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Author Topic: Games you wish existed  (Read 956677 times)

Sergarr

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Re: Games you wish existed
« Reply #3225 on: October 22, 2013, 10:42:02 am »

I imagine it will be twice as annoying as a normal escort mission.
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scrdest

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Re: Games you wish existed
« Reply #3226 on: October 22, 2013, 10:44:33 am »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.
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Sergarr

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Re: Games you wish existed
« Reply #3227 on: October 22, 2013, 10:47:59 am »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.
What if you moonwalk into an explosion?
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scrdest

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Re: Games you wish existed
« Reply #3228 on: October 22, 2013, 10:50:42 am »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.
What if you moonwalk into an explosion?

Any enemies in sight get stunned by the absurdity.
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Neonivek

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Re: Games you wish existed
« Reply #3229 on: October 22, 2013, 11:12:45 am »

Goodness... they need to make some adult educational games.

I miss learning being fun.
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guitarxe

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Re: Games you wish existed
« Reply #3230 on: October 22, 2013, 11:46:02 am »

Survival game. But you don't play a human in a zombie apocalypse/post nuclear war/space station/new planet/medieval colonization, etc. Instead you play an animal. Like, say, a pigeon in a big city trying to survive - you have to find food and shelter and fend off other pigeons or predators/competitors, and you have to find a mate and breed.

Shelter tried something like that, but it was a linear fairy tale rather than a survival. And I also remember reading about some kind of game about wolves, some low-budget educational game made a long time ago. But other than these two I don't think something like this really exists, and it would be awesome if it did.
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Mesa

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Re: Games you wish existed
« Reply #3231 on: October 22, 2013, 11:52:45 am »

And I also remember reading about some kind of game about wolves, some low-budget educational game made a long time ago.

You're thinking of WolfQuest. Played it back in the day - not terrible, but not great, either.

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Graknorke

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Re: Games you wish existed
« Reply #3232 on: October 22, 2013, 12:05:36 pm »

Survival game. But you don't play a human in a zombie apocalypse/post nuclear war/space station/new planet/medieval colonization, etc. Instead you play an animal. Like, say, a pigeon in a big city trying to survive - you have to find food and shelter and fend off other pigeons or predators/competitors, and you have to find a mate and breed.

Shelter tried something like that, but it was a linear fairy tale rather than a survival. And I also remember reading about some kind of game about wolves, some low-budget educational game made a long time ago. But other than these two I don't think something like this really exists, and it would be awesome if it did.
Tokyo Jungle did this but in an absurd manner.
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scrdest

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Re: Games you wish existed
« Reply #3233 on: October 22, 2013, 01:34:13 pm »

Survival game. But you don't play a human in a zombie apocalypse/post nuclear war/space station/new planet/medieval colonization, etc. Instead you play an animal. Like, say, a pigeon in a big city trying to survive - you have to find food and shelter and fend off other pigeons or predators/competitors, and you have to find a mate and breed.

Shelter tried something like that, but it was a linear fairy tale rather than a survival. And I also remember reading about some kind of game about wolves, some low-budget educational game made a long time ago. But other than these two I don't think something like this really exists, and it would be awesome if it did.
Tokyo Jungle did this but in an absurd manner.

The first word in the title should already imply it would.
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LeoLeonardoIII

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Re: Games you wish existed
« Reply #3234 on: October 22, 2013, 01:37:08 pm »

Survival game. But you don't play a human in a zombie apocalypse/post nuclear war/space station/new planet/medieval colonization, etc. Instead you play an animal. Like, say, a pigeon in a big city trying to survive - you have to find food and shelter and fend off other pigeons or predators/competitors, and you have to find a mate and breed.

Shelter tried something like that, but it was a linear fairy tale rather than a survival. And I also remember reading about some kind of game about wolves, some low-budget educational game made a long time ago. But other than these two I don't think something like this really exists, and it would be awesome if it did.
Tokyo Jungle did this but in an absurd manner.

The first word in the title should already imply it would.

I was gonna suggest Tokyo Jungle. Definitely an accurate and realistic simulation of post-apocalyptic survival.
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PTTG??

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Re: Games you wish existed
« Reply #3235 on: October 22, 2013, 03:18:12 pm »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.

