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Author Topic: Dota 2  (Read 241916 times)

umiman

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Re: Dota 2
« Reply #375 on: April 25, 2012, 01:27:14 am »

Works on buildings too hehehe

Astral

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Re: Dota 2
« Reply #376 on: April 30, 2012, 01:59:41 pm »

Looks like they finally added my favorite character back in: Phantom Lancer.

I need to play DotA more.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
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spiderpig040

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Re: Dota 2
« Reply #377 on: May 05, 2012, 12:10:33 pm »

Garena?

Is that where Dota2 is hosted in Asia?

DOTA 2 is hosted by STEAM

Garena is only hosting Dota 1


heheheh :D
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LASD

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Re: Dota 2
« Reply #378 on: May 10, 2012, 03:54:02 am »

Oh snap!

Code: [Select]
"DOTA_TreasureCache"      "Treasure Cache"
    "DOTA_TreasureCache_Type"    "Treasure"
    "DOTA_TreasureCache_Desc"    "You need a Treasure Key to open this. You can pick one up at the DOTA 2 Store."
    "DOTA_TreasureCache_Rare"    "Treasure Cache"
    "DOTA_Tool_TreasureKey"      "Treasure Key"
    "DOTA_Tool_TreasureKey_Desc"  "Used to open locked treasure caches."

From the latest changes to the Dota 2 Test thing, through here

In more amusing news, this:
Spoiler (click to show/hide)
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Rex_Nex

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Re: Dota 2
« Reply #379 on: May 10, 2012, 04:08:33 am »

Needs unlockable hats.
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LASD

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Re: Dota 2
« Reply #380 on: May 10, 2012, 07:20:07 am »

Needs unlockable hats.
Code: [Select]
   // Loadout Slots
    "LoadoutSlot_Weapon"                "Weapon"
    "LoadoutSlot_OffHandWeapon"              "Off-Hand Weapon"
    "LoadoutSlot_Head"                  "Head"
    "LoadoutSlot_Shoulder"                "Shoulder"
    "LoadoutSlot_Arms"                  "Arms"
    "LoadoutSlot_Armor"                  "Armor"
    "LoadoutSlot_Belt"                  "Belt"
    "LoadoutSlot_Back"                  "Back"
    "LoadoutSlot_Neck"                  "Neck"
    "LoadoutSlot_Legs"                  "Legs"
    "LoadoutSlot_Gloves"                "Gloves"
    "LoadoutSlot_Taunt"                  "Taunt"
    "LoadoutSlot_Courier"                "Courier"
    "LoadoutSlot_Announcer"                "Announcer"
    "LoadoutSlot_Mega_Kills"              "Mega-Kill Announcer"
    "LoadoutSlot_Action_Item"              "Action Item"
    "LoadoutSlot_Ability_Attack"            "Default Attack"
    "LoadoutSlot_Ability1"                "Ability 1"
    "LoadoutSlot_Ability2"                "Ability 2"
    "LoadoutSlot_Ability3"                "Ability 3"
    "LoadoutSlot_Ability4"                "Ability 4"
    "LoadoutSlot_Ability_Ultimate"            "Ultimate"
    "LoadoutSlot_Body_Head"                "Body - Head"
    "LoadoutSlot_Custom_Hex"              "Hex Effects"

I think Valve has got you covered, even though there's no explicit mention of a hat.  :P
« Last Edit: May 10, 2012, 07:21:47 am by LASD »
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umiman

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Re: Dota 2
« Reply #381 on: May 10, 2012, 08:44:19 am »

The drop system and shop will be identical to the TF2 one.

I don't really have a problem with it. Looking forward to it actually. I want a tophat and monocle for Viper.

Also, if you are curious... here's a list of known cosmetic items so far. It's quite extensive.

And:
Quote
There are two types of announcers[5], a normal “announcer”, who announces most in-game events, and a “mega-kills” announcer, who announces kill streaks. The announcer packs that have been found in the item schema so far are:

    Dr. Kleiner Announcer Pack
    Juggernaut Announcer Pack
    Juggernaut Mega-Kills Pack
    Nature's Prophet Announcer Pack
    Nature's Prophet Mega-Kills Pack

And:
Quote
Upon equipping a Custom Hex Animal, it will replace the standard hex animal with the animal or object related to the equipped item. The custom models that have been found in the item schema so far are:

    Cockerel Conversion - Replaces your hex animal with a chicken.
    Amphibian Alteration - Replaces your hex animal with a frog.
    Polymorphic Pasteurization - Replaces your hex animal with a piece of cheese.

