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Author Topic: Games you wish existed  (Read 967844 times)

Mathel

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Re: Games you wish existed
« Reply #8385 on: November 15, 2020, 03:27:41 am »

Bannanas are known for containing potassium.

Pure potassium, when it touches water, starts a very exothermic reaction K+H2O = KOH+H2.
The heat from this reaction tends to ignite the hydrogen and the metal itself.

Edit: Of course, real bannanas do not do that because the potassium in them is already reacted. But imaginary bannanas could.
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Egan_BW

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Re: Games you wish existed
« Reply #8386 on: November 15, 2020, 12:34:58 pm »

Perhaps boomnanas evolved from our version of bananas, switching strategies but keeping the same shape and color after humanity died out.
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JoshuaFH

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Re: Games you wish existed
« Reply #8387 on: November 15, 2020, 12:59:14 pm »

Maybe boomnanas were the result of a civilization that needed explosives, but lived on a planet poor of requisite resource, and so had to bioengineer fruit that would explode naturally.
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Zanzetkuken The Great

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Re: Games you wish existed
« Reply #8388 on: November 15, 2020, 01:08:42 pm »

Game idea that I just thought of, it's a rough idea that probably isn't practical at all, but I wanted to write it down:

Spoiler (click to show/hide)

I can see a way it would work.  However, you don't do it with automatic balance patches.  Instead you have 3 types of weapon damage, and all armor only provides defense against 2 types, one good and one halfway.  You can only carry 1 type of armor and 2 weapons at a time.

This way, you get a cyclical meta.  People start using X and Y weapons and when it gets popular armor A starts being equipped by everyone, so the weapons switch to weapon Z and armor shifts to compensate, so weapons then need to shift, etc.
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xaritscin

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Re: Games you wish existed
« Reply #8389 on: November 15, 2020, 04:22:16 pm »

ARK but with less powercreep, cool procedural maps, better AI and prehistoric creatures that matches current scientific data about them(also good optimized for potato machines). all those creature showcasing trailers are cool and all but seeing Phorusracids gliding like chicken or Procoptodons hooping around like regular kangaroos is unsettling and un-inmersive.

i would better spend my buck into a sandbox survival game where i start as a naked homind in a large procedural landmass that can support a proper simulated ecosystem and interact with more varied prehistoric assemblages instead of Mesozoic/Pleistocene mayority. heck there's a lot of interesting creatures from different eras one could add like:

-Miracinonyx
-Andrewsarchus
-Langstonia
-Copepteryx
-Thalasoccnus
-Barbaturex
-Edaphosaurus
-Inostrancevia
-Plateosaurus
-Koolasuchus
-Orthoceras
-Brontoscorpio
-Anomalocaris
-Langobardisaurids (think Tanystropheus)
-Placodontids (turtle -like coastal reptiles with a seashell diet)
-Hyracodon (smaller relatives to Paraceratherium, they were the closest thing to a "Horse" on their era despite being "Rhinos")
-Elasmoterium
-Shastasaurus/Shonisaurus
-Tupandactylus (albeit i think ARK Tapejaras are based on it)
-Deinocheirus
-Uintatherium
-Sivatherium

and many many others that are not well known or dont top the bars on the rule of cool because they dont get as much screen time or because they werent implemented with weird special habilities.

i dont shit on invented creatures but they could be based on prehistoric fauna instead of sci fi/fantasy stuff. perhaps some Speculative Evolution creations like cuadrupedal birds, land squids, flying fish and stuff like that.
« Last Edit: November 15, 2020, 04:47:10 pm by xaritscin »
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Naturegirl1999

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Re: Games you wish existed
« Reply #8390 on: November 15, 2020, 04:33:06 pm »

What’s powercreeping?
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LordBaal

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Re: Games you wish existed
« Reply #8391 on: November 15, 2020, 04:40:05 pm »

As I understand it, is the neverending inbalance of factions/items/spells/characters/you name it on a game, were one of those things is made (or a new one is presented) overly powerful above the others, and then to counterbalance it another thing gets the same treatment, and this basically keeps going forever.

Is understood that is intentional to make people buy things (like miniatures on a tabletop game or DLC or stupid micro transactions on videogames)....
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xaritscin

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Re: Games you wish existed
« Reply #8392 on: November 15, 2020, 04:58:21 pm »

exactly, and in the case of ARK people seem to be able to breed animals with really busted stats depending on the server (albeit the cap seems to be lvl 450-500 or so), that's enough to one shot most wild creatures and just be I Win buttons to any player unless they get overgeared/swarmed.
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JoshuaFH

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Re: Games you wish existed
« Reply #8393 on: November 15, 2020, 05:49:19 pm »

Game idea that I just thought of, it's a rough idea that probably isn't practical at all, but I wanted to write it down:

Spoiler (click to show/hide)

I can see a way it would work.  However, you don't do it with automatic balance patches.  Instead you have 3 types of weapon damage, and all armor only provides defense against 2 types, one good and one halfway.  You can only carry 1 type of armor and 2 weapons at a time.

