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Author Topic: Games you wish existed  (Read 954956 times)

flabort

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Vendayn

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Re: Games you wish existed
« Reply #4396 on: September 03, 2014, 02:07:12 am »

A game where you start on a rowboat lost at sea. On the rowboat, you must survive sharks...but really, it is the sun, hunger, thirst and giant ass waves....and storms...

Now from here, you can either find an island (if lucky), which leads to finding a tribe (very rare) that can be savage (likely) or friendly (rare) or just a barren dead island (likely). It can also randomize island...that island might be the deadliest island on the map...1 snake for every square foot, as many or more spiders...all the deadliest animals in the world. Game over. Or you can find a nice peaceful island like in the typical movies. Not likely. (edit: Some other islands could be a lost prehistoric island, a caveman island, a zombie island, a cyborg island...whatever...random ass islands...hey even a clown island! Now that be scary as hell. Cause why the hell not!)

Most islands will have problems if they are too low sea level. One hurricane or even storm will flood the entire island. But maybe you built a better boat to get away? Get up and leave again! Unless you found a large island...mostly save...then it turns to survival against any hurricanes. Of course, hurricanes would be really rare cause otherwise too annoying.

Land on a continent? You win! CONGRATULATIONS WINDOW POPS UP FOR 1000 points....JK! Its a radioactive wasteland fool! THATS WHY YOU LEFT ON A ROWBOAT! GAME OVER! SUICIDE!

Want to play multiplayer? Great! You took yourself and X number of friends on a rowboat! Want to play with 20 or 50 or 1000000000 friends? ITS A BIG ROWBOAT. But you can't populate, you are radiated and infertile. One friend dies, its permanent. Cause no freakin cheap ass respawns for U!

Find a secret island military base (SUPER RARE WOOOOO)...now find that radioactive suit filled with an island of angry aliens that escaped the base. You will see they wear diplomatic clothing, but hey they got shot down by gun happy military! Succeed? The game opens whole new continent...where you find a friendly diplomatic alien mission where aliens wanted to give hi-tech stuff to help humans, ended up in world war 3...extra terrestrials vs humans...and the aliens are SUPER advanced and almost impossible to kill. How to survive? Hide...and be stealthy...get in close and quiet if needed...find a place to make a base? Great, maybe one day you can make a nice stronghold for yourself. Or hide in the woods and hunt and survive!

Or/and play high stake missions of saving humans in test tubes that the aliens put in...cause they wanted to take revenge upon thee humans!!!!

It be best game over. There would be NPCs to populate islands or test tubes, but even in multiplayer, REALLY hard to get...and you could get friendly tribes to join you, but that be rare and take a long time. But all worth it in the end, cause they'd help a lot. And the ones in test tubes could be mutated humans or something since it give a reason to save them...VERY strong and evolved humans who, while still have a hard time against aliens (or near impossible for a bad strategist), would help tremendously if using enough strategy and tactics.




« Last Edit: September 03, 2014, 02:13:18 am by Vendayn »
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Sirus

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Re: Games you wish existed
« Reply #4397 on: September 03, 2014, 02:41:27 am »

I want a game that's a cross between King of Dragon Pass, Sid Meier's Pirates!, and X-COM. You lead a clan of people in a post-apocalyptic steampunk society: ensure that the people are cared for and have their needs met, train specialists, build/purchase, equip, and crew customizable airships, protect your interests with your small army of musket-wielding soldiers, research wondrous new technology like steam-powered robots or jetpacks, and all this while either cooperating or competing with other clans.
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Karkov

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Re: Games you wish existed
« Reply #4398 on: September 03, 2014, 03:11:53 pm »

A release of old Runescape that actually transports you back to the early 2000s as you were back then, so you can enjoy the game with no nostalgia goggles required.
It would still be nostalgic if you were aware that you had been thrown back in time.
Can I have this just so I can go back and make important stock decisions?

KingofstarrySkies

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Re: Games you wish existed
« Reply #4399 on: September 03, 2014, 03:14:59 pm »

I liked old school runescape, for one reason:

I spent 90% of my time mining, fishing, and smelting shitty gear and then selling it for profit. I saw those with legendary weapons and armor. I saw the mages and the warriors, strutting about like gods. I ignored them, and enjoyed making fires and being relaxed.


In fact, to make this relevant: I want the above, as a game. Maybe more options. Be able to just...Live life, in a fantasy world. Sure, you could USE one of those daggers that you made, and go be a hero.

If you wanted.
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Parsely

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Re: Games you wish existed
« Reply #4400 on: September 03, 2014, 04:12:04 pm »

Grinding: The Game
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Reelya

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Re: Games you wish existed
« Reply #4401 on: September 03, 2014, 04:26:14 pm »

What about quickly researching some stuff, but having a limited space for spells? So that you would have to throw some spells away to research new ones.

I wish somebody would combine Caesar 3 with Civilization. Or Caesar 3 with Majesty.

Caesar 3 was a very !!FUN!! game to play.

Well, I got this game cheap a while a go, CivCity:Rome:
http://en.wikipedia.org/wiki/CivCity:_Rome

Quote
CivCity: Rome is a city building strategy game by Firefly Studios and Firaxis Games. It includes elements from two well-known game series, Caesar (primarily) and Civilization.

RAM

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Re: Games you wish existed
« Reply #4402 on: September 04, 2014, 06:16:00 pm »

Take a typical fantasy setting. Elves, dragons, magic, swords and armour... Maybe no humans if you wanted to get clever...
Mystical portals appear and X-com style forces invade.
You must orchestrate an elite response force drawn from and funded by the many races and empires of your realm!

