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Author Topic: Games you wish existed  (Read 968354 times)

Rakonas

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Re: Games you wish existed
« Reply #675 on: January 08, 2012, 05:17:52 pm »

6. Try to conquer world and accidentally a communist empire in 1800.
Ah, but by their nature Marxism and proto-communism were profoundly anti-imperialist. Furthermore, socialism only began to be recognised around the 1830s, it was just "liberalism" back in 1800 or "defending the ideals of the French Revolution", more appropriately. But nevertheless, the term was coined by Karl Marx when he wrote the manifesto of an organisation in London in 1852 if I recall correctly.

So you could not possible have a communist empire in 1800. :P
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PTTG??

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Re: Games you wish existed
« Reply #676 on: January 23, 2012, 03:16:54 pm »

A supremely realistic tactical/strategic modern strategy game. Using real world maps and military information, you become a commander of a nation's military. Simulated down to a very low level, you control deployment of your forces. You can also modify the world map- want to see what would happen if Texas seceded from the US? If France nuked Great Britain? Now you can!
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Tarran

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Re: Games you wish existed
« Reply #677 on: January 23, 2012, 03:31:52 pm »

City builder+RTS+4X with terrain able to be altered and a good ship designing would be a great combo for me.

Terraform dead worlds as you expand your race across the cosmos. Build great cities that span the world. Watch it all go to rubble under the fire of nuclear detonations of hostile foes. Vie for what little remains on your former colony, on land, air, and space. Fight in cities you've lost, forests that have been burnt, and nuclear craters. Fight for space with your ships and return the favor. Rebuild on the charred remains of those who were there before.
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Gatleos

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Re: Games you wish existed
« Reply #678 on: January 23, 2012, 07:56:10 pm »

A game, most likely a roguelike, with a custom spell system so complicated that it's treated in-game like something more akin to a scripting language. You would give commands to a "spell compiler", and could find magical grimoires and tomes that could be imported or #included like magical code libraries and give you access to more spell effects.

You could write a spell that would, for instance, home in on the largest humanoid target nearby and convert their mass into a big ball of cobras, then create a point of positive gravity in the center of the ball, causing the cobras to scatter all over the place.

T'would be awesome.
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Draco18s

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Re: Games you wish existed
« Reply #679 on: January 23, 2012, 08:00:51 pm »

A game, most likely a roguelike, with a custom spell system so complicated that it's treated in-game like something more akin to a scripting language. You would give commands to a "spell compiler", and could find magical grimoires and tomes that could be imported or #included like magical code libraries and give you access to more spell effects.

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loose nut

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Re: Games you wish existed
« Reply #680 on: February 11, 2012, 01:22:04 pm »

A squad-based strategy game. Except, instead of being about killing people or aliens, it's a heist game. Instead of fighting battles, you finish jobs.
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Angel Of Death

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Re: Games you wish existed
« Reply #681 on: February 11, 2012, 01:35:44 pm »

A multiplayer Shadow President.
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Astral

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Re: Games you wish existed
« Reply #682 on: February 11, 2012, 03:03:14 pm »

Warcraft 3's Genesis of Empires 2 as a standalone strategy game.

For those who haven't played it, it about pushed the Warcraft 3 engine to its limits; there were no less than 10 resources, population systems, military provisions (increase their meat rations, they hit harder, grain gives a regen bonus, etc) and around 4-5 endgame races, each with their own benefits, drawbacks and resource consumption. Everyone starts at the same stone age-ish era, and can go from there to a holy crusader or mechanical based human race, tree hugging elven, meat only undead, or the orcs, and while it sounds similar to Warcraft 3's base game, there was a hell of a lot more to it than the original RTS.

One of the recent (see: 5 years ago or so) patches broke many maps, and the creator never updated it, so it is a memory lost to time and the few who played it.

