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Author Topic: Games you wish existed  (Read 968282 times)

JanusTwoface

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Re: Games you wish existed
« Reply #915 on: May 16, 2012, 05:52:46 pm »

I want a pokemon MMORPG game, where battling, trading and a whole bunch more doesnt make you jump thru crazy hoops to do.
Does Monster MMORPG fit the bill? Never got around to trying it, but sounds like a Pokemon MMORPG at least.
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Alkhemia

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Re: Games you wish existed
« Reply #916 on: May 16, 2012, 06:45:58 pm »

I want a pokemon MMORPG game, where battling, trading and a whole bunch more doesnt make you jump thru crazy hoops to do.
Does Monster MMORPG fit the bill? Never got around to trying it, but sounds like a Pokemon MMORPG at least.
also http://www.pokemon-world-online.net/ it still in beta but it being work on.
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Lord Dullard

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Re: Games you wish existed
« Reply #917 on: May 17, 2012, 10:50:30 am »

Battle Royale/Hunger Games style roguelike. You and a bunch of classmates/peers/whatever are thrown into an arena by some kind of shady government force where you must survive the elements and attempt to be the last @ standing.
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NRDL

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Re: Games you wish existed
« Reply #918 on: May 17, 2012, 10:54:11 am »

A game where you can lead a squad ( or multiple squads from a top-view strategic interface ) of soldiers in a persistent world.  No dialogue, there doesn't have to be a plot, just action and lots of tactical and strategic planning.  Get to objective A, take out the enemy snipers, assault base, etc.  Kinda like first-person X-com, with just the squad based combat. 
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Ezzran

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Re: Games you wish existed
« Reply #919 on: May 17, 2012, 03:30:46 pm »

A game that simulates a game of DnD 3.5e EXACTLY as it is. Meaning it would be multiplayer, all the spells from DnD 3.5 would be included, and my options for getting through tough situations would be more than either stab everything or talk my way out of it. Like, why fight the dudes through the tower if my use rope and climb skills are high enough to CLIMB said tower? I want to do that, but in a video game.

Yeah, I know that's pretty much impossible with our current technology.
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Singularity125

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Re: Games you wish existed
« Reply #920 on: May 17, 2012, 03:42:55 pm »

Looking at Kenshi the other day reminded me of Mount and Blade Warband. I guess one game I'd like merges the two. Full-roaming world, Kenshi-style, with M&B combat and politics. And hostile takeovers. Lots of those. Basically a game where I can leave my mark on the world in whatever way I see fit, and the world responds to it. The X games come close, but I want that in a medieval setting. Not canned Elder Scrolls stuff... though ES games are fun. Procedural events like food shortages or warring tribes that aren't specifically scripted. I want it different every time.
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MrWiggles

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Re: Games you wish existed
« Reply #921 on: May 17, 2012, 03:53:54 pm »

A game that simulates a game of DnD 3.5e EXACTLY as it is. Meaning it would be multiplayer, all the spells from DnD 3.5 would be included, and my options for getting through tough situations would be more than either stab everything or talk my way out of it. Like, why fight the dudes through the tower if my use rope and climb skills are high enough to CLIMB said tower? I want to do that, but in a video game.

Yeah, I know that's pretty much impossible with our current technology.

Its not impossible at all. It depends on a few factors though, but not impossible at all. It'll just take a very long time to make, and there always things you wont be able to do. Well, even then that depends on a few things.
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Rakonas

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Re: Games you wish existed
« Reply #922 on: May 17, 2012, 04:25:06 pm »

A game that simulates a game of DnD 3.5e EXACTLY as it is. Meaning it would be multiplayer, all the spells from DnD 3.5 would be included, and my options for getting through tough situations would be more than either stab everything or talk my way out of it. Like, why fight the dudes through the tower if my use rope and climb skills are high enough to CLIMB said tower? I want to do that, but in a video game.

Yeah, I know that's pretty much impossible with our current technology.

Its not impossible at all. It depends on a few factors though, but not impossible at all. It'll just take a very long time to make, and there always things you wont be able to do. Well, even then that depends on a few things.
Yeah it's more that simulating every possibility would take forever and by the time it's released it'll be outdated.
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Ezzran

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Re: Games you wish existed
« Reply #923 on: May 17, 2012, 05:16:35 pm »

A game that simulates a game of DnD 3.5e EXACTLY as it is. Meaning it would be multiplayer, all the spells from DnD 3.5 would be included, and my options for getting through tough situations would be more than either stab everything or talk my way out of it. Like, why fight the dudes through the tower if my use rope and climb skills are high enough to CLIMB said tower? I want to do that, but in a video game.

Yeah, I know that's pretty much impossible with our current technology.

Its not impossible at all. It depends on a few factors though, but not impossible at all. It'll just take a very long time to make, and there always things you wont be able to do. Well, even then that depends on a few things.
Yeah it's more that simulating every possibility would take forever and by the time it's released it'll be outdated.

Oh, I don't care if it was outdated. It's gameplay I care about, not graphics. If it had the features, I could deal with bad graphics.
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Scelly9

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Re: Games you wish existed
« Reply #924 on: May 17, 2012, 05:18:51 pm »

A game that simulates a game of DnD 3.5e EXACTLY as it is. Meaning it would be multiplayer, all the spells from DnD 3.5 would be included, and my options for getting through tough situations would be more than either stab everything or talk my way out of it. Like, why fight the dudes through the tower if my use rope and climb skills are high enough to CLIMB said tower? I want to do that, but in a video game.