This way, you get a cyclical meta.  People start using X and Y weapons and when it gets popular armor A starts being equipped by everyone, so the weapons switch to weapon Z and armor shifts to compensate, so weapons then need to shift, etc.

If I'm understanding you correctly, the idea is a 'self-correcting meta' type system? Where the game itself detects what is most popular and least popular, and then doles out buffs and nerfs in real-time? I thought of that, but it rides up against the old adage of "Players are always looking to minmax the fun out of your game." (I'm paraphrasing, I can't remember where I heard it). But the idea is that players that take the game seriously have an unsolvable puzzle in front of them, forced to both play the game and play a metagame ontop of it which resembles an odd prisoner's dilemma of trying to both suss out the optimal strategy, and then convince everyone it isn't the optimal strategy so you can keep using it yourself.

I'm not saying it's totally implausible, just that playing around with the idea in my head doesn't feel fun, so I extrapolate that it wouldn't be fun for others either.
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Aoi

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Re: Games you wish existed
« Reply #8394 on: November 16, 2020, 01:36:23 pm »

That reminds me of what I think was a Ludum Dare entry where the entire "game" was basically a patch note generator that would spit things out ranging from the reasonable "Thrown pies no longer cause fatal damage." to the rather quirky "Flooding will no longer cause bananas to spontaneously erupt into flames upon consumption."

Courtesy of GalacticMonkey, it is available for viewing here: https://spelafort.itch.io/peon-caravan

Calendar changes: solarium, jukebot, mournful dancehall, psychic riffle; snow day turns into a blood moon, with meteor showers.

Updated pickle shaders.
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Naturegirl1999

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Re: Games you wish existed
« Reply #8395 on: November 16, 2020, 01:53:59 pm »

That reminds me of what I think was a Ludum Dare entry where the entire "game" was basically a patch note generator that would spit things out ranging from the reasonable "Thrown pies no longer cause fatal damage." to the rather quirky "Flooding will no longer cause bananas to spontaneously erupt into flames upon consumption."

Courtesy of GalacticMonkey, it is available for viewing here: https://spelafort.itch.io/peon-caravan

Calendar changes: solarium, jukebot, mournful dancehall, psychic riffle; snow day turns into a blood moon, with meteor showers.

Updated pickle shaders.
the bolded patch note made me think of how much harder Terrarria would be if every ice biome was in a perpetual blood moon state, especially if it also happened to be corrupted, crimsonified or hallowed as well
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xaritscin

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Re: Games you wish existed
« Reply #8396 on: November 16, 2020, 11:27:49 pm »

had an epiphany about yesterday's post.

A sandbox survival game with prehistoric creatures but its on planetary scale like say, Planet Explorers, Empyrion Galactic Survival or Space engineers. there's a singleplayer campaign that introduces the game and the mechanics to the player, along with explaining the lore. the basic idea is that the player was part of the crew in a colonization fleet. due to some sabotage the entire fleet crash landed on the planet (setting feels like a mix between Homeworld and Subnautica). the players wake up on a cryogenic pod after 500 years when the planet has been successfully terraformed to Earth-like qualitys of habitability.

Fleet Command which has survived all these centuries by merging with the mothership computer gives the player the training and the tools required to venture out into the wilds with a mission, to uncover what the heck happened to the fleet, how much people survived the crash, how's the current situation of the planet biosphere and who is the one responsible for the sabotage. and the most important, is it possible to contact with Earth?

The planet would be procedurally generated with biomes proper to the planetary conditions and everything. prehistoric animals were a byproduct of the malfunctions of the terraforming programming and the AI tasked with the automation process has run rampant not only bringing close to accurate animals from different geological eras but also fabricating new ones (these fabricated animals are inspired more on Speculative Evolution than on fantasy/sci fi) to fill gaps and utilities on the ecosystem.

However, the behavior of the AI isnt erratic, there's a mastermind behind all of this. but the player will have to uncover the plot exploring, surviving and dealing with NPCs. from tribes of wild men descendants of survivors that woke up early in a much more incomplete planet to factions of cryogenized crew that have survived on the rest of the escort ships and which are pursuing their own personal agendas to a mysterious force that would be later revealed and is key in the sucess of the mission.

in short, its like a mix between ARK + Fallout + Empyrion/Space Engineers + Planet Explorers + some references to a few other space games.
« Last Edit: November 16, 2020, 11:31:36 pm by xaritscin »
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Naturegirl1999

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Re: Games you wish existed
« Reply #8397 on: November 17, 2020, 12:06:18 am »

That game sounds amazing and I would totally play it if it existed
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Lidku

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Re: Games you wish existed
« Reply #8398 on: November 17, 2020, 03:05:17 am »

A Dragonball Z strategy game, one where you can make a galactic empire rivaling Frieza's Emperor or go a different route.
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Naturegirl1999

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Re: Games you wish existed
« Reply #8399 on: November 17, 2020, 09:51:19 am »

A Dragonball Z strategy game, one where you can make a galactic empire rivaling Frieza's Emperor or go a different route.
Question: could you create your own species and try surviving in Frieza’s Empire? (I’ve never seen Dragon Ball Z but have heard the name lots of times as well as the Ofer 9000 power level meme))
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