Zan goes back to the place they climbed down, and climbs up onto the cliff. Carefully.
climb check: d12+2=11, d12=3You climb up the cliff without problems...
You are on the grassy plateau again. Faint voices can be heard from the hills south of you.
>_
climb check: d12+2=5, d12=5; dmg: d4=3Ouch! You fall down and hurt yourself. At least you learned something from it:
Iddum Soapdish, Crutch-walker, is a Novice Climber now!>_
join the party, dace with them
dance check: d12=8, d12=9, evade: d12=5, dmg: d3=3You start dancing wildly and accidentaly dance the zombie in the chest! The zombie becomes enraged...
he is clearly wanting to grab my clothes. give him my old ones. Then ask him where the nearest axe is.
...but Berstid manages to calm him down by offering him some old rotten clothes. He starts eating them and produces some muffled sounds as response to Berstid's question.
>_
HP: 5/8
Armor:
(6) head: 0.5
(5) arms: 1.0
(3-4) upper body: 1.0
(2) lower body: 0.8
(1) legs: 1.0
Attacks:
punch: hit +0, 1d4 dmg
bite: hit +0, 2d2 dmg
HP: 6/10Skills:Proficient Crutch-walker (+5)
Novice Climber (+1)
Inventory:pig tail coat (worn)
ashen crutch: hit-1, 1d5 dmg
HP: 10/10Skills:Adequate Wood burner (+2)
Inventory:pig tail coat (worn)
ash covering (face)
ash covering (upper body)
HP: 10/10Skills:Skilled Record keeper (+4)
Inventory:pig tail coat (worn)
writing feather (worn)
rusty copper pick: hit-2, 1d4+2 dmg
fungiwood flask of ink
HP: 7/10Skills:Competent Potash maker (+3)
Inventory:bone: hit-1, 1d5 dmg
pig tail coat (worn)
2 potash bars