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Author Topic: Games you wish existed  (Read 971346 times)

Insanegame27

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Re: Games you wish existed
« Reply #5040 on: March 10, 2015, 05:35:35 am »

i just want a dogfighting game that doesn't lag
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Sergarr

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Re: Games you wish existed
« Reply #5041 on: March 10, 2015, 09:32:50 am »

Something WWII and unique, every game that has to do with WWII is either a shooter, an online shooter, a strategy game, or the occasional game about airplanes.

Just in a WWII sort of mood today.
Production and logistics simulator.

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lordpyridine

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Re: Games you wish existed
« Reply #5042 on: March 10, 2015, 09:39:45 am »

A modern graphics reboot of LSD:Dream Emulator.
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Kadzar

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Re: Games you wish existed
« Reply #5043 on: March 10, 2015, 10:23:30 am »

Something WWII and unique, every game that has to do with WWII is either a shooter, an online shooter, a strategy game, or the occasional game about airplanes.

Just in a WWII sort of mood today.
A trading sim. You play as Milo Minderbinder.
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #5044 on: March 10, 2015, 10:34:03 am »

The Saboteur had its moments. Uh... Valkyrie Chronicles, while technically a shooter/TBS, is quite story heavy. HOI 3 is pretty niche as grand strategy. Wolfenstein, while a shooter, is a very fun and disturbing take on WWII.

There's not a lot of "unique" WWII games out there, I'd like a game that takes place in pre-WWII Japan where you play as someone trying to influence the government of Japan in going to war.
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itisnotlogical

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Re: Games you wish existed
« Reply #5045 on: March 10, 2015, 12:51:33 pm »

An ARMA/OFP clone based on a historical conflict that doesn't involve America.
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Lightningfalcon

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Re: Games you wish existed
« Reply #5046 on: March 10, 2015, 04:21:02 pm »

Something WWII and unique, every game that has to do with WWII is either a shooter, an online shooter, a strategy game, or the occasional game about airplanes.

Just in a WWII sort of mood today.
Silent Storm is a TBS where you control a squad of elite operatives running around Europe unraveling a James Bond style conspiracy during WWII.  It is like the original XCOM, where you have a certain amount of TUs per unit.  End game is kind of.... bad, but there are mods for correcting it. 
Spoiler: Reason Why (click to show/hide)
Silent Hunter, as mentioned earlier, is also a pretty unique game, with the choice of which side you are on depended on the game.  III and IV are the main good ones, since V is generally regarded as being horrible.  III has you manning a U-Boat in the Atlantic.  You are given a grid section to patrol, and you hunt down Allied shipping.  IV has you manning an American sub in the Pacific.  Few more specific missions besides the generic patrol, such as reconning a harbor, or delivering supplies to an island.
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hector13

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Re: Games you wish existed
« Reply #5047 on: March 10, 2015, 04:24:45 pm »

The Saboteur had its moments.

I never got past one mission in that. (playing on Feckin' Hard)

Some love interest gets captured by the Nazis, so you rescue her and then steal a truck with a machine gun on it, and then proceed to get bum-rushed by the entire German Army and Air Force.

It fails a lot because DR. KWONG HAS DIED!? WHERE THE FUCK IS HE!?
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Bohandas

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Re: Games you wish existed
« Reply #5048 on: March 10, 2015, 04:30:16 pm »

Does anybody know how one would go about calculating how much money wpuld be needed to produce a game?
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Vector

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Re: Games you wish existed
« Reply #5049 on: March 10, 2015, 04:32:16 pm »

.
« Last Edit: March 26, 2017, 08:21:34 pm by Vector »
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Sergarr

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Re: Games you wish existed
« Reply #5050 on: March 10, 2015, 04:33:39 pm »

Does anybody know how one would go about calculating how much money wpuld be needed to produce a game?
Well, (total salaries * maximum estimated time of production) * 3 would be a good first estimate, if you're using a free engine (and there's no reason to use a non-free engine because Unreal Engine 4 is f*cking free).
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KingofstarrySkies

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Re: Games you wish existed
« Reply #5051 on: March 10, 2015, 04:42:29 pm »

Source 2 will be free.
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Parsely

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Re: Games you wish existed
« Reply #5052 on: March 10, 2015, 07:01:36 pm »

Does anybody know how one would go about calculating how much money wpuld be needed to produce a game?
Depends on how many people you have employed (if any) and whether or not you're paying to use an existing engine, these among other expenses which all vary depending on your needs can range a total anywhere from thousands to tens of thousands for the typical indie game, 100k+ if it's a really big project or you don't want development to last 5 years.
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gomez

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Re: Games you wish existed
« Reply #5053 on: March 10, 2015, 07:03:20 pm »

Does anybody know how one would go about calculating how much money wpuld be needed to produce a game?

If you ask that question on a game development forum the answer is usualy between $100,000 and $500,000.
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blazing glory

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Re: Games you wish existed
« Reply #5054 on: March 10, 2015, 10:45:22 pm »

Something WWII and unique, every game that has to do with WWII is either a shooter, an online shooter, a strategy game, or the occasional game about airplanes.

Just in a WWII sort of mood today.
Silent Storm is a TBS where you control a squad of elite operatives running around Europe unraveling a James Bond style conspiracy during WWII.  It is like the original XCOM, where you have a certain amount of TUs per unit.  End game is kind of.... bad, but there are mods for correcting it. 
Spoiler: Reason Why (click to show/hide)
Silent Hunter, as mentioned earlier, is also a pretty unique game, with the choice of which side you are on depended on the game.  III and IV are the main good ones, since V is generally regarded as being horrible.  III has you manning a U-Boat in the Atlantic.  You are given a grid section to patrol, and you hunt down Allied shipping.  IV has you manning an American sub in the Pacific.  Few more specific missions besides the generic patrol, such as reconning a harbor, or delivering supplies to an island.

Ah yes, Silent Storm, one of my favorite games.

Said issue that has everyone's feathers ruffled never really bothered me, probably because when I first saw it I was too young to care and by the time I was old enough to care it was already imprinted on me as a part of the game.

Now I feel like making it work again.

I recall playing Silent Hunter III, I could never figure out where I was meant to go, map wasn't very helpful.

Not sure where the disk went.

I'd argue that Valkyria Chronicles isn't WWII but eh, it's more of a alternate history of WWII.

HOI 3?

EDIT: The one thing I always wished for in Silent Storm was for everyone to die a bit more gracefully, instead of dying with their legs in a wacky position or having their arms in some kind of new dance move.
« Last Edit: March 10, 2015, 10:55:33 pm by blazing glory »
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