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Author Topic: Diablo III and Why You Shouldn't Buy It  (Read 55675 times)

Vherid

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #45 on: August 03, 2011, 02:06:14 pm »

I don't understand the whole "brainwashed Blizzard fans" thing. I'm not excited for it because it's Blizzard, I'm excited for it because it's a new Diablo.

Yes.

lordcooper

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #46 on: August 03, 2011, 02:20:16 pm »

Having considered my options, I intend to buy this and be the guy who figures out the duplication glitch.
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Virex

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #47 on: August 03, 2011, 02:43:38 pm »

I don't understand the whole "brainwashed Blizzard fans" thing. I'm not excited for it because it's Blizzard, I'm excited for it because it's a new Diablo.
You do realized that buying this is the equivalent of telling your daughter to go get some ice cream at that ice cream van that just appeared near the swings, with the guy with the creepy mustache and sunglasses even though it's cloudy outside? It's Activision for Christ's sake! Where has your mind gone? I call FANBOI!


Poe's law aside, you got to admit that Blizard is at least trying new things with their games, and not just when it comes to gameplay. It's going to be interesting to see how this plays out.
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Bdthemag

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #48 on: August 03, 2011, 02:52:28 pm »

To me it seems that they're dumbing down Diablo III to cater to the casual crowd, I mean what casual gamer wants to find out the best place to put your stats?

The online auction house is also silly, because then people will be less focused about the actual game and more focused on the monies that can be made from the game. (Ever played team fortress 2?)
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Frumple

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #49 on: August 03, 2011, 02:56:43 pm »

... the entire diablo franchise is largely 'dumbing down' something else (roguelikes) to make it more accessible to less disturbed individuals. D3 doing what D in general has been doing wouldn't exactly be a surprise.

We haven't played the game yet, though. Can critique stupid non-gameplay stuff (like online-only), but we need a lil'more material to discern whether it's actually doing something like casual-fying Diablo.

Even if it is, it might still be enjoyable. I have to admit, the beta commentary junk over on RPS was fairly interesting.
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Krelian

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #50 on: August 03, 2011, 03:05:06 pm »

Not buying it here. (I was going to).


Permanent internet connection is a problem for me
 -> getting it with torrent, with a cracked exe, probably will solve this issue tho.


Pay to win
 -> What's the point in playing MP, if you know that if you dont spent money, you will always lose in PvP, or be left behind in cooperative mode.
 -> Yes, there is also a "no cash" AH. Is ANYONE selling their items there, knowing that the other option is getting real money? LOL.


Time to start looking for an alternative. When does torchlight 2 comes out?
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Hitty40

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #51 on: August 03, 2011, 03:07:24 pm »

At first when I read the OP, I was like 'No way in Hell now'. But after reading RPS a little bit, I think I still might buy it, despite only having to have an internet connection to play it.
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KaelGotDwarves

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #52 on: August 03, 2011, 03:09:11 pm »

Meh.

My personal opinion is that I am going to wait and see once it's out. I'm one of those guys that has just about every game Blizzard has put out from Warcraft 1 up until WoW, and decided not to get SC2 despite having played SC1 quite a bit. I used to play D2 fanatically, and D3 is shaping up to be a bit of a letdown. I blame WoW and/or Activision for the crap direction of recent Blizzard games.

jocan2003

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #53 on: August 03, 2011, 03:35:06 pm »

D3 is like a spaceship simulator ripped where you there is no spaceship to pilot its just... well.... brekaing it, for god sake yes i will at least try the game but it will be a pirated game, no protection is unbreakable, somebody will just reverse engineer the game and create a server applet like happent to the latest silent hunter.

More it goes, more company dont care about player thats sad and that is why im turning toward Indies game, Diabloe were and will always be a classic and more and more indie game are using D2 as model. Anyway who got bombs? ( Dont answer in case they sue us for terrorism )
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Re: Diablo III and Why You Shouldn't Buy It
« Reply #54 on: August 03, 2011, 03:56:27 pm »

I still have not played SC2, and I have 3 copies of starcraft, 2 each of brood war, diablo, diablo 2 and diablo LOD. I'm not really happy with the way blizzard has gone recently.
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Darkmere

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #55 on: August 03, 2011, 04:06:04 pm »

Well there was a pocket of sanity there in the middle, at least.

I'm not arguing for/against the online-only thing, if that's a deal-breaker for you, completely understandable.

Just to play devil's advocate here:

RMT trading: I recall reading somewhere in the haystack of D3.net that this won't even be available to hardcore characters. Nor will it magically spawn meteoric axe of leet out of thin air... all the stuff on here has to be found by players first. BUT CHINA FARM! Well, it happened in D2 as well, did that utterly ruin the experience for you there? What changes about it now? Honestly I played WoW for years and I don't recall seeing anything but ads for it since vanilla, and there will ALWAYS be spam. always.

Failing all that... join a non-trading community or PvP league and just play with them.

Skill trees... no, there aren't trees, you get your choice of skills based on tiers that unlock when you hit certain levels. It's what Torchlight did and people seem to adore that half-finished wreck, I have no idea why it was good there and bad here? Was being forced by synergies to put 60 points in pre-requisites for frozen orb really that great?

Stats. Stat choice was an illusion, the only stat choice in D2 was enough dex for block, or not. Str: enough for gear Dex: max block, or base Energy: base Vit: everything else. When the issue of bow-using druids and whatnot came up, devs said they don't really want that kinda thing happening anymore. I can see where they're coming from, and would honestly prefer a lot more variation between classes than the dupe-fest runeword spam that everyone had in D2.
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LordBucket

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #56 on: August 03, 2011, 04:26:40 pm »

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Virex
Anyone remember the outrage about, among others, the lack of LAN support in Starcraft 2?