It's set in Paris, 2055. Guns are outlawed by the European Commonwealth. Street gangs in the slums fight each other for territory and fight together against the Commonwealth drones when they can. Weapons include lots of blunt instruments, knives, and environmental hazards. Commonwealth police and soldiers _do_ have guns, but they are specially designed to explode when used by an unauthorized person.
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KingofstarrySkies

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Re: Games you wish existed
« Reply #3236 on: October 22, 2013, 03:28:35 pm »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.

It's set in Paris, 2055. Guns are outlawed by the European Commonwealth. Street gangs in the slums fight each other for territory and fight together against the Commonwealth drones when they can. Weapons include lots of blunt instruments, knives, and environmental hazards. Commonwealth police and soldiers _do_ have guns, but they are specially designed to explode when used by an unauthorized person.

The campaign would be amazing, and the final level would have you walking away from the Eiffel Tower as it explodes GLORIOUSLY.
COMING THIS CHRISTMASTOBER.

Oh, and for a game I want to exist?
Watchdogs, but not next year.Goddamn watchdogs, lemmie love you!
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ConscriptFive

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Re: Games you wish existed
« Reply #3237 on: October 22, 2013, 03:42:00 pm »

I imagine it will be twice as annoying as a normal escort mission.

The lesson of Daikatana.

scrdest

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Re: Games you wish existed
« Reply #3238 on: October 22, 2013, 03:49:37 pm »

Mirror's Edge meets Team Deathmatch. Brink doesn't count for the reasons of being awful.

Or, in other words, a parkour-oriented team-based shooter(/brawler?) (focus on pistols/SMGs). Guns have low effective range, so you'll want to get close. Maps are large, especially vertically.


Incidentally, I wish for a game that would make use of the mostly-ignored 'walk' button by adding in a mechanic that if you walk slowly with your back to the explosion, you receive no damage from it whatsoever and don't flinch.

It's set in Paris, 2055. Guns are outlawed by the European Commonwealth. Street gangs in the slums fight each other for territory and fight together against the Commonwealth drones when they can. Weapons include lots of blunt instruments, knives, and environmental hazards. Commonwealth police and soldiers _do_ have guns, but they are specially designed to explode when used by an unauthorized person.

That's an interesting concept, actually. Asymmetric teams. Gang members use melee, but can parkour, Commonwealth uses guns but cannot parkour. Cops try to draw out enemies in the open, where they have a clear line of fire, while gang members rule in areas with lots of obstacles.

Both could also have asymmetrical classes: gangs would have, in TF terms (those are just tropes, no need for them to be anything like TF's aside from the archetype), a spy, a scout and a demoman, while the cops would have, again in TF terms, a sniper, a soldier and an engineer. Counterparts of each other, respectively, though not necessarily counters.
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Tsuchigumo550

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Re: Games you wish existed
« Reply #3239 on: October 22, 2013, 04:37:03 pm »

I kind of want a Lost in Blue-esque game, but more... RPG-y.

Let's use the whole shipwreck thing, that's how you wind up on a deserted island. You'll get six characters, each with three "abilities" at start. These aren't any supernatural or otherwise strange abilities, but could be something such as knowing various toxic mushrooms or knowing how to fish well. You can choose one for each, but the other two are random.

Next, each character is assigned different stats- strength, intelligence, etc. that affect certain skills. Climbing, for instance, requires good Strength, someone with high Intelligence will be able to build better things from available material, etc.

The game can be played one of two ways. There are many jobs to do, as well as explore the island. You are able to play as one character through the game, the others doing things they're good at as they need to be done under your lead. The other way is ad-hoc multiplayer that can be played on and off, over live. THe game saves if someone disconnects or players decide to end the game, and may only be picked back up if all players are back (or, if needed, an AI can stand in for 1-2 players.)

The island is big and has lots of secrets. Most are randomly generated based on the islands, again random, history. You may find a huge, broken cannon and various plane wrecks, indicating a WWI/WWII era war. Maybe there's a broken-down lab underneath parts of the island, where secret testing was done. It may be a completely untouched island.

The goal can be set, though starts off as "Build a radio/communication method", then survive for 40 days after using it.
Each day, every character needs water, food, and a place to sleep. They may also need medical treatment.

Characters develop relationships via chatter, doing things for one another, etc. While relationships generally give only minor boosts to interactions, they can boost morale even with uninvolved characters, which will promote survival. If everyone lets the fact they're stranded get to them, stay away from one another, and start having nightmares, it won't take long for them to go insane.
---
In multiplayer, you're able to handcraft your own character.
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