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Author Topic: Potash Maker Adventure II  (Read 49579 times)

hachnslay

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Re: Potash Maker Adventure II
« Reply #345 on: January 24, 2012, 12:59:06 pm »


Odok will throw the corpse off the cliff, you never know about these undead so it's a temporary sollution at least.

i will soon be back in an even more deadly environment, zombpire meremen GO!
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Ultimuh

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Re: Potash Maker Adventure II
« Reply #346 on: January 24, 2012, 08:14:03 pm »


Odok will throw the corpse off the cliff, you never know about these undead so it's a temporary sollution at least.

i will soon be back in an even more deadly environment, zombpire meremen GO!

It will make things more interesting for those on the waiting list.  :P
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Yoink

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Re: Potash Maker Adventure II
« Reply #347 on: January 25, 2012, 01:59:13 am »

Rather relieved to have someone else volunteer for the whole 'leading the way into certain danger' bit, Rovod will follow along behind Zan, trying to move quietly to avoid gaining any unwanted attention. He'll keep an eye out for any handy bandage-making materials along the way, too.
"Oh dear... I certainly hope this day gets better."
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Bardum Idith

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Re: Potash Maker Adventure II
« Reply #348 on: January 25, 2012, 08:18:11 am »

I want to join as a Flattering dyer. A legendary dyer. of the odd name of Humcaper.
Adding, but you also need a first name (I suppose Humcaper is the last name). Since a d6 decides your skill level you can only be a Talented Dyer, if you have luck.
And prepare for a long, maybe eternal, wait :P



Odok will throw the corpse off the cliff, you never know about these undead so it's a temporary sollution at least.

i will soon be back in an even more deadly environment, zombpire meremen GO!
Psssst! It's Askot's corpse!
You, unfortunately, are some half digested lumps of flesh in a dead cave ogre's stomach and have never contracted zombie/vampire disease.
No chance to get back without the help of a necromancer :(


"Guydon Moistbodies, pleased ta' meatya."


"Ah've got the feelin' Ah should punish you. Pun-ish, see? Aaarhahahahahaha!"

"Punnity asahde, Ah'm searchin' for food, saw anything edible?"

>_


Odok will throw the corpse off the cliff, you never know about these undead so it's a temporary sollution at least.



You drag the zombpire to the cliff and shove it off. It falls into the water with a splash and sinks down like a zombie corpse.
Meanwhile you observe Zan leading Rovod to a cave entrance.

>_

"Uh-huh, did you just said 'meatya'? Gore puns aren't my boat. They only lead to murder. Ha ha."


telepathy check: d12=10, d12+8=14
You don't hear anybody making a pun in the caves, so who are you talking to?

And so Zan not-really-valiantly leads them to the entrance hole. First thing to do there: scan surroundings for any zombies.

Rather relieved to have someone else volunteer for the whole 'leading the way into certain danger' bit, Rovod will follow along behind Zan, trying to move quietly to avoid gaining any unwanted attention. He'll keep an eye out for any handy bandage-making materials along the way, too.



Zan leads Rovod to the zombie cave. Odok is busy disposing of the dead body, but at least he knows where to find more zombies now.
Looking for zombies and bandages you see two dwarves.

>_


Spoiler: Moldat (click to show/hide)

Spoiler: Zan Malicepowder (click to show/hide)
Spoiler: Rovod Roofpulleys (click to show/hide)
Spoiler: Guydon Moistbodies (click to show/hide)
Spoiler: Odok Flameburns (click to show/hide)
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Haspen

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Re: Potash Maker Adventure II
« Reply #349 on: January 25, 2012, 09:31:05 am »

Zan points the bone club at the dwarf with better club.

"Are thee a zombie? Or at least insane? Come! I will club you to death the moment you prove being hostile! Also, by the way; nice club! You compensating for something?"

Then Zan goes down the ladder. FURIOUSLY.
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Ultimuh

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Re: Potash Maker Adventure II
« Reply #350 on: January 25, 2012, 11:01:23 am »

Odok follows the others, sticking together is in most cases better for survivability.
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Armok

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Re: Potash Maker Adventure II
« Reply #351 on: January 25, 2012, 11:08:08 am »

> Laugh uproariously at his brilliant pun.

