Something WWII and unique, every game that has to do with WWII is either a shooter, an online shooter, a strategy game, or the occasional game about airplanes.
Just in a WWII sort of mood today.
Silent Storm is a TBS where you control a squad of elite operatives running around Europe unraveling a James Bond style conspiracy during WWII. It is like the original XCOM, where you have a certain amount of TUs per unit. End game is kind of.... bad, but there are mods for correcting it. Fucking Panzerkeins. They are a kind of power armor introduced in the late stages, and it completely takes away from the pacing of the game. If you are using one, they take way too long to move from one side of a house to the other, requiring you to keep your infantry in the exact same spot for turns on end to prevent them from leaving the Panzerkein behind. On the enemy side, they require way too much ordnance to take down, and have way too much firepower.
Silent Hunter, as mentioned earlier, is also a pretty unique game, with the choice of which side you are on depended on the game. III and IV are the main good ones, since V is generally regarded as being horrible. III has you manning a U-Boat in the Atlantic. You are given a grid section to patrol, and you hunt down Allied shipping. IV has you manning an American sub in the Pacific. Few more specific missions besides the generic patrol, such as reconning a harbor, or delivering supplies to an island.
Ah yes, Silent Storm, one of my favorite games.
Said issue that has everyone's feathers ruffled never really bothered me, probably because when I first saw it I was too young to care and by the time I was old enough to care it was already imprinted on me as a part of the game.
Now I feel like making it work again.
I recall playing Silent Hunter III, I could never figure out where I was meant to go, map wasn't very helpful.
Not sure where the disk went.
I'd argue that Valkyria Chronicles isn't WWII but eh, it's more of a alternate history of WWII.
HOI 3?
EDIT: The one thing I always wished for in Silent Storm was for everyone to die a bit more gracefully, instead of dying with their legs in a wacky position or having their arms in some kind of new dance move.