Yes. And personally I haven't played SC2 since the first month that I got it.

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Blizzard's getting pretty good at alienating
the fanbase that they made their empire on.

Blizzard is not Blizzard any more. The people who made previous games are not the same people making new games. A lot of those developers and managers no longer even work for Blizzard.

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Blizzard is only taking a small cut from the pay to buy auction
house. Seems to me that they are legitimizing gold farmers.

Gold farming will happen. I think it's not unreasonable for designers to design a game to accomodate it rather than be broken by it. Eve comes to mind. There's a sanctioned method for players to buy ingame currency, and a sanctioned method for them to use ingame currency to purchase gametime. It's implemented in such a way that works, and doesn't destroy the economy.

And incidentally, the concept of MMORPG's in which players can freely exchange ingame currency for real world currency, both ways has existed in fiction long before MMORPG's existed at all. It's an idea long in the making, and personally I'm not going to dismiss D3 for this particular point.

Though I suspect that Blizzard's real motivation is probably acceptance that RMT transactions will occur, so they simply want to minimize the problems that come with it.

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Vherid
I don't really like the idea of removing skill trees

Personally I thought the D2 skill system was terrible.

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Graven
There are stats, only they work like in WoW - you get them on items.
   

I think much will be stolen from WoW. When I last watched some D3 gameplay videos I remember thinking, "Oh, look. That's Grim Batol. Oh, look. There's Blackrock Descent. Some of the scenery looks blatantly stolen from WoW.

As to stats...as a more or less long-time WoW player, I think it's a mistake. I understand why they're doing it, but...meh. WoW has been on the receiving end of massive simplification for the past few expansions. It's been dumbed down considerably. I like WoW, I've played WoW, I've logged well over a hundred days /played of WoW...nevertheless, I'm not thrilled that D3 is taking so much from it. D3 should be a different game.

Really, I'd like to see D3 be more like D1. I enjoyed it much more than D2.


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Flying Carcass
real cash auction house and the lack of modding.

They're mutually exclusive. If people are going to be paying real money for items, it doesn't work to have people building their own modules to farm for items to sell.

---------

My overall conclusion: I doubt I'll but it. I think some of the thigns people are complaining about aren't really a big deal, but some of the things nobody seems to care about annoy me.

D1 was an experience. It was dark. The opening credits had a crow plucking the eyeball out of a corpse, and various rooms were decorated with partially dismembered corpses impaled on spikes in conspicuously sexual positions. D1 was a horror game. D3, from the trailers, is kind of looking like they're aiming for a Lord of the Rings sort of ambiance. Some of the trailers are largely comprised of flying, overland scenery porn. To me, Diablo should not be a game about travleing the world, meeting people, or being an elf out on walkabout. It was a game I played with the lights out.

From what I've seen so far, D3 looks like it's going to be very generic. Blizzard has a history of defining genres. Dune 2 existed before warcraft 1, but how many of you have heard of the Dune 2 RTS? Warcraft might not have created the genre, but it defined it. Diablo was essentially a graphical roguelike. Games with the same concept as Diablo had existed for decades, but the roguelike community was not exactly mainstream. Diablo took the genre, gave it graphics and turned it into a household game genre. WoW...once again: lots of MMORPG's existed before WoW, but WoW at its peak had more subscribers than every other MMO in history combined. What about modding? I remember making warcraft 2 maps back in 1995. Maybe there were other moddable games back then...but I can't think of any. Again, Blizzard took a concept and made in mainstream. Made it an industry standard.

I don't see D3 doing that. D3 looks to me like a generic rehash of things that have been done before. And ironically, since so many seem opposed to it, the auction house is the only thing I see that might make the game notable.

It probably won't be awful. But...I just personally dont' feel any excitement about it.








Wravburn

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #57 on: August 03, 2011, 04:32:46 pm »

@Darkmere

It's hipster to bash it, that's all. (<- Ad Hominem on the same level as FANBOOOOI) Most arguments don't even make sense. I'd almost spam this post full of Diablo II item stores, but it's close to illegal. Item selling was normal in DII, but that's conveniently ignored. Stats were mostly a farce, but it's cool to say consoles dumbed it down. Conveniently passing the fact that Diablo is dumbed down for those silly people with video cards: it's what mainstream wants.

I don't know why I'm even discussing it, no clue if I will buy it.
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Darkmere

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #58 on: August 03, 2011, 04:52:45 pm »

Most arguments don't even make sense.

You have restored 1 modicum of my faith in the internet.
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freeformschooler

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Re: Diablo III and Why You Shouldn't Buy It
« Reply #59 on: August 03, 2011, 05:45:12 pm »

@Darkmere

It's hipster to bash it, that's all. (<- Ad Hominem on the same level as FANBOOOOI) Most arguments don't even make sense. I'd almost spam this post full of Diablo II item stores, but it's close to illegal. Item selling was normal in DII, but that's conveniently ignored. Stats were mostly a farce, but it's cool to say consoles dumbed it down. Conveniently passing the fact that Diablo is dumbed down for those silly people with video cards: it's what mainstream wants.

I don't know why I'm even discussing it, no clue if I will buy it.

I would say "what this guy says" as we don't really know how good the gameplay or game is yet. The real money item stores and lack of stats may turn out to work really well and surprise everybody! The only thing we do know that we can bash as bad right now is the lack of an offline mode for the people that want it, like me.
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