And:
Quote
Upon equipping a Custom Couriers, it will replace the standard Donkey Courier with the animal related to the equipped item. The custom models that have been found in the item schema so far are:

    Sheep Courier
    Wizardly Transmorphication
    Minipudge Courier
    Enduring War Dog
    Snowleopard Courier
    Trusty Mountain Yak
    Fearless Badger
    Stumpy, Nature’s Attendant

Errol

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Re: Dota 2
« Reply #382 on: May 10, 2012, 09:47:36 am »

Belts and gloves? They are going all the way now, it seems. I wonder what this game's Demopan equivalent will be?
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Lumbajak

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Re: Dota 2
« Reply #383 on: May 10, 2012, 01:06:50 pm »

I want skins for Storm Spirit that turn him into Cap'n Crunch and Gabe Newell.

In other news; I've yet to fight against a Phantom Lancer, but having played him a few times, I imagine it's absolute hell to deal with, considering the illusions appear to cast spells whenever you do.
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Rex_Nex

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Re: Dota 2
« Reply #384 on: May 10, 2012, 01:15:28 pm »

Yea, but luckily you only have one "spell" to deal with, which is phantom lance. Long ranged nuke that does a decent slow and creates an image of the lancer next to whoever it hits.

PL is really difficult to defeat if you aren't paying attention to him before engaging, but usually you can pick out which version of him is actually doing full damage to the creeps he is farming and judge off that. He might use his ability to replace himself with an image and turn invisible, but then all you need is dust and he'll be the only invisible lancer.

Hes not really considered a professional-level hero, but he can work wonders against those without the skill or know-how to deal with Illusions and Invis.
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umiman

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Re: Dota 2
« Reply #385 on: May 10, 2012, 03:11:48 pm »

"not really considered a professional-level hero"

I think someone hasn't seen Phantom Lancer and Keeper of the Light lane together. Aka "the gayest lane in Asia", favored by teams like EG. Of course.... Keeper of the Light isn't out in Dota 2 though so you can't do that yet.

Rex_Nex

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Re: Dota 2
« Reply #386 on: May 10, 2012, 03:35:55 pm »

Huh, odd. I haven't heard of KotL being a competitive hero either. Maybe things have changed lately.
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LASD

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Re: Dota 2
« Reply #387 on: May 10, 2012, 07:41:09 pm »

I read through the Kleiner Announcer pack and it... Sounds? Reads? Looks good. Really good. Even though I can pretty much imagine exactly how it sounds, it'll still be great to hear it for real.

I hope I get a ton of free stuff from games I have already bought, like happened to me in the early days of TF2 promotion items.
« Last Edit: May 10, 2012, 07:42:58 pm by LASD »
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Alkhemia

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Re: Dota 2
« Reply #388 on: May 10, 2012, 09:22:00 pm »

I'm hoping for a Glados pack
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Astral

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Re: Dota 2
« Reply #389 on: May 12, 2012, 04:48:41 am »

Yup, Phantom Lancer is just as overpowered as I remember. Maybe more so, because I played him in the days before bottle and magic stick. Slow to start, just like any carry, but get a perseverance (which leads into a Linkens) early on, and you become extremely infuriating to kill, not to mention having a ~250 damage nuke on a few second cooldown. End with Diffusal/Linkens/Power Treads most games. If I ever have a game that lasts more than 30 minutes then I'd build a Heart (for those uber tanky illusions), Manta (because MORE illusions, and movespeed is nice), and Butterfly. Skeleton King won't know what hit his resurrection.

Seems they nerfed the proc chance on his passive though. Not that he needed more, because illusions that spawn illusions gets ridiculous after you have at least two up. And I don't remember getting magic armor on his ultimate either. But more loving for my second favorite hero.

Now, if they get Meepo in there...
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
It's viable to keep a dead rabbit in the glove compartment to take a drink every now and then.
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