I suppose the most interesting part is that he managed to use the horribly unmoddable UI to create an entirely new building system, using the arrow keys, therefore bypassing the need for an actual "builder" unit and delegating everything of what you could build on the town center you currently had access to, with the exception of a few support buildings.
« Last Edit: February 11, 2012, 10:28:57 pm by Astral »
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Askot Bokbondeler

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Re: Games you wish existed
« Reply #683 on: February 11, 2012, 08:51:46 pm »

sounds like you'd be interested in my warcraft3 mod project.
it has a similar name, Forge of Empires, an rts where you manage cities by distributing it's population through several fields: food production, goods production, military support, trade and research. cities grow slowly, and your main means of acquiring more population would be through conquering independent cities. each city would produce 3 kinds of units, peasant levy, professional soldiers and elite soldiers, equipped with armor and weapons defined by the player, and trained with specific improvements also chosen by the player
the main resources would be gold and food, but some randomly placed map features would give you access to secondary resources, which would give you some bonuses: iron mines would make troop production cheaper, etc.
your troops would be managed in abstracted armies, that would battle on another screen, and would have limited food supplies, that would  need to be restocked in cities or through supply caravans, would have a morale stat that would be influence by secondary resources like wine, your commander's leadership stats, your nation's reputation, and terrain modifiers: nords would suffer more in hot lands, and southerners would suffer less in deserts and more in cold lands
the player would also be able to recruit military commanders, city governors, and empire advisors from noble houses associated with big cities, some cities having more than one noble house, and each house having various candidates with different skills , from tactician bonuses, reputation bonuses, leadership bonuses, reputation, etc. the thing is, some of these houses would hate each other, and recruiting commanders from one house could anger another, and you'd sometimes have to chose from recruiting and awesome commander taking the risk of angering your awesome city governor, or choosing the governor's cousin, who is a passable commander, but not nearly as awesome as the other dude.
there'd be 4 main civilizations, nord, southern, eastern and western, based on vikings and Germanic tribes, Egyptians and African tribals, Sumeria and Persia, and Greece and Rome, but the main objective of the game would be to allow you to customize your empire's civilization, both in looks as in playability

Angel Of Death

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Re: Games you wish existed
« Reply #684 on: February 12, 2012, 10:47:10 am »

Happy Wheels without the godawful community who will rate levels 5 because they are told to and repost the same fucking "KEEL JURSTIN BAEBER" level.
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The Merchant Of Menace

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Re: Games you wish existed
« Reply #685 on: February 12, 2012, 11:35:26 am »

Happy Wheels has been getting a lot better lately, especially since level importing was disabled so people actually have to create their own shitty levels, rather than copying other people's shitty levels.
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Angel Of Death

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Re: Games you wish existed
« Reply #686 on: February 12, 2012, 11:50:00 am »

Happy Wheels has been getting a lot better lately, especially since level importing was disabled so people actually have to create their own shitty levels, rather than copying other people's shitty levels.
Oh, thank fucking *insert diety of your choice here*. I may finally be able to get back into it without cringing whenever I see the level upload list.
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The Merchant Of Menace

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Re: Games you wish existed
« Reply #687 on: February 12, 2012, 12:08:11 pm »

There's still plenty of crap levels, but the proportion of actually decent levels is increasing.
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Guardian G.I.

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Re: Games you wish existed
« Reply #688 on: February 12, 2012, 12:23:45 pm »

I've never seen any high fantasy games with the modern level of science and technology instead of Medieval Stasis (the closest thing I remember is Arcanum of Steamworks and Magick Obscura, a Fallout-like fantasy RPG set in a Victorian England-esque world).
Also, I like the idea of a strategy game about managing a global Illuminati-like conspiracy and competing with other cabals and covert organizations on the world domination market (similar to the numerous Tycoon games)
« Last Edit: February 12, 2012, 12:33:17 pm by Guardian G.I. »
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Dutchling

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Re: Games you wish existed
« Reply #689 on: February 12, 2012, 12:38:59 pm »

My favorite game would be all Paradox strategy games combined which enabled you to play as any nation/faction/dynasty from 1000BC until 2000AD.
Or perhaps combine it with a successful Spore so you can start even earlier...
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