I pointed at the crashed helicopter, or the lack thereof. I also noted the train, filled with civilians that were currently panicking, and the fact that it launched a missile despite it being a police helicopter.
Well, uh, it's... uh...
I ran into the sewers while the GM was still thinking of an explanation for his crappy plot.
Hey, where are you?
"Hmm. That is interesting. It seems you just entered some sort of safe haven. Like in Alan Wake. Also, I'm Overwatch now. Overwatch Zane, poetic dispatch unit."
"Tim, shut up."
"It's Zan-- Ah nevermind. Anyway, this place seems to be away from the GM's all-seeing eye. You can pretty much do anything here without being blocked by the GM."
"Okay then. Say, you any good at reading aloud?"
"Yep. Why?"
"Would you mind reading TV Tropes articles? For no reason?"
"... Hell, why not. Alright, this one is the page for Dwarf Fortress. Slaves to Armok II: Dwarf Fortress is two games: the game it is right now, and the game it hopes to be. Its goal is to be nothing less than a fantasy world simulator, simulating dozens of nations and hundreds of thousands of characters over a thousand years..."
And then, I slept to Tim reading out articles.
When I awoke, the dawn light shining down from the entrance to the sewers demonstrated it was early morning now.
"Lampshaded... *Yawn*... here, in the.... Principle of....*Snore*"