I recently put my hands on Red Faction: Guerilla, and with it, there comes an idea. All MMOFPSes right now are pretty much symmetric - whether you are a Marine, or a Muslim insurgent; terrorist or counter-terrorist; Russian or American - it doesn't matter. You have the same - or very similar - weapons and capabilities. And number of participants on both sides is equal. And my dream is about an asymmetric game. Where both sides are vastly different, and struggle for domination on - for example - some planet lost in vast space of Human Empire...
Let's say that there are HEDF (Human Empire Defense Forces) - using numerous, but fragile and not very dangerous robots, who rule with iron fist and utter disregard for citizens; and PFF (Planetary Freedom Fighters) - who are low in numbers, but with technology and power armors and stuff, making each one very dangerous, who try to wrestle the control from HEDF.
PFF players would have one soldier each, gaining technology, weapons, armor and supplies, growing in skill; HEDF players would be brains-in-jars, controlling number of expendable drones; among their upgrades would be military rank, allowing them to control more drones, various upgrades for drone squads and such.
HEDF players would have established bases, convoy routes between them, various outpost and checkpoints, and need to defend them, while searching for PFF players hidden caves, masked camps and little piles of weapons under rocks; to enforce their will on the planet, they would have to create new jars-for-brains, points from which their control over drones can be maintained. Those jars, bases, convoys etc. would be a target for PFF, who would try not only to destroy it all, but also gather whatever they lack - technology and supplies.
Also, massive, Planetside 2 - style servers. HEDF calling reinforcements from distant parts of the planet when under heavy attack (and therefore, feinting attacks to drag the much needed defense elsewhere). Ambushes on jars-transporting convoys. And more dakka, finally.
Well, come to think of it... Procedurally generated new sectors of the planet, as number of players grow? Player-built bases and outposts? Player-driven convoys with actual, useful in-game materials, not just automated every-six-hours convoys? AI citizens - paying taxes to HEDF, but secretly hating them? Who everyone wants to protect... Or at least says so?
Is this only my dream, or someone else thinks alike?