> "Nay, unless ye like raw cave ogre shoulder. Food for though, dat. Ehehe"
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zomara0292

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Re: Potash Maker Adventure II
« Reply #352 on: January 25, 2012, 01:06:43 pm »

Fail to name myself.
I think I will settle on Don.
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

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Yoink

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Re: Potash Maker Adventure II
« Reply #353 on: January 25, 2012, 07:38:25 pm »

Rovod will dither uncertainly at the top of the ladder, only following once he thinks it's more-or-less safe. "Er, do be careful... I have a bad feeling about this!"
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

IronyOwl

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Re: Potash Maker Adventure II
« Reply #354 on: January 25, 2012, 08:19:58 pm »

It really is hard to believe I'm so far down the waiting list. It's like I can taste it, you know? :P
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

hachnslay

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Re: Potash Maker Adventure II
« Reply #355 on: January 26, 2012, 03:53:48 am »



Odok will throw the corpse off the cliff, you never know about these undead so it's a temporary sollution at least.

i will soon be back in an even more deadly environment, zombpire meremen GO!
Psssst! It's Askot's corpse!
I know. it's just that the contagion might spread to the mer-people, now that the zombpire rot is in the sea. It might cause some "unfortunate" dwarven death in it's wake.
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Bardum Idith

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Re: Potash Maker Adventure II
« Reply #356 on: January 26, 2012, 11:33:26 am »

I know. it's just that the contagion might spread to the mer-people, now that the zombpire rot is in the sea. It might cause some "unfortunate" dwarven death in it's wake.
What a villainous plan!


Zan points the bone club at the dwarf with better club.

"Are thee a zombie? Or at least insane? Come! I will club you to death the moment you prove being hostile! Also, by the way; nice club! You compensating for something?"

Then Zan goes down the ladder. FURIOUSLY.



You threaten the foreign dwarf with your mighty bone.

"Me a zombay?! How dare ya shout at me with a club in yer hands? Ah'm sheriff Moldat Ragsyrups, survahvor of the zombie onslaught!"

>_

Odok follows the others, sticking together is in most cases better for survivability.

> Laugh uproariously at his brilliant pun.

> "Nay, unless ye like raw cave ogre shoulder. Food for though, dat. Ehehe"


Odok climbs in through the entrance hole while Guydon calms down the situation a bit making more +puns+.

>_

Rovod will dither uncertainly at the top of the ladder, only following once he thinks it's more-or-less safe. "Er, do be careful... I have a bad feeling about this!"


You follow Zan down the seemingly safe ladder. It does not break. Yet...

"Where y'all comin' from?? Yoo don't look like an anti zombie force."

>_


Spoiler: Moldat (click to show/hide)

Spoiler: Zan Malicepowder (click to show/hide)
Spoiler: Rovod Roofpulleys (click to show/hide)
Spoiler: Guydon Moistbodies (click to show/hide)
Spoiler: Odok Flameburns (click to show/hide)
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Ultimuh

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Re: Potash Maker Adventure II
« Reply #357 on: January 26, 2012, 12:51:26 pm »


Odok will make a comment that it would be wise to make a secure entrance,
probably with a lever to keep undead and other nasties out.
He will descend the stairs as he does this.
« Last Edit: January 26, 2012, 03:01:16 pm by Ultimuh »
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Haspen

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Re: Potash Maker Adventure II
« Reply #358 on: January 26, 2012, 01:24:04 pm »

"Zombie onslaught? I already killed Sibrek the zombie-rot spreader. The situation should be less... rotten now. Ha, ha. Anyways, is there anything edible that's not poisoned here? And I don't think you can be sheriff anymore now that you have no one to sheriff around."
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Armok

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Re: Potash Maker Adventure II
« Reply #359 on: January 26, 2012, 01:42:59 pm »

> just keep making puns
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