MOAR DRUMMING. Then go check the rock entrance.
"no, i don't happen to have a knife... i guess i found myself a quest. will you follow me or would you rather wait here for me to return with a knife? i'm also down to 4 hit points, could you do anything about that too?"
explore past the gate in the next screen
drumming check: d12=8, d12=5Askot tries to talk to Sibrek while Zan is making noises on the iron grating again.
This time the sound is quite pleasant. You can hear the metal!
Zan Malicepowder, Potash maker, is a Novice Drummer now!"Hmm, you seem to have some nasty bruises...", Sibrek says while gnawing on the dead rat...
Then she uses a stone to shatter the broken forgotten beast stew barrel and picks up a few pieces of wood.
"With some decently clean pieces of cloth I could use those as splints."
"I guess I'll follow you, there is nothing here but zombies anyways."
After that you all go through the rock entrance...
You go down a stairway and enter a large hall. There are two levers next to the stairs and a rock door set into the cave wall.
>_
Rovod will sniff at the creature. If it smells or looks dangerous, his task will be well-and-truly cancelleled and he will attempt to flee back the way he came!
As you move your nose closer to it the creature emerges from the water and grabs you!
grappling (enemy): d12=10, resist: d12=10grappling check: d12=6, d12=6You barely manage to keep your balance but fail to free yourself from the merman's grasp.
>_
go away very very quietly.
sneak check: d12=2, d12+2=5As the ogre hears you tripping over a rock, he grabs a skull from a heap of bones and throws it at you before running in your direction to engage you in melee:
hit: d12-2=10, evade: d12=4, dmg: 1d5/1=1The flying skull hits you, but only lightly grazes your arm.
>_
HP: 9/16
Armor:
(6) head: 0.7
(5) arms: 1.0
(3-4) upper body: 1.0
(2) lower body: 0.8
(1) legs: 1.0
Attacks:
punch: hit +0, 1d6 dmg
kick: hit -2, 1d8+1 dmg
bite: hit +0, 2d3 dmg
HP: 10/10
Armor:
(6) head: 0.7
(5) arms: 1.0
(3-4) upper body: 1.0
(1-2) tail: 0.8
Attacks:
punch: hit +0, 1d4 dmg
slap: hit -1, 1d5 dmg
HP: 6/10
Equipment:
worn old pig tail dress
rat (hauled/eaten)
HP: 7/10Skills:Adequate Wood burner (+2)
Inventory:pig tail coat (worn)
ash covering (face)
ash covering (upper body)
rusty copper pick: hit-2, 1d4+2 dmg (wielded)
chert mechanism
bar of dwarven zombie ash
HP: 4/10Skills:Skilled Record keeper (+4)
Inventory:pig tail coat (worn)
writing feather (worn)
fungiwood flask of ink
dwarven skull
HP: 7/10Skills:Competent Potash maker (+3)
Novice Drummer (+1)
Inventory:bone: hit-1, 1d5 dmg
pig tail coat (worn)
2 potash bars
HP: 10/10Skills:Competent Milker (+3)
Inventory:pig tail coat (worn)
empty tower cap flask
moongoose feather