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Author Topic: Games you wish existed  (Read 967879 times)

GalenEvil

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Re: Games you wish existed
« Reply #2910 on: August 24, 2013, 08:39:48 pm »

Yeah, a pool of bullet instances would be ideal so you don't have a lot of create/destroy operations going on. The processing would probably be best as an authoritative server design. The client processes things from what it has available to it and then is given periodic updates from the server to bring it back in line with the real game information. The client would start an action while sending a message to the server requesting that the action be started on its end as well. The server would then look through that and see if it's a valid action before putting it into the simulation to be acted upon. If the action is not valid then the client sending the invalid action will get reset on the next physics update and the other connected clients will not see anything different on their end. The authoritative server will let the clients update themselves from near current server information while the server prepares for the next update, and also keeps the a large number of client-side exploits from getting through to the other connected clients.
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SealyStar

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Re: Games you wish existed
« Reply #2911 on: August 25, 2013, 06:55:22 pm »

I want a jokey simulation game called something like "Speed Trap Tycoon" where you are the police chief of a tiny speed trap town. Your goal is to make as much money as possible for the town by stopping travelers for speeding while keeping obscure enough to trick people into coming to the town, and on the good side of anti-speed trap laws in the state.

You have to manage the placement of cops, speed cameras, et al. throughout the town, as well as placing and setting numbers on the speed-limit signs. As you earned more money from all the speeding tickets, the town would expand from the financial stimulus and you would have to move and purchase/hire more cops and equipment. You could also get universal upgrades, like better-quality radar guns.

The challenge would come from making sure unwary speed-trap victims keep a-comin'. If you were too indiscriminate or brutal, word would spread on the speed-trap nature of the town and people would slow down or avoid it altogether. At serious extremes, the state attorney general would file a suit against the town for abusing legal powers against the citizens of the state. If you scared away too many people, you would have to deal with the snowball effect of angry locals protesting the lack of economic stimulus from outsiders.
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Graknorke

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Re: Games you wish existed
« Reply #2912 on: August 25, 2013, 07:00:47 pm »

I want a jokey simulation game called something like "Speed Trap Tycoon" where you are the police chief of a tiny speed trap town. Your goal is to make as much money as possible for the town by stopping travelers for speeding while keeping obscure enough to trick people into coming to the town, and on the good side of anti-speed trap laws in the state.

You have to manage the placement of cops, speed cameras, et al. throughout the town, as well as placing and setting numbers on the speed-limit signs. As you earned more money from all the speeding tickets, the town would expand from the financial stimulus and you would have to move and purchase/hire more cops and equipment. You could also get universal upgrades, like better-quality radar guns.

The challenge would come from making sure unwary speed-trap victims keep a-comin'. If you were too indiscriminate or brutal, word would spread on the speed-trap nature of the town and people would slow down or avoid it altogether. At serious extremes, the state attorney general would file a suit against the town for abusing legal powers against the citizens of the state. If you scared away too many people, you would have to deal with the snowball effect of angry locals protesting the lack of economic stimulus from outsiders.
That actually sounds really great. It would probably suit a flash game well.
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itisnotlogical

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Re: Games you wish existed
« Reply #2913 on: August 25, 2013, 10:07:47 pm »

An FPS game in which a team of players has the first 10 minutes of a match to design and build a massive vehicle (battleship, giant tank, mecha, airship, etc.) that takes multiple people to operate, then pits their creation against that of the other team. Each player only has so many points that they can contribute to adding a weapon or ability to the team's vehicle, so multiple players have to agree to pool their resources to get giant death rays, and at the expense of point defenses, fighter bays, medical facilities, etc.

Ammunition has physical presence and is volatile. That scene in one of the Matrix films where the ammunition starts cooking off and kills half the crew, that can actually happen. In addition to that, the giant artillery can fail to load ammunition, requiring an engineer to run in and fix the issue before the weapon can fire again.

Players gain currency for kills, so engineers can continue improving and adding to the ship as long as hardpoints are available. Eventually, both teams gain access to jetpacks, boarding craft and teleporters,  allowing them to go on the offensive and start damaging the enemy craft from inside. Whoever loses their craft first loses the match.
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Gruntdonttoot

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Re: Games you wish existed
« Reply #2914 on: August 25, 2013, 10:32:40 pm »

I'd like a crpg-style game (and there may be one out there) where there is no real story and its a day in the life simulator where you can roleplay as anything from a peasant to a guard to a thief to a barbarian or even a king. There would be a ton of interaction with both the world and npc's and there would be no quests (other than the ones you make up), just the job you chose and its duties whether it be guard duty or growing crops and raising livestock.
« Last Edit: August 25, 2013, 11:26:50 pm by Gruntdonttoot »
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MrWiggles

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Re: Games you wish existed
« Reply #2915 on: August 25, 2013, 11:03:47 pm »

What the fuck is a speed trap town?
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WillowLuman

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Re: Games you wish existed
« Reply #2916 on: August 25, 2013, 11:09:39 pm »

I'd like a crpg-style game (and there may be one out there) where there is no real story and its a day in the life simulator where you can roleplay as anything from a peasant to a guard to a thief to a barbarian or even a king. There would be a ton of interaction with both the world and npc's and there would be no quests (other than the ones you make up), just the job you chose and its duties whether it be guard duty or growing crops and raising livestock.