You must contend with conflicts within your forces that range from elves and dwarves who disagree on sound building practises to trolls and undead who are at odds because they compete for food to dragons that must be bargained with individually. Dragons would range from nice ones who demand manageable sums of gold and jewels and a license to hunt unrestricted on land privately owned by third parties but can be felled by one of the alien fireball casters to less polite dragons that might be able to best the horrific flying metal creatures, but would make such demands as national treasuries, gifts of unsullied royal blood, and ancient artefacts that would make the dragon a credible threat to the surrounding nations, and it may just decide that such conquests are more important than your silly alien issues... Or maybe they would be more qualified than you...

You would need to deal with bizarre, unreproducible elements that can be triggered to combust with no detectable source of living magic. Terrible spells that can be flung over unheard-of distances. Mysterious undetectable flames that burn the flesh, sap the strength, and dissipate only with time. Deathsticks that pierce all but the most heavily enchanted of armours...

You would have access to gallant heroes capable of matching the aliens, many of whom would willingly protect the realms, but are only produced by epic quests and are therefore in extremely short supply.

The aliens meanwhile would be abducting mages and monsters and all things magical and would capture deposits of rare materials and strip them bare at a previously unfathomable pace...

You would need to recruit the most venerable of scholars and mystics to deduce some measure of the alien magics. Eventually discovering means of using the limited supplies of material captured from the aliens. You could forge spell-projectors to send spells further and with more focus. Magically animate the remains of the creatures that they aliens brought with them. Develop methods and equipment less focused on heavy armour...

Eventually you manage to trace the signature of the alien's bizarre realm, forge a portal with which to reach them, and attempt to force them to end their assault. Whether by diplomacy, force, or by tearing a permanent rift within their world to the infinite demonic realms...
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Sergius

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Re: Games you wish existed
« Reply #4403 on: September 05, 2014, 04:07:51 pm »

A MMO-rpg like thing where you can build settlements like you would build things in (W/St)arcraft: someone plops a blueprint, and players do work with it with abstract material pools or whatever instead of having to grind for logs and pebbles and bricks and bolts and cloth and...

Also, the money spent on placing the blueprint goes to pay for the work spent by the players. And if no players are available then NPCs come and build it and get all the money.

If actual materials are needed, then players that drop materials are also paid.
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Scoops Novel

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Re: Games you wish existed
« Reply #4404 on: September 06, 2014, 09:13:00 am »

A lore-friendly MTG drafting game, where you start of as a fledgling planeswalker and your actions determine how (or if) you slowly grow your deck. You would be assigned a random card as your avatar. I tried running a forum game, and if you were in it sorry for disappearing. I might resurrect it.

I remember back in the day when a deck a newbie (who knows the rules) built could actually beat anyone ever. How's that these days?
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Graknorke

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Re: Games you wish existed
« Reply #4405 on: September 06, 2014, 06:51:16 pm »

A MMO-rpg like thing where you can build settlements like you would build things in (W/St)arcraft: someone plops a blueprint, and players do work with it with abstract material pools or whatever instead of having to grind for logs and pebbles and bricks and bolts and cloth and...

Also, the money spent on placing the blueprint goes to pay for the work spent by the players. And if no players are available then NPCs come and build it and get all the money.

If actual materials are needed, then players that drop materials are also paid.
Clearly there should be a system where the site owner can decide how much to pay in total, and set skill requirements and so on. That way long-time players can complain about "those noobs coming over here and stealing our jerbs".
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GentlemanRaptor

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Re: Games you wish existed
« Reply #4406 on: September 07, 2014, 06:35:54 pm »

What I want, in the deepest recesses of my cold heart, is a government conspiracy game.

Not one where you're trying to uncover the conspiracy, but one where you are the conspiracy. Sending agents to suppress sightings, erasing memories, making deals with powers beyond our comprehension, the whole shebang. If it was a strategy/tactical hybrid like X-COM, I'd love it. Replace the tactical with tactical FPS (think SWAT/Rainbow 6), and I'd love it even more. The idea of being the black-suited special forces teams sent to kick in the doors of the guys who know too much is just really appealing to me. As an aside, does anyone know if anything even remotely similar to this exists?

EDIT: Oh, and I'd also like the door-breaching system from Medal of Honor: Warfighter to be attached to a decent game.
« Last Edit: September 07, 2014, 06:40:05 pm by GentlemanRaptor »
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Parsely

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Re: Games you wish existed
« Reply #4407 on: September 07, 2014, 06:45:29 pm »

Slow-motion?
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GentlemanRaptor

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Re: Games you wish existed
« Reply #4408 on: September 07, 2014, 06:49:37 pm »

No, all the different options. IIRC, you could use seven different ways, going from a kick to a sheet charge. Nix the slow mo and put it in a more realistic game and you've got my money.
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On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

alamoes

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Re: Games you wish existed
« Reply #4409 on: September 07, 2014, 06:53:24 pm »

What I want, in the deepest recesses of my cold heart, is a government conspiracy game.

Not one where you're trying to uncover the conspiracy, but one where you are the conspiracy. Sending agents to suppress sightings, erasing memories, making deals with powers beyond our comprehension, the whole shebang. If it was a strategy/tactical hybrid like X-COM, I'd love it. Replace the tactical with tactical FPS (think SWAT/Rainbow 6), and I'd love it even more. The idea of being the black-suited special forces teams sent to kick in the doors of the guys who know too much is just really appealing to me. As an aside, does anyone know if anything even remotely similar to this exists?

EDIT: Oh, and I'd also like the door-breaching system from Medal of Honor: Warfighter to be attached to a decent game.

I agree that I would be intrigued.  I can imagine all the horrible things that would unleash inside of me.  BUT only if it is sandbox, and there is an option to be completely pure and fight corruption. 
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