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Author Topic: Let's play Touhoumon World Link - BLIND  (Read 5393 times)

Rebecca Black

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Let's play Touhoumon World Link - BLIND
« on: August 07, 2011, 01:20:23 pm »

Spoiler (click to show/hide)



1. I'm only able to catch the first Touhou on each route.
1a. If it's a dupe, I can try again.
2. If a Touhou faints, it's gone forever.
3. Shinies and Legends can be caught, but not used, unless they were the first encounter of the route.
4. Everyone must be named.
5. I can't use any outside info to learn about the game. It will be blind.

Spoiler: Part One (click to show/hide)

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Boksi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #1 on: August 07, 2011, 01:52:04 pm »

PC-98 right off the bat? Huh. And I'm not sold on this "Bonéka" turn of phrase here.

Anyway. Pick Luize. Why? Because that smile is diabetes-inducingly cute.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Darvi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #2 on: August 07, 2011, 03:35:20 pm »

There's so many touhoumon versions I never even bothered keeping track of 'em. Watching though.
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Rebecca Black

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Re: Let's play Touhoumon World Link - BLIND
« Reply #3 on: August 07, 2011, 04:06:19 pm »

Added a poll so even you who don't post can still vote.   ;)
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Darvi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #4 on: August 07, 2011, 04:44:48 pm »

BAD APPLE!
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Rebecca Black

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Re: Let's play Touhoumon World Link - BLIND
« Reply #5 on: August 07, 2011, 08:39:44 pm »

Spoiler: Part Two (click to show/hide)

Next Time:
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Darvi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #6 on: August 07, 2011, 10:35:12 pm »

GENGETSU RAPE TIEM.

...or not.
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Rebecca Black

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Re: Let's play Touhoumon World Link - BLIND
« Reply #7 on: August 08, 2011, 12:34:26 am »

Spoiler: Part Three (click to show/hide)

Next time:

Grinding and maybe badge? No picture because not yet.
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Taniec

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Re: Let's play Touhoumon World Link - BLIND
« Reply #8 on: August 08, 2011, 02:00:50 am »

Wait, is this the anime version of foxy boxing?
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Boksi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #9 on: August 08, 2011, 03:10:35 am »

What's up with Kogasa's face in your sig, Rebecca? It's like she has two right eyes and it's freaking me out :<
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Darvi

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Re: Let's play Touhoumon World Link - BLIND
« Reply #10 on: August 08, 2011, 06:16:01 am »

Tiny Tiny Clever Commander get!
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Bluerobin

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Re: Let's play Touhoumon World Link - BLIND
« Reply #11 on: August 08, 2011, 08:54:26 am »

Hmmm I know basically nothing about Touhou, but I like pokemon romhacks and Nuzlocke runs (and your LP style!), so you've got another reader. I like that you already have fighting, ghost, and water types and I've always wondered why the actual pokemon games never really varied it up like that with the first pokemon.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Rebecca Black

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Re: Let's play Touhoumon World Link - BLIND
« Reply #12 on: August 08, 2011, 10:53:44 am »

What's up with Kogasa's face in your sig, Rebecca? It's like she has two right eyes and it's freaking me out :<
Size limit. :(

Anyway, update soon.
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Rebecca Black

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Re: Let's play Touhoumon World Link - BLIND
« Reply #13 on: August 08, 2011, 12:19:56 pm »

Spoiler: Part Four (click to show/hide)

Next time:
Hopefully, badge.
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Bluerobin

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Re: Let's play Touhoumon World Link - BLIND
« Reply #14 on: August 08, 2011, 01:21:35 pm »

Congratulations, you got me to install a GBA emulator on my phone and start playing this. I'm not sure whether that's a good thing, given how easy it is to play for a bit and savestate whenever I get a couple free minutes, especially since "a couple free minutes" can happen relatively often in the middle of a work day... I'm not sure why this is better than actual pokemon, but I have a sneaking suspicion it might be because of the sheer weird factor for me.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.
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