How is that a CRPG in any way?
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Scelly9

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Re: Games you wish existed
« Reply #2917 on: August 25, 2013, 11:14:28 pm »

What the fuck is a speed trap town?
A town that makes most of it's money through the ticketing and fining of speeding drivers.
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MrWiggles

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Re: Games you wish existed
« Reply #2918 on: August 25, 2013, 11:16:05 pm »

What the fuck is a speed trap town?
A town that makes most of it's money through the ticketing and fining of speeding drivers.
What, if any, town is that?
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Gruntdonttoot

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Re: Games you wish existed
« Reply #2919 on: August 25, 2013, 11:25:17 pm »

I'd like a crpg-style game (and there may be one out there) where there is no real story and its a day in the life simulator where you can roleplay as anything from a peasant to a guard to a thief to a barbarian or even a king. There would be a ton of interaction with both the world and npc's and there would be no quests (other than the ones you make up), just the job you chose and its duties whether it be guard duty or growing crops and raising livestock.

How is that a CRPG in any way?
Whoops there's not supposed to be a c, typing on a phone.
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MrWiggles

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Re: Games you wish existed
« Reply #2920 on: August 25, 2013, 11:41:17 pm »

I'd like a crpg-style game (and there may be one out there) where there is no real story and its a day in the life simulator where you can roleplay as anything from a peasant to a guard to a thief to a barbarian or even a king. There would be a ton of interaction with both the world and npc's and there would be no quests (other than the ones you make up), just the job you chose and its duties whether it be guard duty or growing crops and raising livestock.

How is that a CRPG in any way?
Whoops there's not supposed to be a c, typing on a phone.
There a game called Kudos. Kinda like that?
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Gruntdonttoot

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Re: Games you wish existed
« Reply #2921 on: August 26, 2013, 12:12:32 am »

I'd like a crpg-style game (and there may be one out there) where there is no real story and its a day in the life simulator where you can roleplay as anything from a peasant to a guard to a thief to a barbarian or even a king. There would be a ton of interaction with both the world and npc's and there would be no quests (other than the ones you make up), just the job you chose and its duties whether it be guard duty or growing crops and raising livestock.

How is that a CRPG in any way?
Whoops there's not supposed to be a c, typing on a phone.
There a game called Kudos. Kinda like that?
No, what I was thinking is it would be a life sim (starting at adulthood or whatever) with an open world and isometric graphics a la fallout 2/jagged alliance 2
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Vector

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Re: Games you wish existed
« Reply #2922 on: August 26, 2013, 12:29:55 am »

An FPS game in which a team of players has the first 10 minutes of a match to design and build a massive vehicle (battleship, giant tank, mecha, airship, etc.) that takes multiple people to operate, then pits their creation against that of the other team. Each player only has so many points that they can contribute to adding a weapon or ability to the team's vehicle, so multiple players have to agree to pool their resources to get giant death rays, and at the expense of point defenses, fighter bays, medical facilities, etc.

Ammunition has physical presence and is volatile. That scene in one of the Matrix films where the ammunition starts cooking off and kills half the crew, that can actually happen. In addition to that, the giant artillery can fail to load ammunition, requiring an engineer to run in and fix the issue before the weapon can fire again.

Players gain currency for kills, so engineers can continue improving and adding to the ship as long as hardpoints are available. Eventually, both teams gain access to jetpacks, boarding craft and teleporters,  allowing them to go on the offensive and start damaging the enemy craft from inside. Whoever loses their craft first loses the match.

God yes.
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Hanslanda

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Re: Games you wish existed
« Reply #2923 on: August 26, 2013, 12:35:12 am »

Warhammer 40k Tabletop, but on a computer. Can fight randomized armies of any race, or against your friends.
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Sirus

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Re: Games you wish existed
« Reply #2924 on: August 26, 2013, 12:48:02 am »

Warhammer 40k Tabletop, but on a computer. Can fight randomized armies of any race, or against your friends.
YESSSSSSS.
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