OK, Spring's here, so here's my report.
Things are pretty good down in Treasureglazed. (Except, perhaps, the name.) I built a bridge over to the little piece of land in the NE corner and set up from there.
Yes, that is a wall blocking me off from the map edge. There's a serious badger problem, if you guys didn't notice.
A little digging out as per my norm: A space for the depot, some stores, some farm space. Later I added the actual depot and some bedrooms, as you can see.
And quadruple airtight doors on the refuse stockpile is not overkill, it's a necessity.
Immediately after that came two workshops, to get the bedrooms working. Then two more, for an operational bridge and stone pots + trade
goods mugs. That weird hole is a very poorly-designed water storage hole, using dumped ice. I don't know why I ever thought that dumping ice in a clay hole was a good idea for water.
Then some digging for stone. With an aquifer somewhere here, and some damp stone already spotted, I'll make the most of what I have: siltstone, bauxite, and a bit of tetrahedrite.
Actually, just noticed that red ore is hematite. That's good.
All in all, a decent fortress, excepting two facts: There's no room for an indoor meeting place, and there are annoying stranglers outside.
I'll start the fun stuff next time I play. (Most likely, tomorrow.)
Also, random carcasses, leather, and logs were laying around - a few of each. I collected them.
EDIT: Guess there are also some random moose people over to the right there. No clue what they're doing there.