Not that I have a Nintendo Wii or anything, but after having played some
Battle Clash and Metal Combat on the SNES (unfortunately, sans lightgun, and using the mouse instead), I wonder, with all the modern updates/upgrades to the Wii versions to many great games, like Super Punch-Out, New Super Mario Wii, Metroid Other M, why hasn't one come up for these games?
They're perfect for it, and would make excellent use of the Wii's graphical power and Wiimote gun configuration (Plus, since my nephew has the console himself, and has seen me play these games on my computer, I knew he would want a remake for his machine as soon as it comes out as well). I have yet to find anything on this, and I know it would bring back memories for a bunch of die-hard Super Scope players, and would definitely rock for today's generation of gamers. Add internet function to it, and you have multi-player combat online. Add ST configuration mode for it, and go nuts.
Naturally, you'll have to beat Classic (Basically a re-imagining of Battle Clash) and Extended Mode (Expanding Battle Clash seamlessly into Metal Combat via time skip or something; and then some) to unlock special Eltorian parts to configure your ST with. The higher your game rank, the more special the parts you unlock as well. You can even customize your pilot of your ST if you want (even turning them into Eltorians).
And as a special unlockable for beating the game at least once on Classic Mode, you get to play both SNES games (a way to make it up for international audiences that never got to play Metal Combat, since it was a USA release only, and for nostalgia for those that never got to enjoy the games with a super scope, like me.).
This game begs for a Wii-make.
* Itnetlolor gets punched extremely hard for such a bad pun
EDIT:
Actually, the Wii-U can also be implemented to command the enemy STs a little more properly if you're sharing one screen to play with/against someone (2-player mode, the Wii-U can be the pilot (and touchscreen to direct the gunner where to fire, or highlight threats, especially since 2-player mode will be just a tad harder than single-player mode due to the Wii-U advantage), and the Wii-mote the gunner), or playing a local game with custom STs.
Reflecting back on those games, I know a graphics update to today's standards would make some of the levels and mecha utter
scenery porn; especially battling the ST Artemis and ST Griffon, since you're mountain freefall diving, and falling from sub-orbital altitudes by jumping off the Orbital Ring Station Babel (and in the original storyline, ST Valius takes place inside the O.R.S. Babel, and that would look pretty awesome as well as you battle on a space elevator, going up, and watch the view get better and better as you battle (think of the Citadel levels in Half-Life 2 leading up to DM-Morpheus (Unreal Tournament) levels of view)) that looks similar to the one in Gundam. Basically, that would be skydiving and battling at terminal velocities, and unlike the SNES version, it would look awesome; cities and storms in the distance, the tower moving upwards at ridiculous speeds as you're falling nearby it and battling around it, and glimpses of fire reaching your visor as you're burning through the atmosphere at terminal velocities. This battle would rock; even better than the original level, especiallyy since your view will be all over the place, ensuring you see everything the level has to offer scenery-wise as you battle.