Zan also checks the depth of water at dead end. Maybe more of the path is underwater or something.
You carefully wade out into the water...
luck check: d12=10, d12=11...and fall down a ledge! It's deep here!
swim check: d12-3=7, d12=9; d3=3You swallow some water and lose 3 HP!
>_
Iddum climbs back up the cliff face, and begins searching the area that should be above the cavern.
You try to climb up the cliff.
climb check: d12=2, d12+2=6; d4=1You fall down and bruise your arm for 1 point of damage!
>_
construct the workshop!
You build a wood furnace from the stone!
Meanwhile the dead dwarf rises and tries to speak: "Braaaaanes! Miiiiinced!"
>_
haul the pickaxe until i find a suitable stockpile, climb the ladder and explore some more
You walk along the earth wall for a while and find a dead dwarf. Somebody seems to have stolen his clothes.
In the distance you spot two dwarves and a wood furnace.
>_
HP: 8/8
Armor:
(6) head: 0.5
(5) arms: 1.0
(3-4) upper body: 1.0
(2) lower body: 0.8
(1) legs: 1.0
Attacks:
punch: hit +0, 1d4 dmg
bite: hit +0, 2d2 dmg
HP: 9/10Skills:Proficient Crutch-walker (+5)
Inventory:pig tail coat (worn)
ashen crutch: hit-1, 1d5 dmg
HP: 10/10Skills:Adequate Wood burner (+2)
Inventory:pig tail coat (worn)
ash covering (face)
ash covering (upper body)
X old pig tail coat X
HP: 10/10Skills:Skilled Record keeper (+4)
Inventory:pig tail coat (worn)
writing feather (worn)
rusty copper pick: hit-2, 1d4+2 dmg (wielded)
fungiwood flask of ink
HP: 7/10
Drowning!Skills:Competent Potash maker (+3)
Inventory:bone: hit-1, 1d5 dmg
pig tail coat (worn)
2 potash bars