06 pm »

Unnamed server, no password.
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Haika

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Re: Fantasy Maptools RPG, signups now open!
« Reply #18 on: August 08, 2011, 12:37:06 pm »

Ok, I don't see anything named 'Unnamed' in the Maptools server list... Though I do see my Aglaia game... Unless you didn't give it a name, then I kinda need one to connect.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Fantasy Maptools RPG, signups now open!
« Reply #19 on: August 08, 2011, 12:46:32 pm »

Yeah, I can't seem to be able to name a server...
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Haika

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Re: Fantasy Maptools RPG, signups now open!
« Reply #20 on: August 08, 2011, 12:50:31 pm »

hmm, I can connect to my own game just fine using a local address, but the external one times out. Granted, I don't know if that'll work coming from the same computer.

You should be able to input a name, when you start up the server. When you click start server, there's an input for 'Rpgtools.net Alias' that's the server name.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Fantasy Maptools RPG, signups now open!
« Reply #21 on: August 08, 2011, 12:51:13 pm »

Ah, that's what that is...

Server's name is Wallace. No password.
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Haika

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Re: Fantasy Maptools RPG, signups now open!
« Reply #22 on: August 08, 2011, 12:58:02 pm »

.. Ok, simple one box click fixed the issue.

So the Aglaia server, with password: unekaru
Working now for anyone else who wishes to join.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #23 on: August 09, 2011, 12:09:49 pm »

Bumping this for whoever else is interested.
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ExKirby

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #24 on: August 09, 2011, 05:16:02 pm »

I'd play, but being in England is bad because I need times in GMT format for them to make sense to me.
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Haika

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #25 on: August 12, 2011, 11:11:58 pm »

ok, going to bring this back forward again. Instead of try a new thread.

I'm still interested in running something through maptools. I can probably do an evening GMT game, say Noon EST, I think that's either 6 or 7pm GMT. I'd like to have at least three players interested. I think I'll try and ask people from the crafting games to come sign up here, and see what we can do from there.


What I'd like to do, is combine my crafting game(link can be found in my sig) design, with a Dungeons and Dragon's pen and paper type element. Where there's a gather stage, that has the 'adventure' element to it, as you head out into these unknown worlds and explore for resources, and possibly deal with combat situations.

Then, I'd want to add in a build and advance type session onto the crafting stage, where you increase the Aglaia's work area, and can build places for npcs/slaves/pets to stay, sort of like building your own castle or something.
« Last Edit: August 12, 2011, 11:21:02 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #26 on: August 12, 2011, 11:27:45 pm »

Around 8 GMT, Just as long as it isn't on fridays I can make it.
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EagleV

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #27 on: August 13, 2011, 02:59:41 am »

I'd love to play, but I'm afraid I won't have much time. Probably the best moment would be 6pm-12pm (GMT), at weekdays.
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PyroDesu

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #28 on: August 13, 2011, 08:49:24 am »

I would love to play, but I can only be on 3:30pm to 10:30pm Eastern Standard Time on weekdays, whenever on Saturday, and past 2:00pm on Sundays.

I'm a little inflexible 'cause of High School.

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evilcherry

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Re: Build! Explore! Loot! (Maptools freeform rpg)
« Reply #29 on: August 13, 2011, 01:43:16 pm »

May give it a shot, but wanted to know the time constraints of everyone first.
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