Yeah, I know that's pretty much impossible with our current technology.

Its not impossible at all. It depends on a few factors though, but not impossible at all. It'll just take a very long time to make, and there always things you wont be able to do. Well, even then that depends on a few things.
Yeah it's more that simulating every possibility would take forever and by the time it's released it'll be outdated.

Oh, I don't care if it was outdated. It's gameplay I care about, not graphics. If it had the features, I could deal with bad graphics.
If it had the features, I would do text based.
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Ezzran

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Re: Games you wish existed
« Reply #925 on: May 17, 2012, 05:21:22 pm »

I could do text based, but I'm thinking mostly text with an area near the top of the screen to show the grid for combat purposes. Then you can move around according to standard DnD rules.
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Starver

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Re: Games you wish existed
« Reply #926 on: May 17, 2012, 06:13:10 pm »

Sounds like you'd be happy with a MUD (with modern server and client extensions, it'd give you that grid, and more...)
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MrWiggles

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Re: Games you wish existed
« Reply #927 on: May 17, 2012, 06:50:38 pm »

Locationality for text base generally suck ass. Its just very awkward to convey the information sanely, and timely.
----
But regardless, it would just take forever. Even with just a small examination of the Tower Example.

For the sake of argument. This is our Tower.

And assume that it's on dirt ground, some tree's around but not to close to the tower.

So you got the door. There kicking it down, there picking the lock. And there getting the guard on the inside to talk to you.

Then there every possible effect dNd magic spells can have it on. If its wood door. That's Warp Wood, and Wood Shape.

If it's a metal door. Thats Transmute Metal to Wood, Transmute Metal to Jelly, Chill Metal, & Heat Metal.

Lets now talk about some more creative way to handle the door. Lets employ Disable Device, and remove the door from the hinges, or remove the bolts for the hedges.

Lets employ Knowledge: Carpentry or Knowledge: Architecture or Knowledge:  Engineering and discover the door well weakness then exploit it. And apply it to the tower in general.

Now lets go onto the tower itself. You can climb it, as you suggested, sure, and our example tower has plenty of windows so you can try breaking into any of those. Then you can again apply the Wood spells to the frame, break the windows or dislodge the entire window frame.

But climbing and breaking through a window is pretty boring.

So we got Meld into Stone, PassWall, Transmute Rock to Mud (at the foundation), Soften Earth and Stone (at the foundation), Stone Shape,
Stone Tell (to get some intel), and for the more morbid  Stone to Flesh.

Oh, and also include all the spells that'd like you scale the tower too. Spider Walking, Flying, anything that'd let you construct something; wall of stone move earth.

Then we have the foundation that the tower rest on. We can dig that out manually or with spells, collapses the tower, or employ medieval siege technique of digging partially under the tower and setting fires to weaken the foundation. 

And we can also remove the motor between stone blocks or pull out the stone block one by one.

And then we can also summon all sorts of fantastical creatures to besiege the tower.

Then there all the spells to control the guards or monster inside the tower.

Then we can hire folks to raid the tower for us, or do anything we can above.

We can then construct a wall around the the tower, and then fill the tower with water.

Or make the tower into a box.

I'm sorta losing my point. *coughs*

There nothing technically impossible there, but what makes it hard to make all these systems play well together, and that takes forever, much like we have dorf fortress.
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Starver

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Re: Games you wish existed
« Reply #928 on: May 17, 2012, 07:51:53 pm »

And you never mentioned the first method that came to my mind...

Wander by the door conspicuously 'accidentally' dropping a bag of gold within sight of the door and the guards therein and then a few moments later loudly announcing to oneself "Oh dear!  I appear to have lost some gold, and me with the inability to look down at the floor in order to recover it at all.! Ah well...  It appears I shall have to go away for a few minutes and come back with a second full bag and this time attach it to my belt so that it won't fall off while just walking!  Of course, knowing me, it'll still come loose if I were to do anything strenuous, like... say... climb a spiral staircase, should I perchance be able to find one like that which doubtless lies beyond this dread portal that right now appears to be barred against me...  Knowing my luck, I shall probably find that open when I return and feel compelled to wander inside through sheer curiosity, and then... whooops... more gold shall fall from my person, and lost to me...  Ah well, them's the breaks, and I can only say good luck to them what finds so many gold coins just lying around the place..."

(Granted not the simplest situation to orchestrate, but not far from an 'actual' event once played out in a different genre of RP situation...)

((Also, granted, hardly adding to the topic, but I just found the mental image so compelling that I had to share.  A pity I could not make this contribution quite as pithy as intended.))
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Niveras

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Re: Games you wish existed
« Reply #929 on: May 17, 2012, 07:54:29 pm »

Maybe not technically impossible, but the level of detail and work involved is vastly out of scale compared to just using an actual person for a game master. Especially if the game is multiplayer already.

I know this thread is for wishful thinking, right there in the title, and it's really the pinnacle of crass for me to belittle the idea, but I don't think it is possible to be satisfied with your idea. At some point you'll be restricted to what the developers thought to add, restricted to mere representation (rather than full modeling), and still the game would be repetitive, because there are only so many ways to play out the stories within the game. By contrast, a DM can account for all these things on the fly, and what's more, can easily generate new stories, or take old ones in unexpected directions. Of course, the DM has to be at least decent at it...

Like I said, I know how stupid it is for me to say all that, but there it is. It just seems, as far as ideas go, on par with simulating the universe with perfect fidelity.
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